Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 15 16 [17] 18 19 ... 34

Author Topic: Rune Race: Loji Thread  (Read 33448 times)

TricMagic

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #240 on: February 16, 2019, 10:36:41 am »

We still cant dispel it though..

Right, LIVE THREAD, LIIIIIIIVE. (Seriously guys, come on. Do something.)
Anyhow, attack plan is simple; center/mountains. We didn't do anything that could help out in the jungle, and we all remember how things turned out there.

Quote from: Attack Box
Mountain (2): Jilladilla, TricMagic
Central (2): Jilladilla, TricMagic
 -Focus Xi Shan:
 -Focus Iqua (2): Jilladilla, TricMagic
Jungle:

Xi Shan may be able to hide in the darkness, but it will not protect them from our flames.
Logged

Atomic Chicken

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #241 on: February 16, 2019, 10:37:56 am »

Quote from: Attack Box
Mountain (3): Jilladilla, TricMagic, AC
Central (3): Jilladilla, TricMagic, AC
 -Focus Xi Shan:
 -Focus Iqua (3): Jilladilla, TricMagic, AC
Jungle:

Oh wow, I forgot we needed to vote on this.
Logged
As mentioned in the previous turn, the most exciting field of battle this year will be in the Arstotzkan capitol, with plenty of close-quarter fighting and siege warfare.  Arstotzka, accordingly, spent their design phase developing a high-altitude tactical bomber. 

Jilladilla

  • Bay Watcher
  • Most Sleep Deprived
    • View Profile
Re: Rune Race: Loji Thread
« Reply #242 on: February 16, 2019, 10:43:39 am »

We still cant dispel it though..

This is true, hence why they can hide in it. We can still burn them anyway.
Logged

Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Talion

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #243 on: April 08, 2019, 05:26:46 pm »

Battle Phase

At Arcanis our forces found only darkness. Our chants were not impeded by it and we heard the screams of dying tribesmen where we were able to pin down a defended position, but it seems the Xu-Shan have some means by which to see, allowing them to organise and strike at their leisure against our blinded forces. They mostly avoided close combat, preferring to douse our forces in poisons that left our soldiers shivering and numb. Those our Apothecaries weren’t able to get to before sleep, reported nightmares of a large sea beast dragging them beneath the water. Where they didn’t use poison pots, they use arrows. Based on these reports it is suspected that any light they have ought visible if they were close enough to see us directly. Instead, we surmise they are mostly tracking our movements and firing blindly upon known positions.

In the hills the sail carts are proving to be a great boon, we are suffering from some breakdowns in the wooden cart wheels, but nothing that limits us on this ground. The cloaks of the enemy have reduced the devastating strikes of the Hellbringers to merely effective strikes. The main issue is that the Blademonks are proving hard to kill without a direct strike and that more of our Hellbringers need to be used to strike at the pike formations in order to keep them disrupted.

In the jungle we have not had much luck, the dense ground does not allow us to bring the enemy to battle where we would be strongest, turning the fights that do occur into sporadic things that drain the fatigue of our chanters.

It is now Winter, Turn 3 Discovery Phase

Spoiler: Lanes (click to show/hide)

Resources: Land 3, Ore 1, Mana 2, Hint Token
Spoiler: Resource Development (click to show/hide)

Spoiler: Rune Skills (click to show/hide)
Spoiler: Discoveries (click to show/hide)
Spoiler: Heroes (click to show/hide)
Spoiler: Equipment (click to show/hide)
« Last Edit: September 29, 2019, 09:21:04 am by Talion »
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #244 on: April 08, 2019, 05:47:05 pm »

We still cant dispel it though..

This is true, hence why they can hide in it. We can still burn them anyway.

Raises eyebrow.

In other news, been a while. We have the hint token, so what were we going to do with it again?

Quote
Inscription Words
Ward(Air) - Fizzle (Rule of 3)
Shape(Earth) Ward(Earth) Ward(Fire) - Fizzle (Double Meaning)

Shape(Air), Ward(Air), Attack(Air) - Air Phasing
This inscription etches the word Phasing in our own language into an item. They can activate the item causing the letters etched to glow blue. Once active the item travels through the air without being impeded by it.

