Game-Hunter Gylelia:: During the skirmishes between the Octolings, there was enough community funding from the Inkantry gun-enthusiasts for a National day community tournament to show which Markslings was truly the best at their craft, and the first Battle Royale was constructed of fifty willing Markslings with varying histories and training. After a grand success, the winner was Gylelia from the Battle Royale tournament. A cunning warrior of a inkling, she honed her craft early on from hunting moderate threats from Ink-Lupines from the forests when she only an adolescence, and slowly through perseverance and working with her friends she was able to beat a Inklion from the savannah in a battles of the wits, though for that encounter she was stranded from her comrades and only had one last ink charge for her archaic rifle. Now being sponsored by the Inkarm-Enthusiast Club and the champion of the Battle Royale competition, she is a patronized survivalist for the Inkling Army
Gylelia utilizes a lightweight form of the 3D-Scope made out of more exotic light polymer that reduce the weight and ability to move with the charger and specialized Vortex Armor that is a faded form resulting in you not being able to eye out when she has it activated and it reducing the energy expense when activated allowing to last for much more significant time when deployed. Her main ability is of her unnatural eyes that can hone into targets like a hawk and her experienced mind allowing to effectively adjust for movements and ink-drop, allowing for a greater form of precision at range, and can coordinate very well with other members in a squad with her survivalist mind to determine effective strategies with her squad to assault fortifications and locked-off areas, such as determining flanking maneuvers and pressuring opponents and than surprising them in the end, being a great shot caller for a squad.
Gear Modification for the Hero of the Free-for-all.3D-Burst Rifle:{3D-Scope Mods}
Lighter weight due to an exotic light polymer An exotic Polymer is used in this weapon's construction. In addition, the sub-chambers can now also be used to dump into the main chamber, creating an instant uncharged short to mid-range shot. This shot also has a lot of force, and can lift her up above Giant Octolings for a shot straight into the head.{How this works is it is pointed at the ground and fired as she bends her knees and jumps, giving a good deal of height to go with the pressure of the ink fired against the ground.} Three chambers mean three such shots. Such shots are meant for close combat, and the sub-chambers need to refill from the ink tank afterward to use a long-range shot. Just as well she is fast..
Also, being able to move while charging shots is also a great thing.
Vortex Special: Cost is no issue, and the Ink is now clear, making it hard to see. Not only that, but our shots actually go through the stuff. The Energy Efficiency of the SPECIAL Systems is upgraded as well, allowing it to go for longer.
This clear ink is not totally clear though, it has a light tint of the ink color on the surfaces it lands on, and supercharges ink refilling. SSS, what are you gonna do?
Note that this system can be changed for each Vortex type, like the Forward Shield form we have an eye on making. Being able to switch Vortex Specials before deployment is a good thing once upgrades are made to our general forces.
Also, SC, do you care for my revisions to this?
K, ability cloth removed. This is finalized then, I guess.
"As Emeal on discord thinks I need this, how does the ink from the Sub-chambers end up in the main chamber"
This is more dependent on the roll, but off the top of my head is some form of pressurized air forcing the ink into the main chamber for instant charge which then fires the shot. You could also run with SSS if you want, but ideas help, I suppose. Not all that difficult with all our researching.