(v_9.1)
- I've added the tracks. I can't make it in the way i have planned.. I took from an Spacefox tileset. I will talk with the owner soon; and i will change it for an original tile. ...
- I've changed the lines of tracks to be showed properly, but i dont have acess to the Depot yet... You player, change yourself for now in gamefolder => \data\int\d_init.txt
[TRACK_NS:179I] <--
[TRACK_NE:192I] <--
[TRACK_NW:217I] <--
[TRACK_SE:218I] <--
[TRACK_SW:191I] <--
[TRACK_EW:196I] <--
[TRACK_NSE:195I] <--
[TRACK_NSW:180I] <--
[TRACK_NEW:193I] <--
[TRACK_SEW:194I] <--
[TRACK_NSEW:158I] <--
And to finish for now, bags now looks like bags!
(v_9.6)
- I've changed a lot of things in these 'walls' until finally make them looks better. But the work is not finished... The textures is not originals from me.
- I've made an acceptable 'fortifications' tileset.
- I've made an acceptable 'wall grate' tileset.
And... i, idiot, only now have seen the details in lines and columns itens of tilesets on the dwarffortresswiki. Now i can make the tilesets more flexible. If my backs permit...
(v_9.8.1)
- A lot lot lot of things what i have changed.
- I've customized the 'I' letter to him looks like necromancer's towers
- I've customized the 'Y', to the 'Yeti' letter be showed more terrifyly.
- I've added a demon's tile.
- I've added tiles for deities and angels overwriting the 'Ä' character.
- I've added some acceptable tiles for temples in the map, rings, amulets, caldrons, unmined ores, dimple cups, the Valley herb, aaaannnd... goblin settlements in the map.
- I've put smalls symbols on the right top of some tilesets, to specify the original ones ( . , ' `). They are hidden
And... damn... i forgot to change/fix the tile of wall grate.
(v_9.8.9g)
- I've modified the tiles of dwarfs, gods, bogeyman, Ñ's, doors, some trees, armor stands, musical instruments, trap components and other somethings. Annnnnd..... I have changed the walls. This one, i did it by myself
!
(v_9.8.9h)
- I've delined some more of the tiles, just for their become more visible when they're engraved in the walls or placed over tables, for example.
(v_9.8.9i)
- Only some simple changes in the position of some hidden symbols (' ' ,) and i've made a decent hatch cover.
(v_9.8.9K.h02b)
- I change the water/sand tiles
, the floor tiles, cave lobster, etc.
(v_9.8.9K.h02c)
- gradient fonts; new blocks tileset;
The latest Changes you can see by yourself below.