Quote from: Current Inscript combinations
Ward(Air), Shape(Air), Attack(Air)
Ward(Air), Attack(Air), Shape(Air)

Shape(Air), Attack(Air), Ward(Air)

Attack(Air), Ward(Air), Shape(Air)
Attack(Air), Shape(Air), Ward(Air)

We can also grab those last two meanings, try and do Ice with Water and Air for winter, or do a Fate or Wood project.

I believe we should improve Fire this phase with an eye towards mastering it. In addition, we can use the hint on one of the Air Inscriptions above, and find out if them being the same will just end up with Air Phasing again, or a new inscription, in which case, one of them might be what we need.

Quote from: Votebox
Fire Adept: (1) TricMagic
Likely unlocks new casting Method, possible Light Element on Mastery.

Hint Token
Air Inscription, looking for Empowered Voice Inscription: (1) TricMagic

Quote from: Current Inscript combinations
Ward(Air), Shape(Air), Attack(Air)
Ward(Air), Attack(Air), Shape(Air)

Shape(Air), Attack(Air), Ward(Air)

Attack(Air), Ward(Air), Shape(Air)
Attack(Air), Shape(Air), Ward(Air)
« Last Edit: April 08, 2019, 06:17:29 pm by TricMagic »
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #245 on: April 08, 2019, 09:15:28 pm »

Quote from: Votebox
Advance Fire Element knowledge: (1) TricMagic
Advance Control Meaning knowledge: (1) Madman

Hint Token
Air Inscription, looking for Empowered Voice Inscription: (1) TricMagic
Chant: Shape(Air) Attack(Earth) Ward(Air): (1) Madman

This chant MAY be what the enemy is using to sharping their weapons. It may also be that we need Shape(Earth) Attack(Earth) Ward(Air).

The first one assumes the air is being shaped around the blade in the aspect of earth, the second assumes we are somehow shaping the blade with the aspect of Air. I am inclined to believe that the second one is more similar to the weapon-sharpening effect. I am interested in learning what the first one does, though. It may be underwhelming (wind of dirt or dust?) or it may be something cool (Air with the aspect of earth might have solidity or shape to it). Alternatively, I could see a strong argument for attempting Shape(Air) Attack(Fire) Ward(Earth), which may tell us if Fire is really applicable with the....operative portion of a Chant.

Speaking of the operative portions of Chants, I'd like to investigate Control. It may provide what we need to shape Air better in Chants.
« Last Edit: April 08, 2019, 09:45:59 pm by Madman198237 »
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

TricMagic

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #246 on: April 09, 2019, 08:58:23 am »

Quote from: Votebox
Advance Fire Element knowledge: (0)
Advance Control Meaning knowledge: (1) Madman
Advance Wood Element Knowledge to Mastery(1) TricMagic

Hint Token
Find Empowered Voice Inscription (0)
Chant: Shape(Air) Attack(Earth) Ward(Air): (1) Madman
Inscription Experiment: Shape(Air), Attack(Air), Ward(Air) (0)
Chant Experiment: Shape(Air) Attack(Air) Ward(Fate) (1) TricMagic

I would like to find out what this does, in comparison to the Air Phasing. And more Inscriptions give us options.

As well, we may be reliant on overgeneralizing, I want Fire because at Mastery, it may unlock Light, which gives us the ability to fight the Xi Shan's Water/Dark. I think Water has a lot of Poison uses, so the opposites of Fire/Water likely fit together in the same way for Light/Dark.

Added theoretical Winds of Fate from Discord.

Discovery Phase: Wood Mastery?/Fate Experiment. Would like others to post full thoughts.

Design Phase- Hint: Empowered Voice|
/Jarl, Wind of Stillness Chant, Air Phasing Inscription, Windforged Steel Dane Axe. Wind of Stillness used for resistance training for added strength while Air Phasing is active. In Battle, used to bring enemies around to a standstill while tearing through enemy ranks.(Slower Blademonks mean an easier time killing them in melee, good for jungle ambush combat too, since Wind of Stillness can't be seen.)

