Revision Phase
War Cart Decomplexification
Our War Carts must be Sturdy and Robust, and most of all, we must know how to build them to a perfect standard.
Roll: 6+1=7 (Easy)
Standardisation fever reigns again. In fact, during the construction process, some suggestions by our Chanters leads to the creation of a modified War Cart with a backward-pointing hollow cylinder. When a chanter makes use of the Wind Chant with a cylindrical Shape Rune they are able to deliver an extremely strong tight cone of wind capable of propelling the War Cart at a walking speed. The provisional name for this variant is the Wind Cart, but you may give it another name.
War Cart Cost: Expensive (Land 3)
Wind Cart Cost: Very Expensive (Land 3, Mana 3)
Element Selection: Air
New Runes Discovered
A Rune is a shape that indicates its Meaning and a colour that denotes Element. An uncharged Rune has only shape and an Element of mana without shape does not cause anything to happen. Rune shapes all have indentations that take on the colour of the Element they are charged with.
Shape Meaning
An unusual rune, the shape varies; spheres, cubes, and pyramids are all valid. Each face is marked with an indented double wavy line symbol.
Attack Meaning
A thin rectangular shape that tapers to a point on three out of six faces. The other three faces are marked with an indented cross symbol. All three tapered faces are on the same plane.
Ward Meaning
The Ward shape is a dome. An eight-pointed star is indented on the tip of the dome.
Air Element
Air is the Element of speed, separation and flight. The Air Element is found everywhere above the earth and is drawn in and pressed back out when taking a breath. It is represented by the colour blue.
These are the basis for the new Cart design. We already know how to use a cylinder to direct the wind to push the cart. Now to take that, and make an amplifier to better direct the shape of this wind.
Shape(Air), Ward(Air), Attack(Air) = Wind {Chant Order}
Runes are noted to take on the colour of there element when charged, but for this, we will use our Windsteel and use that instead for focus.
Shape can be just about any shape of object, and is marked by a double wavy line on it's sides.
Ward is a Dome with an Eight-Point Star on it's tip.
Attack is the most complicated, a thin rectangular shape that tapers to a point on three out of six faces, and crosses on the other three sides.
On this, how do we shape it.. Well, we shall figure it out, it's not difficult.
Now, the focus is a cylinder, circular,
with a number of waved double-line slots cut into it on the various sides. We create 2 facing each other at a point. Next is the dome, a simple replica of the Ward Shape. Finally, The Attack Shape.
This should actually work,
Right, the Shapes are crafted out of our Windforged Steel. A cylindrical base, with a tip... No, maybe a simple pyramid beneath the Ward. The rule of three means it has a base and 3 sides, with the Double-line wave indented on each. This serves as the base for shaping wind into a focused wall; after a dome with the eight-point star is placed over it. Make sure the dome is shaped correctly here, and placed in the wagon itself..
Finally, the Attack Piece. This is held in both hands as the chanter directs the wind using it as the final conduit. The chanter sits in front of the other two places to do so.
Does the size of the pieces affect the result? A preliminary test should be done with 3 different sizes, 1 larger piece taking up the whole of the cart , 1 small, and 1 regular, meant to fit in the cart.
The data we gather from this will then be used to determine the optimal size, and that will be the primary piece to this.
Finally, we use our knowledge of to make 2 small sails at the front Vertexes of the cart.
/_\
These sails will act as the front, to direct it's movement.
And on the back Vertexes lie the larger main sails, on which the majority of the force is most of the time.
This is the result, the chanter pushes wind onto the back sails to generate the movement forward, the force. And the front sails can be used individually, to act to direct the cart in its movement by directing the wind there instead.
/^\
To better the flow of the cart, we add a simple ^ edge to it, so the air pressing on the front slips over and under the cart, and between the sails, instead of hitting a flat surface.
It's a Metal work, because the current land cost is likely to be too high..
Of course, if we can afford to use wood instead of our metal, we can do that to reduce the costs, but the metal serves as something we won't have to replace should we choose to ever ram, and adds a lot more Final Velocity to the cart. Decisions, decisions. Maybe a mix?