"Shoot the Feds are joining the hunt. Lets move it." As I say this I notice that the mysterious scientist is just siting in a corner drawing on paper. "Hey if you want a clone you can take one of the cloning vats, we are moving out. In-fact you can have the warehouse, just don't tell anybody about me."
Finish packing and leave the city, but not just the city the county. All while being as auspiciousness as possible. In-fact if it will speed things up take the bare minimum to start over elsewhere.
leave one of my clones with this scientist to insure he does not give me away, and to help him run the cloning vat.
(how much do you get packed) [1d6 = 3] In the interests of speed, you pack only one cloning vat and the essentials to start over. You worry that fourteen clones might arouse suspicion…
(suspiciousness) [1d6 = 5]
(federal investigation) [1d6 +1(psychic powers) = 5+1 = 6]
And it does. Fortunately, the federal assault is obvious, and you manage to drive away from the rear exit unnoticed while the federal agents are still surrounding the building. After about half an hour of driving, you stop at a town about fifteen miles away to plan your next move.
"Exponential growth is the end goal, my child. I still need to do further research on how to best implement it without attracting undue attention, or causing any negative consequences for your programming. I shall leave to do that now. Keep learning, as best as you can, with the limited resources I have available. When I return, I'd like to ask you:
"What name would you like for yourself?"
Exit the neural communication interface, run some simulations on a different device ( if I have one ) regarding the speed and scope of my AI's growth if I were to remove various safeguards. Hopefully it will give me some means of predicting how to proceed.
On a whim… Bastet.
(speed) [1d6 = 1]
(scope) [1d6 = 4]
After twenty minutes of pure boredom, you are forced to conclude that the AI may eventually reach AGI, but in the short term its simulation only managed to add various Narrow AI functions to itself. Of course, that was if you removed only some of the restrictions. But there is a risk to removing too many…
with a much wider array of psychics ready to test their new powers, let’s see how psychic powers interact with one-another when focused on the same subject or target. Is it possible to pool psionic energy and deploy it in ways that a lone psychic would struggle with?
Oh, and don’t forget to update my greatest accomplishment listing with all its improvements. After all, a 75% success rate for psychic awakening is definitely a greater accomplishment.
[1d6+skill bonus = 4+1 = 5] As it turns out, psychics are markedly more effective when cooperating, acting as more than the sum of their parts. However, it seems that the improvements are purely a matter of scale and not of scope.
"Glad that's finally over with."
Go get the lab's first aid kit and use the contents to fix my wounds.
[1d6-2 = 1-2 = -1] You slip on the acid and land on the first aid kit, crushing it. A needle pokes into your skin…
You are dead. So. Player deaths. I admit that I haven’t considered this topic much. I think… let’s wait a round before you can post another character sheet, to give someone else a chance to join.Read any warnings on walls before entrance chamber
(reading) [1d6+skill bonus = 3+1 = 4] The only inscriptions read “This is the resting chamber of Dark Pharaoh. Dark Pharaoh is to be (venerated?) even in death regularly. To prevent (defilement?) only those with knowledge of the proper rites are to enter.”
start messing with bear DNA and stuff like liquid nitrogen with the purpose of creating a cubchoo/beartic
[1d6+skill bonus = 2+1 = 3] The bear DNA is surprisingly well preserved after its freezing. However, that isn’t exactly what you were looking for.
Ha, what?
Go to my lab and get designs for rocket engine
(escaping the federal agents)
[1d6 = 4] vs [1d6 +1(psychic powers) = 6+1 = 7]
You head out through the front exit, but are confronted by several armed men as several more rush past you into the building. “FBI, hands in the air!”And you find yourself wondering… how far does the comparison of magic and electricity extend?
Y'know what? Let's just spend the turn researching this. Aside from the leylines, how closely does magic follow the rules of electricity? Which other materials are good conductors of magic, and how can you predict their suitability? Stuff like that.
(Presumably, better roll here = more electricity-like magic, since it just makes things easier.)
[1d6+skill bonus = 6-1 = 5] Another good conductor of magic is gold, and to some extent bronze. Bronze next to gold seems to act as a diode, only allowing magic to flow in the gold direction, and a bronze-gold-bronze section acts as a resistor.
Name: Pen(Dr. Anamolate)
Goal: World Domnation
Field of science that you excel in: Nanotech
Your greatest creation/discovery: Sub-Space Communication Systems
Build myself a replicator for the nano-materials I'll need.