Revision Phase: Variable, perhaps having our new Jarls, whatever they are called, lead our forces in Resistance Training, form the base of a Special Military Arm.
Alternately, see about using the new Fate Experiment, perhaps an ambush/counter-ambush division if the Chant lets us see where others are. Depends on the Chant.

Next Turn, Empowered Voice Inscription. Full turnover towards it's production. Should see about Production of Inscriptions to everyone. A base of 1 Ore/Windforged Steel or 1 Land/Wood.
« Last Edit: April 09, 2019, 12:47:30 pm by TricMagic »
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #247 on: April 09, 2019, 12:50:50 pm »

Quote from: Votebox
Advance Fire Element knowledge: (0)
Advance Control Meaning knowledge: (0)
Advance Wood Element Knowledge to Mastery(1) TricMagic
Chant: Shape(Earth) Attack(Earth) Ward(Fire): (1) Madman

Hint Token
Find Empowered Voice Inscription (0)
Inscription Experiment: Shape(Air) Attack(Air) Ward(Air): (0) Please do not, we are pretty sure that order does not matter.
Chant: Shape(Air) Attack(Fire) Ward(Earth): (1) Madman
Chant Experiment: Shape(Air) Attack(Air) Ward(Fate): (1) TricMagic

Adjusted based on the hint token, let's get some more Chants, shall we? The first one I now propose is likely to be something that can be used to affect weapons, possibly with an aura of fire, possibly a transmutation to something else.

The second one is an attempt to discover something about how Fire and Earth work.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

TricMagic

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #248 on: April 09, 2019, 01:04:20 pm »

Pretty sure isn't entirely sure. Besides that, fire is far less effective with those cloaks of their's.

Chant Experiment: Shape(Air) Attack(Air) Ward(Fate)

This experiment lines up with all the other's we've done, so we can figure out more about Fate. Hmm, actually.. Can't we improve our Fate to Adept?
« Last Edit: April 09, 2019, 01:06:47 pm by TricMagic »
Logged

Atomic Chicken

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #249 on: April 09, 2019, 01:50:05 pm »

Quote from: Votebox
Discovery:
Advance Fire Element knowledge: (0)
Advance Control Meaning knowledge: (0)
Advance Wood Element Knowledge to Mastery: (1) TricMagic
Chant: Shape(Earth) Attack(Earth) Ward(Fire): (2) Madman, AC

Hint Token:
Find Empowered Voice Inscription: (0)
Chant: Shape(Air) Attack(Fire) Ward(Earth): (1) Madman
Chant: Shape(Air) Attack(Air) Ward(Fate): (2) TricMagic, AC

Right, so following the Discord discussion the general consensus appears to be to identify the Meaning required for the Empowered Voice inscription using our next Hint Token, and to focus on spells/rune skills this phase. It's been suggested to experiment with the Fate element in our standard wind chant template to get a feel of what it does. Following that, we're thinking of creating new combat units deploying the Wind of Stillness chant along with Air Phasing weapons, which should probably be able to pass through the stillness field unaffected.
« Last Edit: April 09, 2019, 01:51:57 pm by Atomic Chicken »
Logged
As mentioned in the previous turn, the most exciting field of battle this year will be in the Arstotzkan capitol, with plenty of close-quarter fighting and siege warfare.  Arstotzka, accordingly, spent their design phase developing a high-altitude tactical bomber. 

Madman198237

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #250 on: April 09, 2019, 02:28:48 pm »

Pretty sure may not be sure but it's a lot better than "has no clue", agreed?

