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Author Topic: Arms Race: War of the Rune  (Read 6786 times)

TricMagic

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Re: Arms Race: War of the Rune
« Reply #60 on: September 28, 2019, 02:56:38 pm »

What time is it? Time to vote for another Hint Token.

Quote from: Hint token?
Iqua
Yes: ()
No:

Loji
Yes: (1) TricMagic
No:
Logged

NUKE9.13

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Re: Arms Race: War of the Rune
« Reply #61 on: September 28, 2019, 03:08:24 pm »

I'm... not sure it is, actually. I mean, don't get me wrong, I like hint tokens, but we just got one.
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Long Live United Forenia!

Twinwolf

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Re: Arms Race: War of the Rune
« Reply #62 on: September 29, 2019, 08:55:26 am »

I don't think it is, this soon after the last one. 

Quote from: Hint token?
Iqua
Yes: ()
No: (1) Twinwolf.

Loji
Yes: (1) TricMagic
No:
Logged
Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Rockeater

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Re: Arms Race: War of the Rune
« Reply #63 on: September 29, 2019, 08:59:36 am »


Quote from: Hint token?
Iqua
Yes: (1) Rockeater
No: (1) Twinwolf.

Loji
Yes: (1) TricMagic
No:

Not sure we can get a second one inthis turn but will support if we can
Logged
Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

NUKE9.13

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Re: Arms Race: War of the Rune
« Reply #64 on: September 29, 2019, 11:54:37 am »

So, like I said, I like hint tokens, but we shouldn't get one every phase. Next turn, sure.
Quote from: Hint token?
Iqua
Yes: (1) Rockeater
No: (2) Twinwolf, NUKE9.13

Loji
Yes: (1) TricMagic
No:
Logged
Long Live United Forenia!

NUKE9.13

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Re: Arms Race: War of the Rune
« Reply #65 on: October 13, 2019, 01:08:59 pm »

Now I'll vote for a hint token.

Quote from: Hint token?
Iqua
Yes: (2) Rockeater, NUKE9.13
No: (1) Twinwolf

Loji
Yes: (1) TricMagic
No:
Logged
Long Live United Forenia!

Madman198237

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Re: Arms Race: War of the Rune
« Reply #66 on: October 13, 2019, 02:08:19 pm »

Quote from: Hint token?
Iqua
Yes: (2) Rockeater, NUKE9.13
No: (1) Twinwolf

Loji
Yes: (2) TricMagic, Madman
No:

I feel like maybe we should just make this a vote AGAINST the Hint Token every turn? Since we seem to be getting them anyway...
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Talion

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Re: Arms Race: War of the Rune
« Reply #67 on: March 30, 2020, 01:16:56 pm »

Turn 5 Battle Phase

The wind changed and the weather with it. Embracing summer, these are likely the hottest days we’ve experienced since arriving at the island. Even in the mountains, the air remains dry, although the melting of the ice leaves no shortage of water. Lightning crashes out of the cloudless sky. As for the rest, outside the heartlands of Loji; the heat is stifling and unending. Crops waterlogged in spring wither in the heat of summer.

The Loji have decided to deploy heavier weapons to the battlefield, bringing the Conflagration Ballista a thrower of rock and bolt rear mounted on a specially modified sail cart via a pivot. The longer range and greater power than their crossbow serving to support defensive positioning without compromising their mobility. In addition, their chanters wear a new piece of equipment in the Psalmfounts worn around their necks. Their chanting has audibly changed from a drawn-out song to an echoing drone as their chants activate with greater speed.

The Iqua meanwhile march energetically forward in spite of the weather thanks to the deployment of their Marching Brew. Thanks to its effects their forces have grown more mobile simply due to their ability to march relentlessly beyond the limits of mortal constitution. Marching alongside them and if anything more energetically still come the Mire Monks, chanters able to deploy spikes of mud from beyond even the range of the Conflagration Ballista, though accuracy at such ranges is unreliable for both sides.

The Xi Shan have improved their ability to dig in and fortify. Training and equipping every soldier to put together a variety of earthworks with the aid of a spade. Each soldier also now sports a new Shadowflash Shield that can block vision with darkness or dazzle the enemy with light.

The Mountains
The mountains are uncontested once again. They can not be described as quiet however, for the unending crash of thunder reverberates along the peaks. Melting snowfalls in unpredictable quantities down the mountains making travel in the area unsafe. Yet there is no movement in the worst affected areas and the losses only amount to those few foolhardy scouts who underestimated the danger.

