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Author Topic: More of that Sweet Guitar Music.  (Read 2613 times)

Dame de la Licorne

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Re: More of that Sweet Guitar Music.
« Reply #15 on: June 20, 2008, 10:09:13 am »

More themed music?  Bring it on!   ;D
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If software was real world, then it'd be something equivalent of hitting a nail with a hammer and having a building collapse on the other side of town.

Don't worry people, sometimes -moments occur

Danaru

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Re: More of that Sweet Guitar Music.
« Reply #16 on: June 20, 2008, 02:19:38 pm »

I like to listen to the seasonal music from RTK7 myself, and when I get sieged, I play one of the battle themes  ;D
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Odd how "Experiment" in DF is often synonymous with "Raging inferno of death and dispair"

caeono

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Re: More of that Sweet Guitar Music.
« Reply #17 on: June 21, 2008, 01:59:10 am »

Once the presentation arc rolls around, I think the music should be the first thing updated. It's more important to me than "fixing" the ASCII, in any case.
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Jude

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Re: More of that Sweet Guitar Music.
« Reply #18 on: June 21, 2008, 08:39:50 am »

There's music?!!??! How the *!@& do you turn it on?!
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Quote from: Raphite1
I once started with a dwarf that was "belarded by great hanging sacks of fat."

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Dame de la Licorne

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Re: More of that Sweet Guitar Music.
« Reply #19 on: June 21, 2008, 08:41:06 am »

Open up the init.txt file (in the init folder), find [SOUND:ON/OFF], make sure it's set to ON.
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If software was real world, then it'd be something equivalent of hitting a nail with a hammer and having a building collapse on the other side of town.

Don't worry people, sometimes -moments occur
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