Yeah, fire's not as effective, but that's OK, since we can still burn out their eyes and such. I am kind of hoping that this is where we see the transmutative effects of the Fire element, rather than just the literal meaning of "fire".
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

TricMagic

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #251 on: April 09, 2019, 02:42:38 pm »

Quote from: Votebox
Discovery:
Advance Fire Element knowledge: (0)
Advance Control Meaning knowledge: (0)
Advance Wood Element Knowledge to Mastery: (0)
Chant: Shape(Earth) Attack(Earth) Ward(Fire): (2) Madman, AC

Hint Token:
Find Empowered Voice Inscription: (0)
Chant: Shape(Air) Attack(Fire) Ward(Earth): (1) Madman
Chant: Shape(Air) Attack(Air) Ward(Fate): (2) TricMagic, AC

Suppose we'll see then. Just hope the Jarl design is agreed upon anyway, since their ability to slow things around them would make them a good counter to Blademonks.
Logged

Jilladilla

  • Bay Watcher
  • Most Sleep Deprived
    • View Profile
Re: Rune Race: Loji Thread
« Reply #252 on: April 11, 2019, 11:23:09 pm »

Mostly fine with the lead votes, and given how there was so little competition I was lazy and refrained from voting... But yeah, as Madman said on Discord, a consensus of 2 really isn't enough.

Quote from: Votebox
Discovery:
Advance Fire Element knowledge: (0)
Advance Control Meaning knowledge: (0)
Advance Wood Element Knowledge to Mastery: (0)
Chant: Shape(Earth) Attack(Earth) Ward(Fire): (3) Madman, AC, Jilladilla

Hint Token:
Find Empowered Voice Inscription: (0)
Chant: Shape(Air) Attack(Fire) Ward(Earth): (1) Madman
Chant: Shape(Air) Attack(Air) Ward(Fate): (3) TricMagic, AC, Jilladilla
Logged

Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Talion

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #253 on: April 13, 2019, 10:13:51 am »

Discovery Phase

Runic System Experiment (Chanting): Shape(Earth) Attack(Earth) Ward(Fire)

New Chant Discovered: Shape(Earth) Attack(Earth) Ward(Fire) - Spike of Embers
A chant that concentrates embers into a spike before projecting it forward away from the speaker. The spike of embers is a solid mass capable of inflicting damage on impact. Once it has struck a target the spike breaks showering the area in embers that have the potential to light fires before going out.

The Enkindlers wish to lay claim to this chant, declaring that only their members should wield it. They look forward to being able to strike directly at the enemies of Loji.

Hint: Runic System Experiment (Chanting): Shape(Air) Attack(Air) Ward(Fate)

New Chant Discovered: Shape(Air) Attack(Air) Ward(Fate) - Wind of Cold
The wind is transmuted by this chant, chilling all that it brushes against as it is directed away from the speaker. The cold is capable of turning rain to ice and is deeply unpleasant to face without protection from the wintery cold. Such a cold cannot truly be blocked, merely endured.

It is now Winter, Turn 3 Design Phase
Resources: Land 3, Ore 1, Mana 2, Hint Token

Spoiler: Discoveries (click to show/hide)
« Last Edit: April 13, 2019, 10:18:54 am by Talion »
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Rune Race: Loji Thread
« Reply #254 on: April 13, 2019, 10:30:47 am »

Well. Well well well. I like that chant. We could cripple our enemies in the mountains if we used it. For now though...

Quote
Hint Token Use: Empowered Voice Inscription: (1) TricMagic

I'll type up the Design in a bit.

Wind Jarls

By training themselves with the Wind of Stillness, their power and speed improve.
Our People have, during this time, added the Air Phasing Inscription to their Improved Scale Armor, creating the Windscale Armor for their use. This armor will allow them to move freely through the Wind of Stillness, while our foes will be caught within it. We've also made a Dane Axe, and Inscripted it with the Air Phasing as well. With these items, the Wind Jarls can Chant the Wind of Stillness to entrap their foes, and leave a path of it as they move through enemies one byone with incredible strength and speed, relatively to their opponents, anyway.

Note, Fine with anything Like this this phase. Air Phasing+Wind of Stillness=Relative Speed being above those trapped in it.
« Last Edit: April 13, 2019, 11:58:30 am by TricMagic »
Logged
Pages: 1 ... 15 16 [17] 18 19 ... 34