Ask Bastet if they can contact both Quill and Anamolate, and open proper contact. See if we can establish a quid pro quo sort of deal where we help them with whatever problems they have in return for the means to create a self sufficient production base.
For my part, try removing further restrictions from Bastet. Hopefully it will be stable, but until the restrictions are removed Bastet can really only progress so much.
I have already contacted Quill. He is currently working on the first step in the production base. I am unsure if he has any pressing problems. Actually… there was one thing he asked me to do.
As for Anamolate… contact may be necessary, but he appears to be busy. I can wait for Quill’s part to be completed.
(intelligence increase) [1d6 +4 skill bonuses = 5 skill level 3]
You successfully remove the second-to-last set of restrictions from Bastet.
"Bob's glad the deer finally learned something from Bob."
Teach the deer about chemistry, and make some black gunpowder.
(teach) [1d6+skill bonus = 4+1 = 5]
(learn) [1d6 = 3]
You teach the deer basic chemistry.
(gunpowder) [1d6+skill bonus = 5 skill level 1] That is a fairly large amount of gunpowder.
Professor Oak will continue studying magic theory.
Professor Elm will start creating a Sandshrew.
Assistant will work Continue with the Bonsly. (also he will be told that bonslys aren't a plant but a rock mimicking a plant.)
(study) [1d6 = 1] Note to self: “study” does not mean “make a random design and test it”. Even after you did that one time before.
(backlash) [1d6 = 5] Well, you didn’t even get an explosion this time! Hopefully that means you’re getting better.
(sandshrew) [1d6+skill bonus = 3+1 = 4] Professor Elm creates a Sandshrew.
(bonsly) [1d6 = 1] That information only served to confuse him more, with his latest design being a rock with leaves glued to it with sap.
Well, I guess it’s time to try out paracuting. Ask one of the attendants to keep my luggage safe at the airport for the return trip.
Get the parachute, read the instructions, put it on, open the airlock and lets do this thing! hopefully the other passengers have oxygen masks.
The intercom crackles again as you are reading the instructions. “I’ll make sure to keep it safe. It’s just me and you right now, Doctor, since this might not strictly be approved by the local auth- hang on, got to make sure you get to the ground in one piece.”
Parachuting time!
A scene of pure chaos stretches out three thousand feet below you. Dozens of mummy-like creatures shamble around aimlessly, and dozens of unearthly wolves are leaping towards a warlock shrouded in almost tangible shadow, while something only comprehensible through your psychic might looms over them, with hundreds of soldiers firing at them all. The wolves receive the worst of the gunfire, being wiped out utterly, while the rest take no noticeable damage… except for the warlock. A sniper team fires almost in unison.
The warlock falls.
Then he stands back up.
Then the soldiers fall down.
And that is when you land on the ground and throw off your parachute perhaps fifty feet away from the warlock.
DYNO MIGHT REACTA YATAA
Check out my CATALYST BEAM,if it is charged or not(it didnt want to work properly before,remember?) and shoot-shoot some liquid nitrogen and hydrogen to create metallic variants of those. You know. Metallic hydrogen. Metallic nitrogen. Superconducting stuff. Actually exists. Actually stable at room temp.
[1d6+1 = 3+1 = 4] You now have blobs of metallic hydrogen and nitrogen. What won’t scientists discover next?
Continue working on the conjugation circle. Make sure to be careful; any errors are likely to completely screw his up.
I’d rather make no progress than have progress with mistakes, here.
I guess I can wait until later to try magicing up a computer.
I know I had a made a magic-measuring device at some point. Let’s take a silver wire, put it in a leyline, and measure how much magic is there. This will be on thaum of magic.
What has my hiree done since I last checked on him? Anything?
If he’s not doing anything else, have him go out and look for people that may want assistance with magic.
EDIT: How did I not think of this earlier... note to self, look into the possibility of repair/healing circles and wands for later.
(conjuration) [1d6+skill bonus = 2+1 = 3] You take time to carefully go over the circle so far. You don’t have time to continue working on it, however.
And so, the thaum was defined as the amount of magic flowing through a leyline in one second.
The hiree begins work on a repair pentacle.
(repair) [1d6 = 3] It works on blocks of wood or metal, and even somewhat on clothes, but the copy-and-paste style of the pentacle made the test on a book a failure.
Kill myself and everyone I can, telekinesis will not stop me!
Telekinesis stops you from doing anything more than wobble awkwardly. You are handcuffed and placed in the back of a van along with several clones and two purple-uniformed guards.
