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Author Topic: House of Storms  (Read 44162 times)

Weirdsound

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Re: House of Storms
« Reply #585 on: September 12, 2018, 11:16:02 pm »

Mr. Shredder limps towards the wheel as soon as the skiff lands. "Kayto. We just escaped a rather large army of plant people! They saw the direction we left in, and seem to have flying cavalry. Could we have some altitude please? Just in case they followed us?"
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retromach

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Re: House of Storms
« Reply #586 on: September 12, 2018, 11:17:31 pm »

Kayto d'Lyrandar nodded, and held the wheel. The ship started to move forward, and the planet began to slowly fall away under it.
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Weirdsound

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Re: House of Storms
« Reply #587 on: September 12, 2018, 11:23:56 pm »

"Thank you!" The Hobgoblin responds in a singsong voice that one would not expect from somebody barely standing. He then marches to the hold, to dutifully drop off his bag of herbs, and check to see if the key found in the woods works on the safe salvaged from the Galleon!
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retromach

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Re: House of Storms
« Reply #588 on: September 12, 2018, 11:25:52 pm »

The lock clicked seven times in quick succession, playing a mechanical tune as it locked or unlocked. This key was the one.
« Last Edit: September 12, 2018, 11:29:16 pm by retromach »
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Weirdsound

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Re: House of Storms
« Reply #589 on: September 12, 2018, 11:34:55 pm »

Hel-Shredder pumps his fist at the revelation, before limping out onto the deck with a big ol' shit eating grin on his beat up face. "The key works! We have cages full of pretty alien swans! We have bags full of valuable herbs! We made friends with an intelligent Alien! And we proved this world is as dangerous as it is profitable!"

The Hobgoblin looks at the rest of the adventure party, still beaming in spite of his injuries. "I say if we were to return home now, we could call this mission a success! ...But of course, there is still room in the hold should we want to find even more of this world's bounty! What do you guys think? Are we finished with this adventure? Or just done for the day? I could go either way myself!"

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Trissy-Tama

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Re: House of Storms
« Reply #590 on: September 12, 2018, 11:43:33 pm »

[Redacted at request]
« Last Edit: January 09, 2023, 09:36:55 pm by Trissy-Tama »
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zomara0292

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Re: House of Storms
« Reply #591 on: September 12, 2018, 11:44:39 pm »

“We have fought hard for our meat. Now is the time to enjoy it.”
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

retromach

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Re: House of Storms
« Reply #592 on: September 12, 2018, 11:52:25 pm »

It seemed a worthy haul. Much of what made this trip exciting was information. Alien empires, magebred soldiers, and a sea of stars teeming with strange life, and filled with useful resources. You had the first artifacts of alien civilizations ever seen on Eberron. You had exotic creatures to sell to high society types, if the House doesn't just keep them themselves as a symbol of their own power.

There is a level-up waiting for you when you return to Sharn. If you would like to continue adventuring here and try to fill the hold first, you can.
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zomara0292

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Re: House of Storms
« Reply #593 on: September 13, 2018, 08:15:09 am »

Quote from: Should We stay or do we go?
Yes: 1 (zomara)
No: 0 ( )
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

JaxtalMK2

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Re: House of Storms
« Reply #594 on: September 13, 2018, 04:07:20 pm »

Dullahan shakes his head. "We've no need to try and go out to find more, we've already made more than a little just in the information and materials we've gathered. Best to take the haul, head home, and then if nothing more interesting has come up we can return here. Though I'd somewhat want to head for wherever that ship came from, since it had such an interesting lock on that safe, makes me wonder what other intriguing things might be there."
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In the beginning the Universe was created. This has made a lot of people very angry and is widely regarded as a bad move.

retromach

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Re: House of Storms
« Reply #595 on: September 13, 2018, 05:09:46 pm »


It seemed most of the crew were ready to return home. The Astral Kraken searched the rings for some time, finding little of value but filling the hold with what they could of the strange Soarwood. The ship began to pull away from the strange forested landscape, moving towards deep space.

Deploying the sails, they left the system like a shooting star. In the kitchen, the chef was preparing a feast of roast swan, with sweet potatoes, stuffing, and a cranberry salad, along with loaves of fresh bread, served with ice-cold rye beer.

Having relayed the contents of the cargo, Cylia d'Sivis was able to present the company's sales figures for the contents of the cargo hold, subject to any amendments if you choose to acquire some with your take. She had underlined the relevant section for your interest.

