Use [.45 ACP, Pistol] USP Match to attack the supports
I chose this because it’s ranged and has more rounds than the other guns
+1 to the gun choice, have our security friend open fire as well, we need to take out the Mannequins with guns.
Sorry I read it as the ones with flashlights having melee weapons for some reason. I feel like killing the people who are lightly armed first would give the better armed ones more time to shoot us.
ah, you’re right, what if we attack all 4 of them, 3 rounds each?
The newest one.
"Get the ones on your side! Three rounds each!" You quickly demand of your security guard ally. The two of you fire three rounds each at your first targets on each side, trying to ignore the blindingly bright lights being flashed at you. You fire a rapid three shots each at Gunner and Support A while your ally does the same to Gunner and Support B.
Support A's liver is blasted by gunfire, and
Gunner A takes a bullet to the arm that overpenetrates and embeds itself into the wall behind him. Gunner A tries to ignore the pain and
returns fire with a shotgun blast, several pellets narrowly missing you. The sheer number of projectiles whizzing by your face is spine-chilling, momentarily causing you to freeze up.Meanwhile,
Support B is hit by all three bullets fired at him, and collapses to his knees with his aorta and lungs punctured. He soon drops to the floor on all fours, clutching his injuries. Gunner B is hit by your ally's bullets,
one of which strikes her own carbine and throws off her aim before he can fire. Despite her weapon being damaged, Gunner B lets loose with several taps of the trigger,
causing several near-misses that suppress your ally.Gunner A pumps his shotgun and prepares to fire again as he advances, and Gunner B recovers from the recoil of her gun and levels it at the two of you.
Support A steps back and takes the flashlight off of your face, pulling out some sort of hemostatic injector to seal his wounds with.
AlliesSecurity Guard (ALLY) (Wounded):
- [.45 ACP, Pistol]1911 (0/8 rounds)
- [9mm, Pistol] Glock 17 (17/17 rounds)
- [9x19mm, Carbine] SUB-2000 (27/33 rounds) (Foldable: Enhances concealability)
- Baseball Bat
- Anaconda Three's Kevlar Vest
- Spare 9x19mm ammo: 7
EnemiesMannequin Gunner A (Moderately wounded, arm shot[) armed with [12 Gauge, Shotgun] Serbu Super Shorty
Mannequin Support A (Badly Wounded, Liver blasted) armed with [Pistol] Derringer and a flashlight
- Attempting to heal himself with a hemostatic injector.
[F]Mannequin Gunner B (Wounded) armed with [9x19mm, Carbine] HK94 (Damaged)
Mannequin Support B (Near death, life-threatening bleeding, collapsed lung, crawling) armed with [Pistol] Glock 17 and a flashlight
MAP (Click images to expand)Targets to Kill:Doctor Faye. Has an artificial eye.
Doctor Redshank. Has red hair.
Doctor Rocque. Has Elvis Presley hair. Target killed by Anaconda Four.
HEALTH: Injured.
Bullet graze on side of abdomen. (Bandaged)
Bruised on neck.
Bruised on face.
Bruised on right thigh.
Inventory:$25.02
Lighter
Flashlight
Security Keycard
Security Radio
Anaconda One's Radio
Gauze dressing x2
(controls bleeding.)Clothing and/or Disguises:Generic clothes
Tactical gloves
William Shatner mask
Top hat
Trenchcoat
(Can conceal two-handed weapons)Kevlar Vest (lightly damaged,
provides bullet/shrapnel protection but will NOT protect against stabbing attacks)
Weapons:[.45 ACP, Pistol] 1911 (8/8 rounds)
[.45 ACP, Pistol] USP Match (6/12 rounds)
[.45 ACP, Carbine] Mx4 Storm (30/30 rounds)
[9x19mm, Pistol] Glock 19 (
0/15 rounds)
[.357, Revolver] Bulldog (5/5 rounds)
[12 Gauge, Shotgun] Serbu Super Shorty (3/3 rounds)
(Sawn-off Shotgun: Easier to conceal than a full-size shotgun)Lead pipe
Switchblade
Kitchen knife
Fiber wire
Collapsible baton
Ammunition:.45 ACP: 5
.357 Mag: 6
Shotgun shells: 5
People Killed/Targets Killed: 18 / 1