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Author Topic: DoomsDay Dawn OOC Thread [Pathfinder Playtest] (6/6|0/3)  (Read 10183 times)

Dwarmin

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Re: DoomsDay Dawn [Pathfinder Playtest] (6/6|0/3)
« Reply #120 on: August 13, 2018, 04:49:35 pm »

Make sure you keep track of all these house rules. :P

Also I didn't really want any changes, I just needed to know. I mean-are you absolutely sure you want instant-crafting, and no resonance limit on healing potions I make? It would make a ton of encounters really quite easy, or at least they'd be handled in a way the designers didn't intend. The system is made around making the 'magic replacing skills' thing less strong. For example carrying a dozen 'wands of open-a-door' make the Rogue feel useless to the Mighty Party Wizard. Enough healing rods and there's no threat to the party that don't one shot you.
 
Once you've finalized everything I'll accept whatever you decide, but I personally think we shouldn't make any major rules changes to this play test. I'd like to see how things work straight out, but that's just my opinion.

That being said, I do think I'll play an alchemist...might as well try all different classes!

Also, a reminder that one of our players can't make a sheet for two weeks until they get wifi. That's a big problem.
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Gentlefish

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Re: DoomsDay Dawn [Pathfinder Playtest] (6/6|0/3)
« Reply #121 on: August 13, 2018, 04:58:19 pm »

I'm happy to be patient for them, or we could introduce them after the first dungeon run. I'll leave it up to you guys as a vote. Simple majority.

These house rule changes are personal thoughts I've had on the system so I'll be keeping a track of them.They'll also be in the OP. The resonance investment changes will stay as they are (you can only invest so many wands or activatable items per day. A cleric should be able to freely use a wand of heal, but maybe not blow through a pile of them.) but I'm more than happy to also keep the alchemists fork over time and effort for creating :P

TricMagic

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Re: DoomsDay Dawn [Pathfinder Playtest] (6/6|0/3)
« Reply #122 on: August 13, 2018, 05:03:35 pm »

Sorry. Go ahead with five. I'll get it sometime this week, hopefully.
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Dwarmin

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Re: DoomsDay Dawn [Pathfinder Playtest] (6/6|0/3)
« Reply #123 on: August 13, 2018, 06:38:41 pm »

My character has been altered and is again ready for play. Tho I'll likely keep tweaking things until we start play...

As for votes, I say we go as soon as we get 5.
« Last Edit: August 13, 2018, 06:40:22 pm by Dwarmin »
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Pancaek

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Re: DoomsDay Dawn [Pathfinder Playtest] (6/6|0/3)
« Reply #124 on: August 13, 2018, 07:06:45 pm »

I'm good with starting with 5 people too.
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Egan_BW

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Re: DoomsDay Dawn [Pathfinder Playtest] (6/6|0/3)
« Reply #125 on: August 13, 2018, 07:21:37 pm »

letsa go
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randomgenericusername

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Re: DoomsDay Dawn [Pathfinder Playtest] (6/6|0/3)
« Reply #126 on: August 14, 2018, 01:11:29 pm »

I'm not really done yet with my sheet. I'm still unsure about equipment and gear...
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Immortality like that would be even more game breaking than four Aaron's in one place.
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Egan_BW

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Re: DoomsDay Dawn [Pathfinder Playtest] (6/6|0/3)
« Reply #127 on: August 14, 2018, 01:30:58 pm »

Just buy as many knives as your silver supply will allow.
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Gentlefish

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Re: DoomsDay Dawn [Pathfinder Playtest] (6/6|0/3)
« Reply #128 on: August 14, 2018, 03:05:05 pm »

Gentlefish

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Re: DoomsDay Dawn OOC Thread [Pathfinder Playtest] (6/6|0/3)
« Reply #129 on: August 14, 2018, 03:10:51 pm »

Double post: Also if I may have you post your related bonuses with your actions for rolling I would super appreciate that.

Egan_BW

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Re: DoomsDay Dawn OOC Thread [Pathfinder Playtest] (6/6|0/3)
« Reply #130 on: August 14, 2018, 03:33:10 pm »

Would it be helpful to also link my character sheet with the action? It seems plausible that you'll need to access it to roll for secretly things.
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Gentlefish

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Re: DoomsDay Dawn OOC Thread [Pathfinder Playtest] (6/6|0/3)
« Reply #131 on: August 14, 2018, 03:38:05 pm »

That would be much appreciated. I figured I'd do all the rolling anyway, and post clearly the not-secret rolls.

Doubloon-Seven

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Re: DoomsDay Dawn OOC Thread [Pathfinder Playtest] (6/6|0/3)
« Reply #132 on: August 14, 2018, 03:38:46 pm »

As in the skill bonuses? Sure.

Spoiler (click to show/hide)
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Gentlefish

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Re: DoomsDay Dawn OOC Thread [Pathfinder Playtest] (6/6|0/3)
« Reply #133 on: August 14, 2018, 03:39:36 pm »

I meant as you call for your actions :P

Doubloon-Seven

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Re: DoomsDay Dawn OOC Thread [Pathfinder Playtest] (6/6|0/3)
« Reply #134 on: August 14, 2018, 04:00:50 pm »

Pffthtfff.
Well, my mistake.
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