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Author Topic: Era of Diesel II: Of Oil and Tanks, OOC Thread!  (Read 5896 times)

TopHat

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #60 on: August 19, 2018, 01:04:51 pm »

My diplomacy looks fine.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Haspen

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #61 on: August 19, 2018, 11:51:04 pm »

I also offered the Senai Union a research treaty so if you really think about he’s just accepting my offer

Hmm, kinda valid point there ;v
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Powder Miner

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #62 on: August 20, 2018, 12:47:24 pm »

o shit lol I gotta confirm
The CNAI’s treaties look correct.
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Taricus

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #63 on: August 20, 2018, 05:07:02 pm »

Senai Union's Treaties are correct
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Cnidaros

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #64 on: August 22, 2018, 01:54:34 pm »

Super-bump. Can we start soon?
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Haspen

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #65 on: August 22, 2018, 01:58:00 pm »

I'm doing summaries for nations, but is slow work.

Probably will have to finish tomorrow, then we start.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Haspen

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #66 on: August 23, 2018, 03:29:53 pm »

Yes, finally we begin truly ;V

It's Powder Miner's time to post orders. Also also, please notify me of all mistakes in the Summary file ASAP!
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Tiruin

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #67 on: August 24, 2018, 04:40:34 am »

Yes, finally we begin truly ;V

It's Powder Miner's time to post orders. Also also, please notify me of all mistakes in the Summary file ASAP!
:V

Well. I thought armies spawn on the Capital after TURN 0. Because I assumed that would happen; and since it is actually otherwise (not clear in the rules :'(), I'd have moved that ONE army onto my capital tile #40 instead.
>_<
May I have it moved to #40 please?
« Last Edit: August 24, 2018, 04:59:36 am by Tiruin »
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Cnidaros

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #68 on: August 24, 2018, 07:20:27 am »

Yes, finally we begin truly ;V

It's Powder Miner's time to post orders. Also also, please notify me of all mistakes in the Summary file ASAP!

Chemicals are supposed to give +1 RP per turn, but you missed that out for everyone, not just me.

I'm missing a Factory in Province #1 on the Rares. Changes are:
-Economy: Rares should be 4 (base 2, +2 from Factories)
-Research points per turn should be 21 (+2 from academies, +12 from Rares, +2 from Chemicals, +5 from Public Education)

New Base RP per Turn for Everyone
CNAI: 12
Democratic Union: 11
Sudetenavik: 21
Pinkerton Principate: 12
Allied States of Aurelia: 8
Senai Union: 5 (unchanged)

New +RP from Research Treaties
CNAI-Sudetenavik: +6
CNAI-Senai Union: +3 (unchanged)
Democratic Union-Pinkerton: +4
Sudetenavik-Pinkerton: +6
Sudetenavik-Allied States: +5
Pinkerton-Allied States:+4
Allied States-Senai Union: +2 (unchanged)

Plus, additional recalculation from Focus: X policies, since Powder Miner has it and I will soon. Or you could just not factor that into the Research Treaty calculation and save yourself some trouble.
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Haspen

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #69 on: August 24, 2018, 08:30:02 am »

Well. I thought armies spawn on the Capital after TURN 0. Because I assumed that would happen; and since it is actually otherwise (not clear in the rules :'(), I'd have moved that ONE army onto my capital tile #40 instead.
>_<
May I have it moved to #40 please?

Ask TopHat, if he agrees (because I'm fairly sure he positioned his armies like this for a purpose), then I will ;v
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Haspen

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #70 on: August 24, 2018, 08:46:51 am »

Thanks for help Cnidaros but we all missed one thing:


So I will be fixing that.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Powder Miner

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #71 on: August 24, 2018, 09:07:34 am »

I still maintain that this is something really big and game-changing to be abruptly retconning after game start and after decisions have been made based off of it >:c
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TopHat

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #72 on: August 24, 2018, 11:26:52 am »

Well. I thought armies spawn on the Capital after TURN 0. Because I assumed that would happen; and since it is actually otherwise (not clear in the rules :'(), I'd have moved that ONE army onto my capital tile #40 instead.
>_<
May I have it moved to #40 please?

Ask TopHat, if he agrees (because I'm fairly sure he positioned his armies like this for a purpose), then I will ;v
Fine by me. (Incidentally, this issue was clarified by Haspen on page 3).

I still maintain that this is something really big and game-changing to be abruptly retconning after game start and after decisions have been made based off of it >:c
I don't know about the others but I assumed they were there, just not shown on the map (I'm pretty sure that's been the case in some previous Era games).

Speaking of which, I can't see the usual restriction of not being able to build more than one PI in a province each turn in the rules anywhere. Has this been removed with the 4-PI-per-province limit, or is it an oversight?
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Haspen

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #73 on: August 24, 2018, 12:14:25 pm »

Yeah, that limit is gone. You can fill up entire province with improvements in single turn if you wish ;v
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Cnidaros

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Re: Era of Diesel II: Of Oil and Tanks, OOC Thread!
« Reply #74 on: August 25, 2018, 02:31:00 pm »

I still maintain that this is something really big and game-changing to be abruptly retconning after game start and after decisions have been made based off of it >:c
I don't know about the others but I assumed they were there, just not shown on the map (I'm pretty sure that's been the case in some previous Era games).

I also assumed the troops were not shown to reduce clutter. But I mean, you could always have attacked anyway and followed up next turn with your +3 Tanks of Doom to crush those poor independents.
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