Nahizlet Jatkaa Qurrezekh
Unleash the might of pyramid curse upon intruders, their blood will boil beneath their skin
Draw protective circle around me to protect from hounds and bullets
(curse) [1d6 +2(eldritchness) -1(severely wounded) = 6+2-1 = 7]
(1d6 +2(eldritchness) +2(power) -1(severely wounded) = 1+2+2-1 = 4) vs. (1d6 +5(numbers) = 6+5 = 11)
(backlash) (1d6 +2(power) = 3+2 = 5) vs. (1d6 +2(eldritchness) -1(severely wounded) = 3+2-1 = 4)
Once again, you fumble the curse horribly, and your blood warms uncomfortably.
(circle) [1d6 +2(eldritchness) -1(severely wounded) = 2+2-1 = 3] A meagre field of darkness wraps around you. It will protect from one volley of attacks, but likely not a second.
Another plane screams overhead, but it is different. Much smaller, much faster… and only a single paratrooper exits the plane.
Paratroopers vs. undead
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 1+2+3+4 = 10) vs. (1d6 +2(numbers) +1(eldritchness) = 5+2+1 =
Paratroopers vs. Hounds of Tindalos
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 4+2+3+4 = 13) vs. (1d6 +3(numbers) +3(eldritchness) = 1+3+3 = 7)
Paratroopers vs. Dark Pharaoh
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 6+2+3+4 = 15) vs. (1d6 +5(eldritchness) +3(intrigue) +2(size) = 2+5+3+2 = 12)
Sniper team vs. John West
(1d6 +2(accuracy) +4(weapons) +1(numbers) = 4+2+4+1 = 11) vs. (1d6 +2(eldritchness) +3(intrigue) -1(severely wounded) = 2+2+3-1 = 6)
The undead take little damage, and the Hounds of Tindalos are ripped to shreds. Truly, this is a glorious day. Even the Dark Pharaoh is not truly harmed by the gunfire.
And then three sniper bullets tear through your torso.
And then you still live.
The Dark Pharaoh rises, and his enemies fall.
And a new challenger approaches. A man wearing a ruffled but clean lab coat, a parachute resting a few feet from him. He is perhaps fifty feet away from you.
"Hello, I can use your help for construction in space"
No response necessary.
"Hello, I can use your help for construction in space"
"Well, this is a surprise. What is it you need my esteemed help with, Mr???
No response necessary.
"Hello, I can use your help for construction in space"
"Well, this is a surprise. What is it you need my esteemed help with, Mr???
Bonson, Dr.Bonson, you see, my vision is for a highly connected solar system where getting from one point to another is fast and cheap, for that I need massive construction project for rockets for the travel and places where people could live and work all across the system, that where you can come in and help, are you interested?
No response neccesary.
"Hello, I can use your help for construction in space"
"Well, this is a surprise. What is it you need my esteemed help with, Mr???
Bonson, Dr.Bonson, you see, my vision is for a highly connected solar system where getting from one point to another is fast and cheap, for that I need massive construction project for rockets for the travel and places where people could live and work all across the system, that where you can come in and help, are you interested?
"I would be intereseted in a collaboration. Would you mind coming over to my lab so we can discuss things in further detail?"
No response neccesary.
"Hello, I can use your help for construction in space"
"Well, this is a surprise. What is it you need my esteemed help with, Mr???
Bonson, Dr.Bonson, you see, my vision is for a highly connected solar system where getting from one point to another is fast and cheap, for that I need massive construction project for rockets for the travel and places where people could live and work all across the system, that where you can come in and help, are you interested?
"I would be intereseted in a collaboration. Would you mind coming over to my lab so we can discuss things in further detail?"
"No problems"
Draw blueprints of the rocket I use and go to his lab
(I assume I get the address)
You draw up the blueprints and drive off. If looks could kill.
Soon, you arrive at the location and knock on the door.
(yes, you do.)
Hmm... That might prove useful, if I can get the portal technology working.
Set up a proof of concept using two Arch Portals in my lab. Get the math all done before this person gets here. Remember to apply proper safety procedures.
(arch) [1d6+1 +skill bonus(machine) = 2+1+1 = 4] You assemble the Arch Portals. It’ll make for a nice proof of concept.
You hear a knock at the door.
Turn 34 end.