The Hills
From the west, the Xi Shan spill forth once again. Their battle strategy by necessity more cautious than last time having witnessed the ability of the Loji to halt and crush them when on the charge. Instead, they use their craft to match the maneuvering of the enemy carts, contesting control of the most advantageous terrain. For their part the Loji are confident, pressing forward under a barrage of flame pillars and setting up their Conflagration Ballista with which to bombard any position that the Xi Shan try to hold.

On the other side of the front Iqua infantry march undaunted by the heat, complaining good-naturedly as their feet eat up the distance to the Loji advance. The Iqua have noticeably increased the pace of their march, able to match the vehicles of the others at strategic distances. Against the marching infantry, the Loji are able to rely on their sail carts to put on a burst of speed with the aid of their wind summoning chanters to reposition themselves.

On the more familiar ground of the mountains, the Xi Shan had learned to use the terrain to control the line of sight and hide themselves away during the daylight hours. Mastering the act of striking from surprise in darkness, it perhaps to be expected that they would use their magic to support their favoured strategy. Yet in the rolling hills at the island’s centre they are confronted with the need to hunt during the day. Such a change calls for a new form of warfare for a new form of war.

They have witnessed the mobile warfare of the Loji and built their own carts with which to contest them. Yet there is always more to learn. For the Loji have demonstrated skill not only in the training of mighty warriors able to control the engagement in close, but also the mastery of the bow to send destructive bolts more powerful than any shield or armour the Xi Shan can hope to wield.

Thus they resolve themselves to form the mountain and bring the battle closer to their old and familiar plans. Using their Shadowflash Shields that blaze with a blinding barrier of white light, they destroy any notion of aiming that the crossbowmen of the Loji might have. Buying themselves respite enough to dig in and create walls of earth.

To fight them the Loji bring forth yet another grant invention, the Conflagration Ballista rains down indiscriminate fire upon the simple fortifications of the Xi Shan. Lacking any weapon to strike back with the Xi Shan can only endure. As the Loji advance, they fire blindly with bolt and fang, yet the Xi Shan endure. When the Jarls charge, the Nightblades rise up two for every Jarl that could be fielded at the blade of the axe. Here the Xi Shan falters and here the Xi Shan are forced back. For though they have numbers and though they can strike surprising blows hidden by darkness and even through the dead air that the Jarls call forth. For all that, they are sapped by the hot weather in the hills and simply cannot compete with the speed of the axe that descends unhindered and with the speed of a gale. The Xi Shan shall not find a foothold this day.

The Iqua also compete with the mobility of the sail cart but instead of using a vehicle rely on the muscles of their soldiers enhanced to supernatural stamina by the magic of their Marching Brew. If they were witness to it, perhaps many of the Iqua would look at the fortified positions of the Xi Shan with envy. For their only fortification is the Scroll of Blooming Shadows which are quickly burned to cinders by relentless descending pillars of fire. Thus they have no answer to the Loji fangs but to return fire and endure the terrible casualties inflicted.

Constantly they are pressed back and so they are forced to turn to the newly trained Mire Monks to contest the battle. From beyond the range of even the greatest crossbowman spikes of wet earth assemble themselves, mystical poison drawn into their creation. These spikes rush forward unswervingly to crash into sail carts and soldiers alike. The weight of the spike enough to break cartwheels and bowl over even the mightiest warrior. Yet worst of all once it has struck the mud the spike is composed of doesn’t just disappear but loses all form and piles up around those it has struck. Those caught in it do not get up, for the poison it is laced with leaves soldiers slumbering. This layer of mud makes even attempting to cross the area or retrieve the sleepers a danger for they risk being envenomed in turn.

The Loji are forced to advance only by cart and bombard the monks with Conflagration Ballista, yet neither is in short supply. Though neither side is able to fight a conclusive battle, this is only because the Iqua are retreating. Near the end of the season, a sudden blaze from the east lights up the battlefield, easily a match for the shield light of the Xi Shan. This second sun ends the conflict as warriors on all sides seek to discover the cause of the disturbance.

The Loji advance.

The Jungle
The ragged remains of the Jungle face a more sustained onslaught this season. For the Loji seem intent on burning away every inch of it. The pockmarked and uneven ground revealed beneath looks like it was long ago assaulted by falling stars. Dreadmonks and Blademonks sneak between the dead trees, exploiting the smoke and flames generated by the burning of the last vestiges of jungle that remain. Mire Monks stick with the soldiers of Iqua focusing on distributing supplies to assist against the heat.

