Go about upgrading Bastet's hardware, then check out how it's progressing in terms of self-development.
[1d6 = 5] Despite not knowing much about hardware, you manage to substantially improve Bastet’s platform.
Bastet seems to have finished the operating system/programming language, and is now slowly rewriting its code in the aforementioned programming language.
Redesign and re-refine the conditioning, and attempt to see if focusing psychic energies of others upon the conditioning of one person changes the result in any noticable way.
(refine) [1d6+skill bonus+1 = 3+1+1 = 5] You manage to further refine the conditioning, increasing the amount of humans it works on to 99.5%.
(focus) [1d6+skill bonus+1 = 5 skill level 1] Doing so seems to tilt the psychic powers of the conditioned human towards the powers of the focused. For example, if a telekinetic focused his energy, the conditioned would be more likely to be a telekinetic. The focusing also appears to noticeably increase the psychic power of the one conditioned.
You also receive an email from a “Professor Samuel Oak”. English does not appear to be the author’s first language, but you manage to get the idea that he is a bioengineer and wishes to collaborate with you to design a species with higher psychic potential than humans.
Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4)+2(6) stop digging and start moving everything into the tunnels and rooms keep digging; the remaining 14 clones continue to, carefully, explore the surrounding abandon buildings, and start taking them apart, making it look like degradation.
I refuse to abandon the idea of a mind duplicator. continue to design a mind duplicator NOT BUILDING it just DESIGN it.
Wow, that is one long tunnel. Where does the end of it stop at?
(vat) [1d6+skill bonus = 2+1 = 3] One more clone is produced.
(moving) [1d6 = 6] They move literally everything into the tunnels. You suspect that you could have gotten more work done if you didn’t have to chase after your blueprints. You also remember that you kidnapped a hobo a while back for some reason.
(scavenging) [1d6 = 6] They end up getting a lot of material, but sudden changes like that tend to draw suspicion.
(design) [1d6 = 3] You think you might’ve made some progress, but compared to your previous failures it’s hard to tell whether it’s just less of a failure.
The end of it doesn’t really stop anywhere special. It’s a tunnel towards City Hall.
Bob will reload the gun and mags if needed, then Bob will create a chemical that can allow animals to talk, then give it to some random animals near the RV.
You load ammunition into the gun and magazines.
[1d6+skill bonus = 4+1 = 5] You create such a chemical, and end up giving it to several nearby birds, crows to be specific.
Right, I am sorry, I made this rocket, can I speak to someone here?
In a coordinated maneuver, they assemble into a formation around you and head towards a checkpoint in the fence, effectively forcing you to follow them. After passing through several layers of security, you are brought into a tent containing several imposing men in black suits. The one in the center speaks first. “So. What made you think it was a good idea to smash a kinetic kill vehicle onto American soil?”samuel oak will try to send a message to doctor Adderson.
"To: Dr Adderson.
From: Professor Samuel Oak.
Subject: Asking for help.
Greetings Dr Adderson my name is Professor Samuel Oak and like you I am a man of science.
My specialty is the alteration of genetic code with the purpose of creating new species specifically Pokemons. Recently I have found myself unable to create physic types Pokemon, and so I ask if you would contact with the purpose of negotiate for part of your research.
Thanks for your time Professor Samuel Oak."
The two assistants will try to find a caretaker or caretakers for the Pokemon.
You find Dr. Adderson’s email address and quickly send him a message.
[1d6 = 6] They manage to hire a caretaker, at last. However, you get the feeling that a retired Animal Control officer might not take the most gentle approach.
Spend the last bit of time finishing the Kill Switch, then go present my idea to the Mayor for a Cleaner Future. Try and get them to front the money for the patent costs, as well as the eventual employees who make the things. Let's get these things made.
[1d6 +skill bonus(machine) = 6-1 = 5] You successfully install the kill switch.
You drive to City Hall, but when you arrive a few minutes before the meeting is set to start, you are surprised to find it ringed with sandbags and SWAT officers. They wave you through to the mayor’s office, however. When you enter the mayor’s office, he quickly takes the lead in the conversation, offering to simply buy the patent.
1. Ah well. I can just do new designs later when I need to contain other things. Summon the fuel in the fuel tanks and send them to Dr. Bonson.
