I picked this one up recently and I've been puttering around a few planets getting a feel for the game.
Initially I started with Survival mode, learning the core mechanics of the game by repeatedly failing. After realizing that the game is not, in fact, actually challenging from a gameplay perspective, I trucked through with my current game until I discovered what happens when you shoot the egg sacs at an abandoned structure, then restarted with a normal game.
I was actually quite lucky with my initial start. I spawned on a toxic world filled with uranium secondaries in almost all the ferrite sources, meaning I pretty much never needed to craft starship launch fuel for my launch thrusters. Then I found that my starter planet had two moons, one of which was a desert filled with pyrite, which gave me near infinite fuel for my pulse engines, the other a lush peaceful grassland world which was perfect for casually mining and exploring.
So far I've been alternating between chasing manufacturing facilities for crafting blueprints and tracking down drop pods to expand my suit's inventory. I usually just slowly strafe the manufacturing facility with my ship, shooting the door with the ship's photon cannons until they bust, then cruise in a circle for a minute as the sentinel timer cools down. Pop inside, solve the puzzle and drop a signal booster to locate the nearest structure, which is usually another manufacturing facility. I'm still using the version of the game that has a bug that doesn't consume drop pod coordinate data when scanning using the signal booster, so it's been fairly easy for me to massively upgrade my carrying capacity.
Overall I agree with the sentiment of others, as a chill space exploration/crafting game, this one's a nice way to unwind. Best enjoyed with a cool beverage after a long day.