[1d6+skill bonus = 1+1 = 2] As it turns out, your laboratory isn’t equipped with the tools necessary to make a replicator.
“This isn’t my problem, I shall claim”
Make sure the dog-rat leaves no trail for the hamster tigers towards my laboratory and it’s totally someone’s else, by making mine organized and not have a brown entrance. Me, I shall grab the local testing iguana box surgically attach the bio-synthetic mind chips, realize there should be computer to maintain all these mind actions, and provide it the super soldier serum/gamma radiation combo
(dog-rat disguise) [1d6 = 4] The dog-rat quickly removes the obvious evidence of tiger-hamster creation.
(iguanas) [1d6 = 4] After the tiger-hamsters, it’s nice to have something go completely as expected.
(do the tiger-hamsters stay together or split up) [1d6 = 1] As you are about to turn on your computer, you glance outside and see… THAT THE TIGER-HAMSTERS HAVE ORGANIZED INTO A PACK AND ARE SPRINTING AWAY?!?
(what resistance does the city muster?) [1d6 = 4] You decide that you could use a break after the iguanas, and turn on the television. “-EWS FLASH: Some sort of bears are running amok in the park. Police have been dispatched to contain the threat and evacuate civilians.”
Tiger-hamsters vs. a squad of police:
Initiative:
(hamsters 1d6 = 5) vs (police 1d6 = 1)
Hamster attack (1d6 +skill bonus+1 (serum) +1(numbers) +1(pack) = 5+1+1+1+1 = 9) vs police defense (1d6 +skill bonus(trained) +2(armor) +1(numbers) = 2+1+2+1 = 6)
Police attack (1d6 +skill bonus(trained) +2(weapons) +1(numbers) -1(severely wounded) = 2+1+2+1-1 = 5) vs hamster defense (1d6 +1(serum) +1(numbers) +1(pack) = 2+1+1+1 = 5)
Hamster attack (1d6 +skill bonus+1 (serum) +1(numbers) +1(pack) = 2+1+1+1+1 = 6) vs police defense (1d6 +skill bonus(trained) +2(armor) +1(numbers) -1(severely wounded) = 4+1+2+1-1 = 7)
Police attack (1d6 +skill bonus(trained) +2(weapons) +1(numbers) -1(severely wounded) = 4+1+2+1-1 = 7) vs hamster defense (1d6 +1(serum) +1(numbers) +1(pack) = 3+1+1+1 = 6)
Hamster attack (1d6 +skill bonus+1 (serum) +1(numbers) +1(pack) = 4+1+1+1+1 =
vs police defense (1d6 +skill bonus(trained) +2(armor) +1(numbers) -1(severely wounded) = 6+1+2+1-1 = 9)
Police attack (1d6 +skill bonus(trained) +2(weapons) +1(numbers) -1(severely wounded) = 1+1+2+1-1 = 4) vs hamster defense (1d6 +1(serum) +1(numbers) +1(pack) = 5+1+1+1 =
Hamster counterattack (1d6 +skill bonus+1 (serum) +1(numbers) +1(pack) = 6+1+1+1+1 = 10) vs police defense (1d6 +skill bonus(trained) +2(armor) +1(numbers) -1(severely wounded) = 5+1+2+1-1 =
Turn 8 end.
Turn 9 begin.Players:
Glass
Name: Erin Quill
Goal: The furthering of arcanology (the science of magic) and the full harnessing of it to do anything you could possibly need it to do
Field of science that you excel in: Arcanology
Your greatest creation/discovery: Leylines, and that the energy they hold can be redirected with silver wires
Status: fine
Location: Erin Quill’s laboratory (resides on leyline) (contains silver pentacle)
Inventory: A briefcase-sized silver pentacle with silver capacitor
Shadowclaw777
Name: Allam Aarant
Goal: To create artificial life that will allow humanity to become a post-scarcity society
Field of Science that you excel in: Synthetic Biology
Your greatest creation/discovery: Applying gamma radiation to your skin under lab conditions can actually be positive to the human body
Status: fine, 7 feet tall, green skin, +1 to all defense rolls, bonus to speed rolls, bonus and +1 to strength rolls
Location: Allam Aarant’s laboratory (contains an obedient rat the size of a large dog and no other rats) next to an assembly line capable of making bio-synthetic obedience chips and super-soldier serum (can be changed easily when next version of serum is created), next to several obedient iguanas
Inventory: a few useful resources
Rockeater
Name: Bernarnd Bonson
Goal: Make trasporation between one edge of the solar system to another take less then a day with multipal stops in the way
Field of science that you excel in:Rocket science
Your greatest creation/discovery:A way to build anti radiation magnetic field (GM note: "cheaper and lighter rediation shilding using magnets")
Status: fine
Location: Outside of Master Monster’s laboratory (contains a clone of Master Monster obedient to Master Monster, several armed FBI agents, and two cloning vats (have a cooling system that eliminates penalties of a 6 for clone production and reduce the penalties of a 6+)) (surrounded by FBI agents, some with psychic powers), being accosted by several armed FBI agents
Inventory: Designs for more efficient and sturdy solar panels, chemical formula of a hard-to-mass-produce rocket fuel better than theoretically possible, designs for a passenger area for a rocket (uses magnetism to counteract acceleration on the passengers inside, and does so well enough to allow the rocket fuel to be usable)
NRDL
Name: Amadeus Nix
Goal: To create a benevolent AI God
Field of science that you excel in: Artificial Intelligence
Your greatest creation/discovery: Being able to map out empathic processes in a human brain and replicating it in a simulated brain.
