Turn 5 (AD 1005):
As the year of 1004 AD come to a close 10 major, and 1 minor, contenders continue their struggle to rise to power. With a power in the South trying to unify and protect, for now, the Balkans.
Swabia sends 10 troops to the upstart rebels in Ulm, the out come: your army eliminated 3 enemies, and Ulm wiped out your army. Swabia also sends 10 troops to conquer Saxony, the out come: you lost 7, you killed 4 enemies.
Bavaria sends 8 troops to conquer Silesia, the out come: enemy loses 3, you lose 2, no surrender. Bavaria sends 8 troops to attack his rebels, the out come: they lose 2, you lose 0. Bavaria's rebels have gained 9 troops from a supporter(rebels can be attacked, but if left alone may disband, but if given more support will attack if their number is 75% of your number).
Flanders sends 27 troops to invade Normandy, the out come: you lose 4, they lose 2, no surrender. Flanders also raids Orleans with 12, the out come: gained 4.
Gascony sends 20 troops to attack Modena, the out come: you lose 9, enemy loses everything. Gascony has conquered Modena. Gascony also sends 16 troops to attack Aragon and calls Barcelona to help, they accept the call and send 8. The results of the attack: the enemy loses everything, you and your ally lose nothing. Gascony has conquered Aragon. Gascony also accepts the alliance offer from Bavaria.
Cymry sends 29 troops to 'liberate' Mercia, the out come: you lose only 1 troop, to slaughter all the defenders. Cymry has conquered Mercia.(You do know that as a king you can do 3 things right)
Gelre sends 30 troops to invade Lower Loraine, the out come: you wipe them out with just 1 loss. Gelre has conquered Lower Loraine. Gelre also spends 10 points to form the Kingdom of Holland. Will now be know as Holland.
Brandenburg sends 22 points to attack Pomeralia, the out come: you finish them off with only 2 losses. Brandenburg conquers Pomeralia. Brandenburg also sends 22 troops to attack Pomerania, the out come: you lose 3, they lose 2. This will be a slog-fest.
Ulm rebels from Swabia and conquers all of Swabia. Do you make him your vassal or will the land be yours only?
Asturias spends 40 points to improve income, will give +20 next turn.
Kiev sits around(no action posted(1 more strike)).
Rus raids Belozero with 2, the out come: 2 gained. Rus also raids Bjarmia with 2, the out come: 1 gained. Rus sends an alliance offer to Finland, they refuse at this time.
Greece conquers Dioclea. Greece also spends points to increase his income. Greece also spends points to increase their defense bonus.
The Players:
Haspen Duke of Swabia, Franconia, and Thuringia = 23; income = 6 + 1.5(vassal)+5(next turn(5)); vassal = Count TankKit; has a tax rate of 50%; pending TankKit's reply.
Maximum Spin Duke of Bavaria, Bohemia, Austria, and Pecs = 22; income = 28; allies: King piratejoe; rebels = 13;
SaberToothTiger Duke of Flanders, Brabant, and Valois = 28; income = 19; allies: Duke RulerOfNothing;
Shadowclaw777 Duke of Gascony, Toulouse, Provence, Barcelona, Modena, and Aragon = 53; income = 14.5; allies: Barcelona and Duke Maximum Spin;
piratejoe King of Cymry, Duke of Gwynedd, Deheubarth, and Mercia = 67; income = 29; allies Duke Maximum Spin;
RulerOfNothing King of Holland, Duke of Gelre, Holland, Luxembourg, and Lower Loraine = 51; income = 17; allies: Duke of SaberToothTiger; offense bonus: 0.4/4%; boats = 3(30 troops can travel across the sea)
The_Two_Eternities Duke of Brandenburg, Brunswick, Greater Poland, and Pomeralia = 58; income = 20;
TankKit Duke of Swabia, Franconia, Thuringia, and Baden = 27; income = 9;
melkor Duke of Asturias, Galicia, and Leon = 7; income = 6+20(next turn(6)); allies: Duke of Porto;
TheRedwolf Duke of Kiev = 20; income = 2; allies: Duke a1s;
a1s Kin of Rus, Duke of Novgorod and Tver = 14; income = 12.5; allies: Duke TheRedwolf;
The GM:
MMM King of Geece, Duke of Athens, Achaea, Epirus, Thessaloniki, Macedonia, Dyrrachion, Trace, and Dioclea = 83.5; income = 13+2(next turn(6)); offense bonus = 1.2/12%; defense bonus: 1.4/5%Map:
Most push out, some succeed, some do not. TankKit backstabs Haspen and has to decide what to do with him(kill him(eliminating him from all your land) or give him a county(or two or more I do not care) in some remote corner of your territory).
How do you guys like they way I have the update.