Bill of Goods:

813.1 galifars in exotic currency
House Kundarak moneychanging fee: -8.13
93 galifars in mixed jewelry
11 alien rapiers @12.5g second hand market [1 acquired by Hel-Shredder Rippedspleens]
11 alien wands @5gp second hand market
1 Musical Safe /w activation key @200g
1 Breeding set of Alien Swans @600g [acquired by Dantian d'Lyrandar]
3.448 bushels Olladraleaf @250gp/bushel = 862gp

Total Value of Goods: 2752.47 Galifars
Pay per Adventurer: 196.60 Galifars*
Final Profit: 1376.27

*I've chosen to divide the treasure just between the 7 active players we have now. If either Papaj or Nyx intend to resume play, they can also take a share of that value, even though the math won't work anymore.

You may acquire goods from the bill using a share of your take. For example, Mr. Shredder is acquiring the rapier he took from the aliens, so his final take would be 184.10 galifars and an alien rapier, paying the 12.5 the used market would have for the item back into the cargo hold.

This means that you can acquire Olladraleaf below market value at this time, before the company sells any. You may purchase materials to create a healing potion from the hold for 12.5 galifars. These materials require the herbalism kit proficiency or suitable alchemical alternative and 7 workdays of downtime to become a potion.



You will spend 2 days on the ship before the next event.

Astral Kraken Downtime Chart:

  • Relax. If you were sick or injured, this would help. None of you are, so this has no effect. This could include religious meditation.
  • Non-magical crafting. If you are proficient in an appropriate tool and brought it with you, craft up to 15gp of items for one quarter the listed price. Eg: you may build a 14gp item for 3 galifars and 5 silver.
  • Gambling. Organize and play in a bridge tournament with the crew. Pay 10gp when you take this option, and roll intelligence/cards. Gain your roll in GP. For example, if you roll a 10, you break even.
  • Practice. Choose an instrument, tool, weapon, or language to practice. You acrrue two practice-days towards proficiency. You need 70-(7*int bonus) practice days to become proficient. For example, a character with 8 intelligence would need 77 days, and a character with 20 intelligence would need only 35.
  • Carousing. You drink and smoke wildly. Roll persuasion, and become friends with an NPC of your choice from the ship on a 10+. Roll on the Astral Kraken carousing table.

The Astral Kraken Carousing Table:

  • In a drunken haze, you started to throw things off the ship to see them fly in a straight line away forever. You owe House Lyrandar 1d10x10gp to replace these items now.
  • You get space sick from too much drink. You're sick over the back of the ship, at length.
  • You decided to stand naked on the bow, and let the winds of space wash over you. The crew still snickers about it.
  • You've slept with an NPC of your choice from the ship, and wake up beside them. Neither of you can quite remember why or how. If you roll this option again in a future voyage, you may opt to start a relationship with that NPC, or sleep with a new one.
  • You upset one of the major NPCs of the ship somehow. You think you broke into their room, possibly interrupted their work. You'll need to apologize and roll persuasion.
  • You have no idea what you did, but the chef will no longer serve you drinks. Make a persuasion check to make amends.
  • While you were intoxicated, you agreed to put a junior crewman's gifted son through Morgrave University to become a magewright - an expensive proposition to say the least, likely requiring two hundred gold for a few basic introductory classes and a magewright's diploma. You may back out of this promise, but you'll probably really disappoint him.
  • You decided to 'spar' on the ship. If two or more PCs roll this result, they will fight (non-lethally). If not, you pick fights, and spend the last day of the voyage out confined to your quarters to sober up.
« Last Edit: September 13, 2018, 05:22:32 pm by retromach »
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Trissy-Tama

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Re: House of Storms
« Reply #596 on: September 13, 2018, 06:16:09 pm »

[Redacted at request]
« Last Edit: January 09, 2023, 09:37:11 pm by Trissy-Tama »
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JaxtalMK2

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Re: House of Storms
« Reply #597 on: September 13, 2018, 06:19:51 pm »

Dullahan would walk over, somewhat curious what was going on. "Are you asleep, or just thinking out loud?" He'd ask somewhat quietly, not wanting to wake her if indeed she was asleep.
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In the beginning the Universe was created. This has made a lot of people very angry and is widely regarded as a bad move.

Trissy-Tama

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Re: House of Storms
« Reply #598 on: September 13, 2018, 06:22:56 pm »

[Redacted at request]
« Last Edit: January 09, 2023, 09:37:26 pm by Trissy-Tama »
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LordPorkins

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Re: House of Storms
« Reply #599 on: September 13, 2018, 07:26:35 pm »

Fyodor is off a little ways from Sormias, oiling his rapier and murmuring to himself.
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Ïlul Thuveg-Ellest
Rete Sano-Pima
Tormuk Dul-Orax
Kar Pum-Sisha
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