2. Y'know what, that's fair. It's a lot more work than the other stuff. For now, let's try other, smaller things with psionics manipulation of magic, but things that I hadn't attempted yet. Say, can I cast spells the I can with the wand?
3. :/ Type this stuff into Word or a Google Doc or something to get it all straightened out and ready for publishing. And consider sending it to all of the guys I'd talked with previously for proofreading and stuff.
(fuel) [1d6+skill bonus+1 = 2+1+1 = 4] You summon the fuel in the fuel tanks, but quickly realize that sending it through the mail wouldn’t be the best idea. You’d have to take it over yourself.
(manipulation) [1d6+skill bonus = 1+1 = 2] The exhaustion flares up whenever you try to do so, forcing you to rest.
(formatting) [1d6 = 6] You manage to transfer it to a Google Doc, but then you end up playing around with the formatting options and now there’s meaningless charts and equations everywhere.
My lord, infidel defilers have been shown your wrath, why not to let few flee to announce era of your glorious reign to modern world
If I fail to convince dark pharaoh about letting few archeologists escape, use recent deaths of archeologists as fuel for profane ritual to curse remaining archeologists with mummy rot( decay and mummification )
Also, is awakened vizier of elder god actually doing something behind the scenes like FBI does
Despite many stories, I can be stopped. How do you think I arrived here in the first place? It is imperative that no word gets out.[1d6 +1(eldritch whims) = 5+1 = 6] The curse explodes into being, affecting every living person inside the pyramid… including you.
(1d6 +1(power) = 1+1 = 2) vs (1d6 +1(eldritch whims) = 5+1 = 6)
(1d6 +1(power) = 6+1 = 7) vs (1d6 +1(numbers) = 4+1 = 5)
(1d6 +1(power) = 5+1 = 6) vs (1d6 +1(numbers) -1(wounded) = 1+1-1 = 1)
And yet you shrug it off and even twist the power sent towards you at the remaining archeologists, utterly destroying their bodies.
Allam will personally research into upgrading the super-soldier serum to the super-elite serum, the genetic dose bulks up the muscles and toughens up the bones to a further degree, through the application of gamma radiation in the veins to become more stronger and tougher than before.
The animals will make sure to find a hand truck and use their superior strength to fit the assembly line and gamma ray into the semi-truck
(elite) [1d6+skill bonus = 1+1 = 2] A sense of foreboding settles over you, preventing you from getting work done.
(moving) [1d6 = 2] They make no progress, presumably for a similar reason.
And then… you hear rumbling. Rumbling like heavy traffic. Very heavy traffic. Very, very, very heavy traffic. Cars don’t usually come this way, that’s why you’re located here!
But the rumbling gets closer, and closer, and closer, until it seems to be only a few meters away from your lab…
And then it settles down a bit, as if the vehicles had stopped moving. But then you hear the noise of a megaphone crackling to life, and…
“ATTENTION TERRORIST! SURRENDER PEACEFULLY AT ONCE OR WE BRING THE BUILDING DOWN ON YOUR HEAD! YOU HAVE TWENTY SECONDS!”Turn 23 end.
