Vettlingr's Tileset has been updated as of 20/10
Vettlingr's Tileset has left alpha and is now updated to 1.3!
It has been a bumpy ride and late nights that have finally paid off with the latest update to my tileset! I have added probably the most complete geological visualisation to dwarf fortress yet. A project that really fleshes out (or rocks out) the very intricate geology of this grand simulation game.
The alpha version was previously unstable and would crash when loading twbt, this has been resolved, and was probably the biggest hurdle in giving you this update. Sadly it came at a cost. I have had to remove animating sprites, such as the still and furnace animation sprites. A small but significant price to pay for stability. The animation feature may return in the future, but as it is, it causes few and inconsistent crashes, but crashes non the less.
New feautures as of 20/10:
- Unique sprites for all gems
- New mushroom cap sprites
- Unique sprites for ALL Stones and Minerals as well as SLade and adamantine.
- Smooth Gem walls to go with rough gem walls
- Tweaks to glass walls and many, many, many other tweaks
- Malachite rough walls
Previously added new october features:
- Items on Pedestals will now display correctly
- new item sprites, though still many more to do
Future features:
- Unique sprites for all plants.
- Domestic animal sprites to kick off animal sprite overhaul.
- Mod support for my own mods, as well as requested mods.
- Guides for modders to copy my style.
Links
Download link can be found here
Forum link
If you like what I'm doing, consider donating on patreon. Coffee is always appericiated. I will add some patreon rewards after bouncing some ideas. I was thinking mod support, but also printing my sprites into compilations on photopaper. Already know of several people who would like it framed on their walls. As soon as I find the cost and workload, I'll get back to you.