The skiff returned to the ship.
Kayto d'Lyrandar stood at the helm, his posture looking at once intense as he gripped the Wheel of Wind and Water as if poised to turn it with all his strength, and relaxed, as if he casually preferred to remain ready, rather than seeking to go. Eberron was still visible in the sky, and close.
Detlas Jundar would want to speak with the Karrnathi Embassy in Middle Central. It would take him three workdays to make contact with any living relatives and to get his papers in order. In the interim, House Lyrandar has agreed to purchase his Superior Canteen for 100 galifars so that he can afford accommodations, if he needs.
Sharn: the City of Towers
The descent from above the highest clouds still took hours. In the distance loomed the City of Towers, Sharn, an architectural wonder the likes of which appear nowhere else on Eberron. Here, the Elemental Plane of Air touches the world, invigorating the magics of flight and levitation, allowing for such wonders as magically reinforced architecturally impossible spires, and even an elite borough that flew above the confined of the city.
Detlas has never seen anything the like of it before.
If you would like, chat among each other on the approach to Sharn. When you are ready, you should post your downtime actions. You have 20 days of downtime in Sharn before House Lyrandar calls you up again. Each day, you will need to pay for accommodations somewhere in the city suitable to the downtime activity you hope to perform. A list of boroughs can be found here.
Sharn Downtime Activities