((I was waiting for someone else to say something.))
"Be careful, everyone."Take the note and look for its owner. Do the same for each of the photos, and the package itself.
Note how many of these seem to point towards unique locations. Alin walks out of the basement, and seeing Helen leaning on a telephone pole, addresses her.
"Helen, I have some bad news for you."She hands over the note and photos, figuring that any explanation would be less productive than just letting Helen come to her own conclusions.
Then hold the badge and walk to the location it points towards. Write the address down in my notebook.
Repeat for the note, photos, and package.
Afterwards, if nothing's come up, go to my house. Draw all the curtains, unplug lamps, unscrew lightbulbs. Cut all wires that lead to light sources.Name: Ailn
Appearance: Wrinkly, frail, and raggedy. She's actually not very old, and much faster than she looks, but certainly has an unhealthy look about her. Dark hair and eyes.
Backstory: Child of wealth, persistent illness, oddly unbreakable will. She left, of course. She doesn't see much use in money, though her family makes sure she has plenty of it. She'd like to be able to cure her illness, and maybe make some sense of this crazy world. Maybe going a little crazy will help, if that's what it takes.
Physical stats:
Strength: d6
Dexterity: d8
Speed: d8
Endurance: d6
Awareness: d6
Guile: d10
Knowledge: d6
Willpower: d12
Occult stats:
Corruption: d4
Madness: d4
Favor: d6
World Stats:
Connections: d4
Possessions: d6
Money: d12
Standing: d4
Inventory:
old messenger bag
coffee mug
pair of dice
notebook
pen
key ring
key to a Chevrolet Camaro
surgical tools (v. sharp and professional!)
regrettably fuzzy handcuffs
trash bags
double-edged knife
7 harnesses + carriage + carabiners
"Silence" badge
$224