Design:
(1)
ARA Model-1912B Semi-Automatic Pistol: Doubloon
(1)
Promethium : Kashyyk
Revisions:
(1) Draco Weight Reduction: Kashyyk
(2) Paladin Armour Durability: Kashyyk
Paladin:
Aren Wagner von Blankenbruck: (1) Doubloon
[/quote]
[/quote]
I definitively vote for Paladin Armor revision, the Draco should work on jam problems before weight as it can still be a club. Handy in trench fight.
As for Resources.
Promethium If has liquid/gas form.
My own resource designs.
Red Power Gel: From Res Stone, natural occurring rock near mountains. When crushed it becomes Gel, well if one applies pressure to Gel it delivers a ton of energy to “propel” container it’s in. Due to “super collider” molecules as in motion they enlarge, making up a ton of kinetic force. Handy to propel big guns, Gel rockets, lift for Caelium dreadnaught or hang air with flyer man project. Or even as a form of nitro that does not really need flame, just a piston to punch it.
Orichalcum: A classic super metal that is also mountain based. Hard as steel, light, deep blue and naturally channels electric ( so handlingbit need rubber so not shocked.) it could be used in combination with Caelium to truly be back bone to make a flying fleet. Caelium lifting, Orichalcum providing the electric charge and being a sturdy as Hell metal.
New weapons or vehicles? None st this time. We need more unique resources that the Salvios digs may not steal. Hopefully anyway. My vehicles/Weapons will Come latter. Just in material model.
Definitively voting for Paladin Armor twinkling. But yeah Draco needs jam fix, then weight issue.
As for Weapon, a pistol is good but getting monopoly on new resource is better. Protheium works in many ways, but well it’s mostly heat/Fire. There are many more options.
Hell the Japanese Have Scarletite as their own legendary super metal. Like Oricahclum except it’s metal that generates heat, not electric. Should you want heat stuff.