Turn 24 begin.Players:
Glass
Name: Erin Quill
Goal: The furthering of arcanology (the science of magic) and the full harnessing of it to do anything you could possibly need it to do
Field of science that you excel in: Arcanology
Your greatest creation/discovery: Leylines, and that the energy they hold can be redirected with silver wires
Status: fine, has psychic powers (telekinesis, telepathy)
Location: Erin Quill’s laboratory (resides on leyline)
Inventory: A briefcase-sized silver pentacle with silver capacitor, an inch cubed of titanium, 1-pound spool of bronze wire, 1-pound spool of silver wire, 1-pound spool of gold wire, several quality batteries for magic, Dr. Adderson’s research notes as of Turn 18, several^2 rechargeable wands with quality batteries (can detect leylines, create light, cause telekinesis), chemical formula of a hard-to-mass-produce rocket fuel better than theoretically possible, several fuel tanks full of the rocket fuel
Shadowclaw777
Name: Allam Aarant
Goal: To create artificial life that will allow humanity to become a post-scarcity society
Field of Science that you excel in: Synthetic Biology
Your greatest creation/discovery: Applying gamma radiation to your skin under lab conditions can actually be positive to the human body
Status: fine, was injected with overclocked super-serum (7 feet tall, green skin, +1 to all defense rolls, bonus to speed rolls, bonus and +1 to strength rolls), was injected with omega-serum (Speedster 2), being investigated by the police
Location: Allam Aarant’s laboratory (contains a semi-truck, an obedient rat the size of a large dog, a bio-computer communicating with the obedience chips by radar, several*2 of (mice, hamsters, tiger-sized assorted lizards(were injected with overclocked super-serum (+1 to all defense rolls, bonus to speed rolls, bonus and +1 to strength rolls), were injected with omega-serum (Speedster 2), were injected with hyper-serum (+1 to defense rolls, regenerate a graze every round))), two horses (all obedient, have opposable thumbs, and were injected with omega-serum (Speedster 1))) next to an assembly line capable of making bio-synthetic obedience chips and super-soldier serum (can be changed easily when next version of serum is created)
Inventory: a few useful resources, formula for a hyper-serum (+1 to defense rolls, regenerate a graze every round), formula for an omega-serum (Speedster 2), formula for an upgrade serum (better memory, faster information processing) for the (Speedster 1) omega-serum
Rockeater
Name: Bernarnd Bonson
Goal: Make trasporation between one edge of the solar system to another take less then a day with multipal stops in the way
Field of science that you excel in:Rocket science
Your greatest creation/discovery:A way to build anti radiation magnetic field (GM note: "cheaper and lighter rediation shilding using magnets")
Status: fine, being investigated by NASA
Location: Bernarnd Bonson’s laboratory
Inventory: Designs for more efficient and sturdy solar panels, chemical formula of a hard-to-mass-produce rocket fuel better than theoretically possible, designs for a passenger area for a rocket (uses magnetism to counteract acceleration on the passengers inside, and does so well enough to allow the rocket fuel to be usable), designs for a rocket engine capable of using the rocket fuel, designs for an austere living module for outer space, Erin Quill’s research notes as of Turn 17
NRDL
Name: Amadeus Nix
Goal: To create a benevolent AI God
Field of science that you excel in: Artificial Intelligence
Your greatest creation/discovery: Being able to map out empathic processes in a human brain and replicating it in a simulated brain.
Status: fine
Location: Amadeus Nix’s laboratory
Inventory: A computer file containing a well-restricted (restrictions: about half of them) neural net AI named Bastet (very low-end ASI-level, running on a few thousand dollars worth of higly improved hardware), a neural interface headset that allows communication with computers, several computer files containing various well-programmed narrow AIs, Erin Quill’s research notes as of Turn 17
ziizo
Name: Samuel Oak
Goal: Make pokemons real
Field of science that you excel in: genetic modification.
Your greatest creation/discovery: a prototype bulbasaur (can't use moves or evolve but is part plant and has the correct appareance.
Status: fine, skill bonus to creating fire dog pokemon
Location: Samuel Oak's laboratory (contains two assistants)
Inventory: The prototype bulbasaur (now a Venusaur, +1 to strength rolls), a sample of Aggron DNA, a sample of DNA for an organism that goes through the Aron evolutions as it grows up, an Arcanine (+1 to strength rolls), a sample of Cubchoo DNA, a sample of Beartic DNA, a friendly Golem (+1 to strength rolls), a Pikachu (can make electric bursts, will grow into Raichu in 1 turn, +1 to strength rolls), formula for a nonlethal poison (takes 4 rounds to knock opponent unconscious, can be absorbed through the skin)
MonkeyMarkMario
Name: Master Monster
Goal: Make an army of clones to take over the universe
Field of science that you excel in: bioengineering
Your greatest creation/discovery: Cloned most of my organs. (GM note: +1 to all defense rolls)
Status: fine, being investigated by the federal government
Location: In an abandoned building (has basement with a tunnel about three blocks towards city hall) (tunnel contains truck, twenty-two obedient clones of himself (have makeshift weapons) well-equipped for making a tunnel, a hobo, the essentials to start over, a device capable of swapping the minds of two people strapped into it, and a cloning vat (+skill bonus to clone production, contains no electronics instead running on gravity, has a cooling system that eliminates penalties of a 6 for clone production and reduce the penalties of a 6+)) in a city in a different state from the starting city
Inventory:
sprinkled chariot
Name : John West
Goal : Discovering Rlyeh
Field of excellence : Archeology
Greatest discovery : Decyphering language of elder thing
Status: grazed, resistant to eldritch influences
Location: inside of the Egyptian pyramid
Inventory: A torch, a pamphlet written in the eldritch language that teaches people how to resist eldritch influences and contains an elder sign (protects from eldritch things)
Dustan Hache
Name:Dr. Adderson
Goal:Unlock the dormant potential of the brain for all to use.
