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Author Topic: Inkling Research Facility - Splatoon Arms Race (Spring, Year 3)  (Read 35455 times)

birdy51

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #225 on: September 08, 2018, 05:45:21 pm »

Quote from: Revisions
YesScope Super Catridges - [4] Emral282, TricMagic, D7, Birdy51
NoScope Super Catridges + Stand/Scope - [-]
Sonics Chamber - [2] TricMagic, TTE
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TricMagic

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #226 on: September 08, 2018, 05:49:13 pm »

Posed a question to Happerry on Discord. Does all that ink actually make it to it's target? If not, the Sonic Chamber wouldn't seem to actually affect the power negatively. It may even equalize it across it's entire range. It is a single charge of propelled ink after all.


Quote from: Discord Happerry
Uh, enough to be more damaging then the Bamboozler, but not as much as is used in total? That ink trail Charger Shots leave behind them doesn't come out of thin air you know. Or, well, it does, but it does because that air gets filled with ink.

So, Power probably isn't something one revision has over the other. Also, retract vote from YesScope.
« Last Edit: September 08, 2018, 05:59:05 pm by TricMagic »
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The_Two_Eternities

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #227 on: September 08, 2018, 05:58:51 pm »

Quote from: Revisions
YesScope Super Catridges - [5] Emral282, TricMagic, D7, Birdy51, TTE
NoScope Super Catridges + Stand/Scope - [-]
Sonics Chamber - [1] TricMagic
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TricMagic

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #228 on: September 08, 2018, 06:06:45 pm »

Quote from: Happerry
designers are forced to get... inventive. Several attempts are made at Boom Box powered guns before someone points out the need for a power cable makes the prototype a tad bit hard to use in the field, the 'Sonic Trumpet' line is disfavored after the tester almost chokes on her own ammo, the Drum series is literally too heavy to carry, it's impossible to actually aim the Triangle Gun, and so on.

Needless to say, our designers do seem to have some exp in sonic ink applications. And SSS used normally{as normal as those get anyway} should get us a good weapon, with good fire-rate, and good accuracy, as well as good force for splatting octolings. And with out the need to reload those cartridges.
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Happerry

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #229 on: September 10, 2018, 03:43:50 pm »

Revision : YesScope Super Catridges (Average Difficulty)
4+3 = 7: Superior craftsmanship

The replacement of the old system of just using Quickcharge Cartridges instead of a system specifically designed for chargers works wonders for making a better charger. The new 3D Scope uses three secondary firing chambers placed around the main compression chamber to power and amplify its shots. It has a simple duration system for how many chambers the user would like to use, with a short duration pull of the trigger only causing the compression (and then firing) of the central chamber, while a long pull while see all three secondary chambers as well as the primary chamber made ready for firing. Beyond allowing for finer granularity over the firing process, this also allows the entire gun to be directly networked with the Ink Tank (like normal guns) for the purposes of reloading. Users find this greatly superior to having to manually replace eight individual cartridges. While the ink itself is not technically pumped faster, the removal of the need to physically mess around with the cartridges does effectively increase the firing rate.

A scope was also added, which allows for shots unto the 3D Scope's maximal range to be made with accuracy as long as the user has the time to use said scope to properly aim. It should be noted that the 3D Scope is not more powerful then the ⑨-Scope however, merely easier to use, reload, and build. It also shares its predecessors very high demand for ink, having only limited shots before its time for a refill.

Costs 4 Plastic, making it Expensive.

Spoiler: Resources (click to show/hide)
Spoiler: Inkling Armory (click to show/hide)

The Deployment Phase of Summer, Year 1 has begun.
Please vote for which two fronts reinforcements should be actively deployed to in an attempt to push forwards.
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TricMagic

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #230 on: September 10, 2018, 03:48:40 pm »

And scratch the 9.

