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Author Topic: Dominions 5 Round 503 - Semi-nationgen disciples  (Read 20469 times)

MCreeper

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #135 on: November 08, 2018, 03:40:30 am »

Ninja-extended 8 minutes before turn rolling over.  :P
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The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

etgfrog

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #136 on: November 08, 2018, 08:12:17 pm »

Hm...that is some interesting coordination, or at least some good observation from a1s.
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MCreeper

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #137 on: November 09, 2018, 04:36:17 am »

That basilisk has won me a battle!
Spoiler (click to show/hide)
(Who said that (long)bowmen are useless?  (:P) )
FFFF...
Spoiler (click to show/hide)
And the guy who was supposed to call horrors was shot before he managed to do it.  >:(
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The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

etgfrog

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #138 on: November 09, 2018, 08:57:35 am »

You know, gentle plains has almost gone full circle now, it originaly was built by jotunhiem, then sceleria captured it, then me(spidan), now you(nairoanda).

Also, I did not realize I had killed that basilisk during the fort battle, I was kind of scared about having to deal with it.
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ThtblovesDF

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #139 on: November 12, 2018, 05:10:44 pm »

I didn't know 2 allys attacking the same place wouldn't sync up, what a shame.
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USEC_OFFICER

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #140 on: November 12, 2018, 07:41:06 pm »

EDIT: Never mind. I should be fine now.
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MCreeper

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #141 on: November 13, 2018, 03:30:49 am »

Is Sceleria still kicking?
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The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

etgfrog

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #142 on: November 13, 2018, 09:02:05 am »

Is Sceleria still kicking?
Yes, they have 3 forts and about 1500 troops/undead.

Well...without flaming arrows the longbow is kind of weak.
« Last Edit: November 14, 2018, 06:50:41 pm by etgfrog »
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MCreeper

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #143 on: November 16, 2018, 03:27:08 am »

Sceleria's turn to stale, it seems?
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The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

MCreeper

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #144 on: November 19, 2018, 01:29:07 pm »

Karlito, at least say something, or else.
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The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

ThtblovesDF

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #145 on: November 20, 2018, 09:39:50 am »

We are taking turns with staling... I'm sure there is a good reason.

Looks like etgfrog -  Spidan is posed to win this, owning like 25% of the map and winning each war he is in.
« Last Edit: November 22, 2018, 04:20:13 pm by ThtblovesDF »
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a1s

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #146 on: November 24, 2018, 05:05:26 pm »

I would be ok with declaring them the winner and starting another round.
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MCreeper

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #147 on: November 25, 2018, 06:34:48 am »

I'm fine with ending this next turn.
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The helicopter is rent apart by the collision, its steel unable to resist its inevitable reunion with the ground, and the meat within is smashed by the crumpling cockpit beyond any practical hope of recovery. What comes up, must come down again. Ore and ape, returned to mother planet's embrace.

ThtblovesDF

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #148 on: November 25, 2018, 09:14:54 am »

I was saying it more to make people attack them, but alright.
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etgfrog

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #149 on: November 25, 2018, 10:09:06 am »

Well, you had said that right when jotunhiem had lost half of their total forces and there has been quite a bit of back and forth in that central area between me and a1s/MCreeper.

I guess I'll do a bit of post game talk, since it is considered done at this point. I was honestly surprised that two blood nations got picked after I had picked a nation with flying assassins, also the fact I didn't see any lifelong protection being created/distributed when my assassins started to be a problem. I also didn't see any rain being cast from jotunhiem, that would have caused even more problems for me. As for my strategy, I saw 3 late game nations, so I knew I had to rush to take out the biggest threat before they became overwelming, which sceleria came very very close to.

« Last Edit: November 27, 2018, 10:32:41 am by etgfrog »
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