Field of science that you excel in: Psionics.
Your greatest creation/discovery: psi-conditioning, a rigorous process that can (rarely) unlock latent psychic power.
Status: fine, has psychic powers (telekinesis, telepathy and associated powers, minor precognition, shield (+1 to defense rolls if he knows he is in combat), control animals, cannot be psychically mind-controlled by psychics strictly less than four tiers of power above him)
Location: Pen(Dr. Anamolate)’s laboratory
Inventory: the steps of a revised psi-conditioning process that works on many more people (about 99.5% of people) and takes less time, Erin Quill’s research notes as of Turn 17
TricMagic
Name: Pen(Dr. Anamolate)
Goal: World Domnation
Field of science that you excel in: Nanotech
Your greatest creation/discovery: Sub-Space Communication Systems
Status: fine, skill bonus to all mental tasks
Location: Dr. Anamolate’s laboratory (contains 16 queen antbots (capable of replicating itself every turn, capable of creating 9 worker antbots each turn, they have strong jaws and can secrete a binding agent strong as metal), 135 worker antbots, a nano-scrubber (highly efficient CO2 breakdown, slow replication via seeds), device for scanning and interpreting the user’s thoughts, and a supercomputer (millions of TB of memory, hundreds of TB of RAM, tens of thousands of cores, modular, requires dozens of MW to work at full power, has subspace communication hub program, has firewall, has good killswitch for antbots))
Inventory: A nano-machine that increases people’s intelligence (skill bonus to all mental tasks), designs for a spider-like robot (capable of replicating itself every turn), designs for a dragonfly-like robot (can fly, turn invisible, capable of replicating itself every turn), designs for a queen termitebot (can tunnel, capable of replicating itself or creating 20 worker termitebots each turn), designs for a butterflybot (can fly, turn invisible, can inject a nano-virus that converts matter into 256 butterflybots after 4 turns, capable of laying an eggsack (will grow into 64 butterflybots after 3 turns) each turn), designs for a queen antbot (capable of replicating itself every turn, capable of creating 9 worker antbots each turn, they have strong jaws and can secrete a binding agent strong as metal), designs for a nano-scrubber (highly efficient CO2 breakdown, slow replication via seeds)
King Zultan
Name: Dr. Bob
Goal: Kill everyone with poison gas.
Field of science that you excel in: Chemistry
Your greatest creation/discovery: Chlorine gas
Status: fine
Location: in another city with his RV
Inventory: low-grade chemical kit, 1980s-era gas mask, spare filters for gas mask, several quality smoke bombs, several smoke bombs, an M9 and lots of ammunition for it, formula for a chemical that makes animals able to talk
Other things:
There is a pyramid in Egypt that holds eldritch things
There are lots of people with psychic powers, such as agents of various agencies like the FBI, CIA, and NSA, blue collar government and non-government workers, military and ex-military, and homeless people with psychic powers
All police forces in the state are equipped with psychics
The city police are widely perceived as incompetent
Eleven clones of Master Monster are imprisoned
Most people cannot be mind-controlled by psychics
128 dragonfly-like robots (can fly and turn invisible, capable of replicating themselves every turn) (shut down) are on a high roof in the starting city
32 queen termitebots (can tunnel, capable of replicating itself or creating 20 worker termitebots each turn) (shut down) are in a city dump
A butterflybot (can fly, turn invisible, can inject a nano-virus that converts matter into 256 butterflybots after 4 turns, capable of laying an eggsack (will grow into 64 butterflybots after 3 turns) each turn) (shut down), a butterflybot eggsack (will grow into 64 butterflybots after 3 turns) (shut down), a butterflybot eggsack (will grow into 64 butterflybots after 2 turns) (shut down), and a butterflybot eggsack (will grow into 64 butterflybots after 1 turn) (shut down) are on a different high roof in the starting city
A note: Shadowclaw, whatever you do for your turn should take less than 20 seconds.