Now that the Hellbringers need not fear exhausting themselves, they set about burning the jungle with even greater ferocity. Nothing is to be spared in their mad quest to clear a path for their army to fight unhindered. The Jarls operate at the edges ready to strike at anything foolish enough to strike at the army from the cover of the trees that yet remain.

The Loji do not venture into the trees, content to burn a wide path forward. Drawing on the seemingly limitless assistance of the Hellbringers as flaming pillar after pillar descends at regular intervals to slowly scorch a road for sail carts to advance upon. Occasionally a Blademonk will strike seeking to sabotage the carts and delay progress, only to be forced into battle with a Jarl. For the Jarls are able to intercept with great speed and chant the air to stillness to further impede the Blademonk. Yet the Blademonk can draw upon the magic of their Marching Brew to strain their muscles without exhausting themselves and fight the stifling power of the chant with their effort. Even so the Blademonks are plainly slower than their opponents, a disadvantage that tilts such fights firmly in the Jarls favour.

The Iqua then are forced to rely primarily on the Dreadmonks to disrupt the advance. Fear descends with intensity enough to drive the Loji to madness. Yet in that madness the Hellbringers bring forth flame and the army of Loji brings the Dreki Fangs to burn all around them until the Dreadmonk is driven away by the weight of fire. The Mire Monks in turn find their sightlines blocked by the unevenness of the terrain and the ashen remains of the jungle that they are largely unable to impact the battle this season.

As the season draws to a close a section of unburned jungle begins to stand out from the burning or burnt remains that surround it. A glade at the jungle’s heart filled with grass swaying like green fire and floating at its centre an orb of light. As the Hellbringers bring their vengeance upon the last bastion of the jungle, the orb begins to grow brighter, floating ever higher in the sky. Rising until it can be seen all across the island as it blazes like a second sun. All across the land new seedlings sprout with incredible rapidity.

Loji Advances.

Known Equipment
Spoiler: Loji (click to show/hide)
Spoiler: Iqua (click to show/hide)
Spoiler: Xi Shan (click to show/hide)
Logged

TricMagic

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Re: Arms Race: War of the Rune
« Reply #68 on: June 12, 2020, 11:46:11 am »

Quote from: Hint Token
Loji
Yes: TricMagic
No:

Iqua:
Yes:
No:
Logged

Twinwolf

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Re: Arms Race: War of the Rune
« Reply #69 on: June 12, 2020, 11:54:39 am »

Quote from: Hint Token
Loji
Yes: TricMagic
No:

Iqua:
Yes:
No: Twinwolf
Logged
Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Rockeater

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Re: Arms Race: War of the Rune
« Reply #70 on: June 12, 2020, 12:03:54 pm »


Quote from: Hint Token
Loji
Yes: TricMagic
No:

Iqua:
Yes: Rockeater
No: Twinwolf
Logged
Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

NUKE9.13

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Re: Arms Race: War of the Rune
« Reply #71 on: June 13, 2020, 01:51:26 pm »

Eh, sure.
Quote from: Hint Token
Loji
Yes: TricMagic
No:

Iqua
Yes: Rockeater, NUKE9.13
No: Twinwolf
Logged
Long Live United Forenia!

Atomic Chicken

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Re: Arms Race: War of the Rune
« Reply #72 on: June 13, 2020, 02:06:44 pm »

Quote from: Hint Token
Loji
Yes: TricMagic, AC
No:

Iqua
Yes: Rockeater, NUKE9.13
No: Twinwolf
Logged
As mentioned in the previous turn, the most exciting field of battle this year will be in the Arstotzkan capitol, with plenty of close-quarter fighting and siege warfare.  Arstotzka, accordingly, spent their design phase developing a high-altitude tactical bomber. 

Madman198237

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Re: Arms Race: War of the Rune
« Reply #73 on: June 13, 2020, 04:21:17 pm »

Quote from: Hint Token
Loji
Yes: TricMagic, AC, Madman
No:

Iqua
Yes: Rockeater, NUKE9.13
No: Twinwolf

Might as well.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Happerry

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Re: Arms Race: War of the Rune
« Reply #74 on: June 13, 2020, 10:09:30 pm »

Quote from: Hint Token
Loji
Yes: TricMagic, AC, Madman
No:

Iqua
Yes: Rockeater, NUKE9.13, Happerry
No: Twinwolf
Logged
Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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