Turn 8 (AD 1008):
As the year of 1007 AD come to a close 10 major contenders continue their struggle to rise to power while 1 major power peatters out. With a power in the South trying to unify and protect, for now, the Balkans.
Bavaria spends 20 points to improve their income, will give +10 income next turn. Bavaria also sends 12 troops to conquer Esztergom, the out come: you lose 5, they lose 0.
Flanders spends 10 to form France. They will now be know as France. France than spends 10 points to improve income, will give +5 income next turn.
Gascony sits around(no action posted(2 more strikes)).
Cymry sends 43 troops to 'liberate' Northumberland, the out come: you lose 10 troop, the enemy loses everything. Cymry has conquered Northumberland. Cymry also sends 43 troops to 'retake' Essex, the out come: you lose 10, to a complete victory. Cymry has conquered Essex. Cymry also spends 21 points to improve income, will give +10.5 income next turn.
Holland sends 24 troops to attack Holstein, the out come: you lose 0, they lose 2, no surrender. Holland also spends 48 points to improve income, will give +24 income next turn.
Prussia spends 10 points to improve offense and defense. Offense bonus increased to 1/10%, defense bonus increased to 2/20%.
Ulm, sits around(no action posted(1 moe strike)).
Asturias spends 62 points to improve income, will give +31 income next turn.
Kiev?Rus sends 15 troops to attack Normandy, the out come: they lose 0, you lose all. Rus also spends 3 points to improve income, will give +1.5 income next turn. Rus also sends an alliance offer to Karelia, thdy refuse.
Baghdad sits back and waits.
Greece improves offense. Greece improves defense. Greece improves income.
The Players:
Maximum Spin Duke of Bavaria, Bohemia, Austria, and Pecs = 37; income = 28+10(next turn(9)); allies: King piratejoe; rebels = 5;
SaberToothTiger King of France, Duke of Flanders, Brabant, Valois, Normandy, Orleans, and Brittany = 93; income = 25+5(next turn(9)); allies: Duke RulerOfNothing;
Shadowclaw777 Duke of Gascony, Toulouse, Provence, Barcelona, Modena, Aragon, Ferrara, and Toledo = 124.5; income = 18.5; allies: Barcelona and Duke Maximum Spin;
piratejoe King of Cymry, Duke of Gwynedd, Deheubarth, Mercia, York, Lancaster, and Hwicce = 111; income = 45+10.5(next turn(9)); allies Duke Maximum Spin;
RulerOfNothing King of Holland, Duke of Gelre, Holland, Luxembourg, Lower Loraine, Upper Loraine, and Saxony = 55; income = 29+24(next turn(9)); allies: Duke of SaberToothTiger and King of Greece; offense bonus: 1.4/14%; boats = 3(30 troops can travel across the sea)
The_Two_Eternities King of Prussia, Duke of Brandenburg, Brunswick, Greater Poland, Pomeralia, Pomerania, and Prussia = 67; income = 67; offense bonus = 1/10%; defense bonus = 2/20%
TankKit King of Ulm, Duke of Swabia, Franconia, Thuringia, and Baden = 50; income = 12;
melkor Duke of Asturias, Galicia, Leon, and Castile = 28; income = 28+31(next turn(9)); allies: Duke of Porto;
TheRedwolf Duke of Kiev = 20; income = 2; allies: Duke a1s; TheRedwolf you can still play, you have been inactive for too long to keep getting income.
a1s Kin of Rus, Duke of Novgorod and Tver = 24.5; income = 24+1.5(next turn(9)); allies: Duke TheRedwolf; boats = 3(30 troops can travel across the sea)
Haspen Duke of Baghdad and Tabiz = 18; income = 14;
The GM:
MMM King of Geece, Duke of Athens, Achaea, Epirus, Thessaloniki, Macedonia, Dyrrachion, Trace, Dioclea, and Turnovo = 38.5; income = 38.5+7(next turn(9)); offense bonus = 3.4/34%; defense bonus: 6.6/66%Map:
Most push out, some succeed, some do not.
How do you guys like they way I have the update.