Here's two new weapons from me. Frankly I don't think either of them are what we need this turn, but I had the ideas and just wanted to get them on paper before they vanish from my head. They're a sub-weapon and special respectively.
Fizz-balloon
You know soda? How when you shake it up it gets all fizzy and sprays everywhere? Well, we've decided that this could be something we can use to our advantage. The simple explanation is a thrown bomb(something we've been rather lacking in, our punt bombs need to be kicked and our mines are stationary), which you fill up from the tank, shake it to increase pressure, pull the pin, then it will burst after a few seconds so throw it. The more in depth explanation though is thus: Its design has one large handle to the side which is attached to a thick disk at the top, two curved semi-rigid plastic strips go down the sides opposite to eachother, before meeting at a large cap on the bottom. A balloon is stretched between the cap and the top. The balloon is filled to near-bursting with ink from the cap and already contains large amounts of carbon-dioxide. The pin starts a short timer to a needle being jabbed into the balloon. Once the balloon is filled, shaking it scatters about the bubbles of CO2, thus meaning that once the balloon is popped, the CO2 rushes out and carries the ink with it, sending the ink even further than it would otherwise travel.
Rainmaker
The Rainmaker is a special that continues off some of the concepts previously used in the Krakenblade; that being that it's a physical weapon, which is used to focus ink-energy as well as ink itself into a more stable form. The Rainmaker is a gun, fairly large itself though not possessing much in the way of proper mechanisms, on its own it simply lets out a steady flow of ink when the trigger is held, and it is designed with the basic appearance of an Eastern Dragon, with the barrel being its jaws. These jaws are designed to focus ink-energy between them, which in turn is intended to effectively control the massive amounts of ink flowing out of it from the special. This forms the ink into condensed balls, that are then launched forward when the trigger is released. These balls lose cohesion the longer they travel due to low ink energy use, so fired straight they are powerful single blasts, but launched across greater distances or into the air they will eventually begin to scatter, showering ink from them until they have diminished to nothing, hence the name Rainmaker, as when launched into the air it effectively causes ink to rain down for several seconds. You may have noticed I said 'balls', that is because this weapon, because of its mechanical components, can fire either one ball containing the whole specials worth of power, or several weaker ones by holding the trigger for less time, it is limited on time however, so make sure you get the most out of it.