Yeah, I know Automatons are already a thing in Masterwork, but I had my own idea for them.
Instead of being their own separate race, they can be built by Engineers in a new workbench, from stuff like ingots and gears and what have you, standard mechanical stuff.
When built, they function as if they're a fellow dwarf. They talk, walk around, do labors, all that jazz. Only real differences are they don't food and sleep (of course, being Dwarven contraptions, they will run on booze), as well as not aging or getting negative thoughts from nudity. Resilience wise they'll be just as squishy as dwarves unless I can figure out a way to make the material they're made from determine their starting skills but that isn't as important.
This idea came from playing Skyrim the other day and having to kill SO MANY DAMN STEAM ROBOTS, as well as running a succession game where dwarves are in a VERY small number and teetering upon the verge of extinction. It could help bolster a dying civilisation's numbers and possibly even replace them if the original populace is too small to maintain itself, since they are created via workbenches it's likely that Automatons will end up making yet more Automatons.
Anyhow, my main issue is that I am absolutely useless when it comes to modding, best I can do it make the non-Dorf races playable. Would anyone be able to help me out with this or at the least give me a few pointers? I can't understand DFWiki's article on it, I'm useless xD