Lost Outpost and the Mount are my votes, let's take full advantage of our new range. That and Hope they haven't built anything long-range to counter it. Unlikely that.
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Shadowclaw777

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #231 on: September 10, 2018, 03:53:26 pm »

Quote from: VoteOfWonders
Lost Outpost (Long): (2) SC, TricMagic
Mount Nantai (Medium): (2) SC, TricMagic
Calamari Country (Short):
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The_Two_Eternities

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #232 on: September 10, 2018, 04:00:35 pm »

Quote from: VoteOfWonders
Lost Outpost (Long): (3) SC, TricMagic, TTE
Mount Nantai (Medium): (3) SC, TricMagic, TTE
Calamari Country (Short):
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birdy51

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #233 on: September 10, 2018, 05:45:53 pm »

I see no problems with the current round of deployments suggested. Onward Inkling soldiers!
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Emral282

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #234 on: September 10, 2018, 07:16:35 pm »

Sweet, a roll that isn't terrible!
Quote from: VoteOfWonders
Lost Outpost (Long): (4) SC, TricMagic, TTE, Emral282
Mount Nantai (Medium): (4) SC, TricMagic, TTE, Emral282
Calamari Country (Short):
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TricMagic

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #235 on: September 11, 2018, 08:14:37 am »

I see no problems with the current round of deployments suggested. Onward Inkling soldiers!
Sweet, a roll that isn't terrible!
Quote from: VoteOfWonders
Lost Outpost (Long): (5) SC, TricMagic, TTE, birdy51, Emral282
Mount Nantai (Medium): (5) SC, TricMagic, TTE, birdy51, Emral282
Calamari Country (Short):


On that Note,
Quote from: High Command
All Scopes are to be assigned to Markslings at the Lost Outpost and Mount Nantai. Calamari Country will get a few assigned for defense, but the Bulk goes to reinforce Lost Outpost and Mount Nantai.

Yay or Nay?
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birdy51

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #236 on: September 11, 2018, 10:31:14 am »

Aye, the fewer scopes that hit Calamari county the better. One or two might not hurt, but in those close quarters, having a scope on these fellas just won't be nearly as handy.
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Emral282

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #237 on: September 11, 2018, 11:13:16 am »

I'm assuming that that sort of micromanagement isn't needed.
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Happerry

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Re: Inkling Research Facility - Splatoon Arms Race (Summer, Year 1)
« Reply #238 on: September 12, 2018, 10:49:50 pm »

The Great Turf War of Summer, Year 1, has now Finished.

The Design Phase of Fall, Year 1 has begun.
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Shadowclaw777

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Re: Inkling Research Facility - Splatoon Arms Race (Fall, Year 1)
« Reply #239 on: September 12, 2018, 11:27:25 pm »

Game-Hunter Gylelia:: During the skirmishes between the Octolings, there was enough community funding from the Inkantry gun-enthusiasts for a National day community tournament to show which Markslings was truly the best at their craft, and the first Battle Royale was constructed of fifty willing Markslings with varying histories and training. After a grand success, the winner was Gylelia from the Battle Royale tournament. A cunning warrior of a inkling, she honed her craft early on from hunting moderate threats from Ink-Lupines from the forests when she only an adolescence, and slowly through perseverance and working with her friends she was able to beat a Inklion from the savannah in a battles of the wits, though for that encounter she was stranded from her comrades and only had one last ink charge for her archaic rifle. Now being sponsored by the Inkarm-Enthusiast Club and the champion of the Battle Royale competition, she is a patronized survivalist for the Inkling Army

Gylelia utilizes a lightweight form of the 3D-Scope made out of more exotic light polymer that reduce the weight and ability to move with the charger and specialized Vortex Armor that is a faded form resulting in you not being able to eye out when she has it activated and it reducing the energy expense when activated allowing to last for much more significant time when deployed. Her main ability is of her unnatural eyes that can hone into targets like a hawk and her experienced mind allowing to effectively adjust for movements and ink-drop,  allowing for a greater form of precision at range, and can coordinate very well with other members in a squad with her survivalist mind to determine effective strategies with her squad to assault fortifications and locked-off areas, such as determining flanking maneuvers and pressuring opponents and than surprising them in the end, being a great shot caller for a squad.
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