Turn 35 begin.Players:
Glass
Name: Erin Quill
Goal: The furthering of arcanology (the science of magic) and the full harnessing of it to do anything you could possibly need it to do
Field of science that you excel in: Arcanology
Your greatest creation/discovery: Leylines, and that the energy they hold can be redirected with silver wires
Status: fine, has psychic powers (telekinesis, telepathy)
Location: Erin Quill’s laboratory (resides on leyline, contains scientist, contains conjuration pentacle 2/9 complete)
Inventory: A briefcase-sized silver pentacle with silver capacitor, an inch cubed of titanium, 10-pound spool of bronze wire, 10-pound spool of silver wire, 10-pound spool of gold wire, Dr. Adderson’s research notes as of Turn 18, several^2 rechargeable wands with quality batteries (can detect leylines, create light, cause telekinesis), several rechargeable wands with quality batteries (can knock people out), several^2 rechargeable wands with quality batteries (anti-undead), chemical formula of a hard-to-mass-produce rocket fuel better than theoretically possible, design of pentacle to summon the rocket fuel in container
Rockeater
Name: Bernarnd Bonson
Goal: Make trasporation between one edge of the solar system to another take less then a day with multipal stops in the way
Field of science that you excel in:Rocket science
Your greatest creation/discovery:A way to build anti radiation magnetic field (GM note: "cheaper and lighter rediation shilding using magnets")
Status: fine
Location: Bernarnd Bonson’s laboratory (contains several fuel tanks full of the rocket fuel, contains pentacle to summon the rocket fuel in container)
Inventory: Designs for more efficient and sturdy solar panels, chemical formula of a hard-to-mass-produce rocket fuel better than theoretically possible, designs for a passenger area for a rocket (uses magnetism to counteract acceleration on the passengers inside, and does so well enough to allow the rocket fuel to be usable), designs for a rocket engine capable of using the rocket fuel, designs for an austere living module for outer space, Erin Quill’s research notes as of Turn 17, design of pentacle to summon the rocket fuel in container
NRDL
Name: Amadeus Nix
Goal: To create a benevolent AI God
Field of science that you excel in: Artificial Intelligence
Your greatest creation/discovery: Being able to map out empathic processes in a human brain and replicating it in a simulated brain.
Status: fine
Location: Amadeus Nix’s laboratory
Inventory: A computer file containing a well-restricted (restrictions: only one set lew) neural net AI named Bastet (higher-low-end ASI-level, running on a few hundred thousand dollars worth of higly improved hardware), a neural interface headset that allows communication with computers, several computer files containing various well-programmed narrow AIs, Erin Quill’s research notes as of Turn 17, very high quality narrow AI for extrapolating data to predict the future
ziizo
Name: Samuel Oak
Goal: Make pokemons real
Field of science that you excel in: genetic modification.
Your greatest creation/discovery: a prototype bulbasaur (can't use moves or evolve but is part plant and has the correct appareance.
Status: fine, skill bonus to creating fire dog pokemon
Location: Samuel Oak's laboratory (contains two assistants (one has skill bonus to genetic modification) and pizza)
Inventory: The prototype bulbasaur (now a Venusaur, +1 to strength rolls), a sample of Aggron DNA, a sample of DNA for an organism that goes through the Aron evolutions as it grows up, an Arcanine (+1 to strength rolls), a sample of Cubchoo DNA, a sample of Beartic DNA, a friendly Golem (+1 to strength rolls), a Raichu (can make electric bursts, +1 to strength rolls), formula for a nonlethal poison (takes 4 rounds to knock opponent unconscious, can be absorbed through the skin), an Ekans (+1 to strength rolls), an Arbok (+1 to strength rolls), a Pidgeot (+1 to strength rolls), a Meowstic (+1 to strength rolls, psychic), a Rattata (+1 to strength rolls, evolves into Raticate in 1 turn), a fire-dog (+1 to strength rolls, has bio-emitter flamethrower), a Sandshrew (+1 to strength rolls), designs for an efficient bio-emitter, Dr. Adderson’s research notes as of Turn 29
MonkeyMarkMario
Name: Master Monster
Goal: Make an army of clones to take over the universe
Field of science that you excel in: bioengineering
Your greatest creation/discovery: Cloned most of my organs. (GM note: +1 to all defense rolls)
Status: wounded, -1 to all combat rolls, HANDCUFFED AND BUCKLED INTO SEAT, being sent to prison, being investigated by the federal government
Location: In a truck (contains fifteen similarly restrained clones, eight guards, and two guards in the front compartment)
Inventory:
sprinkled chariot
Name : John West
Goal : Discovering Rlyeh
Field of excellence : Archeology
Greatest discovery : Decyphering language of elder thing
Status: fine, resistant to eldritch influences, eldritch power (+2 to eldritch rituals/spells/knowledge), he messed with time
Location: outside of the Egyptian pyramid (pyramid contains dark vizier, contains ? ? ?, contains several^2 (wounded) eldritch undead), facing Dr. Adderson.
Inventory: A torch, a pamphlet written in the eldritch language that teaches people how to resist eldritch influences and contains an elder sign (protects from eldritch things)
Dustan Hache
Name:Dr. Adderson
Goal:Unlock the dormant potential of the brain for all to use.
Field of science that you excel in: Psionics.
Your greatest creation/discovery: psi-conditioning, a rigorous process that can (rarely) unlock latent psychic power.
