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Author Topic: Dominions 5 Round 503 - Semi-nationgen disciples  (Read 20499 times)

Karlito

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #60 on: September 30, 2018, 10:20:42 am »

Yep. Best just to send it again.
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USEC_OFFICER

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #61 on: September 30, 2018, 03:22:26 pm »

Okay. The issue has been resolved. The problem was that the turn that Llamaserver sent me originally wasn't the correct turn because...?
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etgfrog

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #62 on: September 30, 2018, 04:01:53 pm »

Okay. The issue has been resolved. The problem was that the turn that Llamaserver sent me originally wasn't the correct turn because...?
Probably because it was the first turn 1 you recieved, the game had to be reset so I could resubmit my pretender with a password that I remember, that caused a second turn 1 to be sent.
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ThtblovesDF

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #63 on: September 30, 2018, 04:58:18 pm »

Hey, "no name" shaming :3

A lot of nations have UW access in someways, but the map limits UW access strongly - I suspect that if any two player have the coast, they have a good time ahead, especially since the other 2v2 are more likly to clash while expanding.
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MCreeper

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #64 on: September 30, 2018, 05:45:40 pm »

Hey, "no name" shaming :3

A lot of nations have UW access in someways, but the map limits UW access strongly - I suspect that if any two player have the coast, they have a good time ahead, especially since the other 2v2 are more likly to clash while expanding.
Ok, so do we change the map, or play on this one? And if yes, to which one? I'm totally fine with changing it.
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etgfrog

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #65 on: October 01, 2018, 01:50:04 am »

I'm fine either way. I can't go into the water without indy troops. This map usually has 3 nations that start on the coast or close to the coastline. 1 nation usually has 2-3 tile distance to the water and 2 aren't near at all. The current setup has 2 thrones under water and 1 on the island, meaning the game is winnable by just taking the main continent.
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a1s

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #66 on: October 01, 2018, 08:24:06 am »

So it says I need "nationgen_bay12round503_2.dm" installed. what's that?
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Karlito

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #67 on: October 01, 2018, 09:39:00 am »

Just add some underscores to the name of your mod file.
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etgfrog

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #68 on: October 01, 2018, 09:42:34 am »

Download this: https://www.dropbox.com/s/uup977zyhgkyq1u/Bay12Round503.zip?dl=1
put it into your mod folder, rename the .dm to "nationgen_bay12round503_2.dm" and it should work.
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a1s

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #69 on: October 01, 2018, 10:09:51 am »

Spoiler (click to show/hide)
Ok, I have no clue now...
this now. How did you fix it?
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Karlito

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #70 on: October 01, 2018, 12:44:35 pm »

See links above. You possibly have duplicate .map files (in which case get rid of them), and the .map files probably contains bad references. You can open it up (it's just a txt file) in notepad and doublecheck that #imagefile and #winterimagefile match the actual filenames. I think the winter version is missing an underscore either in the filename or reference.
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a1s

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #71 on: October 01, 2018, 01:21:57 pm »

Now it says "FSA: Bad Image File" if I try to move from the place the map initially loads.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Karlito

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #72 on: October 01, 2018, 03:48:26 pm »

Yeah, that's the missing underscore in the file name I think. If you still haven't gotten it, delete everything and stick these in your map folder. Should work.

EDIT: Ah, I see turn 2 is here so all is well.
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a1s

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #73 on: October 01, 2018, 06:01:57 pm »

Yeah, that's the missing underscore in the file name I think. If you still haven't gotten it, delete everything and stick these in your map folder. Should work.
Didn't help, no.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Karlito

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Re: Dominions 5 Round 503 - Semi-nationgen disciples
« Reply #74 on: October 01, 2018, 11:57:28 pm »

So, uh, are you still having trouble?
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