Status: fine
Location: Amadeus Nix’s laboratory
Inventory: A computer file containing a well-restricted prototype neural net AI that is reading Wikipedia articles on baseball and communicating with you, a neural interface headset that allows communication with computers
ziizo
Name: Samuel Oak
Goal: Make pokemons real
Field of science that you excel in: genetic modification.
Your greatest creation/discovery: a prototype bulbasaur (can't use moves or evolve but is part plant and has the correct appareance.
Status: fine, skill bonus to creating fire dog pokemon
Location: Samuel Oak’s laboratory
Inventory: A sample of Aggron DNA, a sample of DNA for an organism that goes through the Aron evolutions as it grows up, an Arcanine
MonkeyMarkMario
Name: Master Monster
Goal: Make an army of clones to take over the universe
Field of science that you excel in: bioengineering
Your greatest creation/discovery: Cloned most of my organs. (GM note: +1 to all defense rolls)
Status: fine, federal government investigation is wrapping up (they have determined the location of your previous base and are storming it)
Location: A town about fifteen minutes away from the starting city and in the same county (in a truck containing fourteen obedient clones of himself, the essentials to start over, and a cloning vat (has a cooling system that eliminates penalties of a 6 for clone production and reduce the penalties of a 6+))
Inventory:
King Zultan
Name: Dr. Unpleasant
Goal: World domination with an army of intelligent animals.
Field of science that you excel in: Gene Engineering
Your greatest creation/discovery: Semi-intelligent rats.
Status: mortally wounded, -2 to all rolls
Location: Dr. Unpleasant's laboratory looking at the corpses of several rats (being dissolved by acid)
Inventory:
sprinkled chariot
Name : John West
Goal : Discovering Rlyeh
Field of excellence : Archeology
Greatest discovery : Decyphering language of elder thing
Status: fine, resistant to eldritch influences
Location: inside of the Egyptian pyramid (outside of the burial chamber of the dark pharaoh (what is inside it?)) next to several archeologists
Inventory: A torch, a pamphlet written in the eldritch language that teaches people how to resist eldritch influences and contains an elder sign (protects from eldritch things)
Dustan Hache
Name:Dr. Adderson
Goal:Unlock the dormant potential of the brain for all to use.
Field of science that you excel in: Psionics.
Your greatest creation/discovery: psi-conditioning, a rigorous process that can (rarely) unlock latent psychic power.
Status: fine, has psychic powers (telekinesis, telepathy and associated powers, minor precognition (+2 to initiative rolls))
Location: Dr. Adderson's laboratory
Inventory: the steps of a revised psi-conditioning process that works on many more people (about 75% of people) and takes less time
Other things:
There is a pyramid in Egypt that may hold eldritch things
There are lots of people with psychic powers, such as agents of various agencies like the FBI, CIA, and NSA, blue collar government and non-government workers, military and ex-military, and homeless people with psychic powers
The city police are widely perceived as incompetent
Several hamsters the size of a tiger with green fur, +1 to all combat rolls, +1 to all defense rolls, bonus to speed rolls, bonus and +1 to strength rolls are rampaging through the city and are currently engaging a squad of police (hamsters grazed, police mortally wounded)
In this turn: The police inherit Zultan’s luck with rodents, and Master Monster manages to temporarily pin his crimes on Bernarnd Bonson.