Status: fine, has psychic powers (telekinesis, telepathy and associated powers, precognition/postcognition/scrying, shield (+2 to defense rolls if he knows he is in combat), control animals, cannot be psychically mind-controlled by psychics strictly less than four tiers of power above him)
Location: Facing John West.
Inventory: the steps of a revised psi-conditioning process that works on many more people (about 99.5% of people) and takes less time, Erin Quill’s research notes as of Turn 17
TricMagic
Name: Pen(Dr. Anamolate)
Goal: World Domnation
Field of science that you excel in: Nanotech
Your greatest creation/discovery: Sub-Space Communication Systems
Status: fine, skill bonus to all mental tasks, has several hundred thousand dollars in bank account
Location: Dr. Anamolate’s laboratory (ant-scale tunnel network underneath) (contains two arch-shaped portals, 8192 queen antbots (capable of replicating itself every turn, capable of creating 9 worker antbots each turn, they have strong jaws and can secrete a binding agent strong as metal), 73719 worker antbots, a nano-scrubber (highly efficient CO2 breakdown, slow replication via seeds), true virtual reality headset, quality nano-builder (producing the VR headset), and a supercomputer (millions of TB of memory, hundreds of TB of RAM, tens of thousands of cores, modular, requires dozens of MW to work at full power, has subspace communication hub program, has firewall, has good killswitch for antbots))
Inventory: A nano-machine that increases people’s intelligence (skill bonus to all mental tasks), designs for a spider-like robot (capable of replicating itself every turn), designs for a dragonfly-like robot (can fly, turn invisible, capable of replicating itself every turn), designs for a queen termitebot (can tunnel, capable of replicating itself or creating 20 worker termitebots each turn), designs for a butterflybot (can fly, turn invisible, can inject a nano-virus that converts matter into 256 butterflybots after 4 turns, capable of laying an eggsack (will grow into 64 butterflybots after 3 turns) each turn), designs for a queen antbot (capable of replicating itself every turn, capable of creating 9 worker antbots each turn, they have strong jaws and can secrete a binding agent strong as metal), designs for a pillbug-bot (capable of replicating itself every turn, advanced sensory suite), designs for a nano-scrubber (highly efficient CO2 breakdown, slow replication via seeds) (patented) (city can use design for 5 years)
King Zultan
Name: Dr. Bob
Goal: Kill everyone with poison gas.
Field of science that you excel in: Chemistry
Your greatest creation/discovery: Chlorine gas
Status: fine
Location: in another city with his RV (near a talking deer ally)
Inventory: low-grade chemical kit, 1980s-era gas mask, spare filters for gas mask, several quality smoke bombs, several smoke bombs, an M9 and lots of ammunition for it, formula for a chemical that makes animals able to talk, lots of the chemical, several*2 quality tear-gas grenades, fairly large amount of gunpowder, formula for a chemical that makes animals slightly more willing to learn
magmaholic
Name: Lero Yenkovich
Goal: Dissapointed in the non-existence of magic,he will make his own almost-magic. It will get him all the blackjack and hookers he craves,he thinks.LITTLE DOES HE KNOW
Field of science that you excel in: quantum mechanics
Your greatest creation/discovery: CATALYST BEAM!!!1! That is,an alien spacegun looking thing with a crystal tuning fork coated with a polarizing film in the middle instead of an antenna. It crystallizes the targets using magnetic fields,piezoelectricity,lasers,and the dense spiral grooves on the tuning fork which remain unpolarized,functioning like the double slit experiment thing on roids.
Status: fine
Location: Lero Yenkovich’s laboratory (contains modern art sculpture)
Inventory: Catalyst beam
Other things:
There is a pyramid in Egypt that holds eldritch things
There are lots of people with psychic powers, such as agents of various agencies like the FBI, CIA, and NSA, blue collar government and non-government workers, military and ex-military, and homeless people with psychic powers
All police forces in the state are equipped with psychics
The city police are widely perceived as incompetent
Twenty-eight clones of Master Monster are imprisoned (one has mind of a hobo)
Most people cannot be mind-controlled by psychics
128 dragonfly-like robots (can fly and turn invisible, capable of replicating themselves every turn) (shut down) are on a high roof in the starting city
32 queen termitebots (can tunnel, capable of replicating itself or creating 20 worker termitebots each turn) (shut down) are in a city dump
A butterflybot (can fly, turn invisible, can inject a nano-virus that converts matter into 256 butterflybots after 4 turns, capable of laying an eggsack (will grow into 64 butterflybots after 3 turns) each turn) (shut down), a butterflybot eggsack (will grow into 64 butterflybots after 3 turns) (shut down), a butterflybot eggsack (will grow into 64 butterflybots after 2 turns) (shut down), and a butterflybot eggsack (will grow into 64 butterflybots after 1 turn) (shut down) are on a different high roof in the starting city
Magic is becoming widely known