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Author Topic: Add in Hunt designation  (Read 756 times)

Lidku

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Add in Hunt designation
« on: August 03, 2018, 10:31:29 am »

Please add in a designation for hunting purposes. Even when toggling all other labors off, hunters just mill around when a bunch of wild animals are out about. Only rarely do they go hunting. Add in a designation (d) with numbered priorities. (I'd probably always set the priority to 1 anyway if this gets added in anyway.)
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Shonai_Dweller

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Re: Add in Hunt designation
« Reply #1 on: August 03, 2018, 05:39:52 pm »

Please add in a designation for hunting purposes. Even when toggling all other labors off, hunters just mill around when a bunch of wild animals are out about. Only rarely do they go hunting. Add in a designation (d) with numbered priorities. (I'd probably always set the priority to 1 anyway if this gets added in anyway.)
I haven't found this at all. My hunters are all out hunting so long as they have a stock of ammo. Hunters acting independently is one of the best things about them.

A go hunting Now button, like for workshop tasks might be nice (along with buttons for other no-workshop tasks). But please don't add micromanagement to hunters.
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anewaname

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Re: Add in Hunt designation
« Reply #2 on: August 03, 2018, 09:40:22 pm »

The hunter does need to be able to path to the target, so flying birds will not trigger a hunter.
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Miles_Umbrae

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Re: Add in Hunt designation
« Reply #3 on: August 03, 2018, 10:24:28 pm »

I'd say I have the reverse problem; my hunters and fisher-dwarves are workaholics, they won't stop hunting/fishing until they are exhausted, hungry/thirsty, or there's nothing more to catch, which makes them worthless as dual-skilled dwarves...
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Shonai_Dweller

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Re: Add in Hunt designation
« Reply #4 on: August 03, 2018, 10:43:01 pm »

I'd say I have the reverse problem; my hunters and fisher-dwarves are workaholics, they won't stop hunting/fishing until they are exhausted, hungry/thirsty, or there's nothing more to catch, which makes them worthless as dual-skilled dwarves...
Yes, this my experience too. Not sure what to do with the fishermen, but hunters make good archery squad members when I get round to needing them.
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