ARA 1912MG "Scythe" Heavy Machinegun:
The Scythe is a heavy machinegun, Water cooled, Designed to fire the same ammunition as the Modea to help ease our logistic chain.
The scythe is a heavy machine gun designed to fire ammunition at a staggering pace and ensure that the enemy must take cover, or be cut down as wheat before the Scythe.
This machine gun is designed to be capable of switching out barrels when the heat from its constant firing has become too much, and begins to melt it.
It has been designed to operate with a 3 man crew, one loader and one gunner and one Ammo monkey. The scythe is mounted on a heavy tripod to ensure stability during firing.
For transportation, the tripod and the actual scythe itself will be separated and placed in special harnesses. these harnesses both possess a small cealium crystal and a small battery. The caelium decreases how heavy it is to carry the scythe, which put together weights up to 30-50 kg'. The lessened weight allows the scythe to set up in locations that would typically be inaccessible or difficult to reach, as well as allowing the gun crew to retreat and reposition faster than they otherwise could with the heavy machinegun.
The gunner carries the main body of the gun itself when disassembled, the loader carries the tripod and the water that is used to cool the gun and the ammo monkey carries the ammunition and spare barrels, along with a rifle to help defend the machinegun nest from attackers.
Free Design:
Caelium Gravitational Generator: (1) Jerick
-ARA Model-1912S: (1) Doubloon
ARAF Model-1912O "Peeper" Artillery Observation Platform: (1) Kashyyk
ARA 1912ARM "Paladin" Superheavy armour (1): Frostgiant
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Small Support Weapon:
Iron Rain Mortar:
-ARA 1912ART "Iron Rain": (2) Doubloon, Kashyyk
ARA 1912MG "Scythe" Heavy Machinegun: (1) Frostgiant.
True, true.
Also, I've got a few thoughts on shields. I think it would be better to have more of a hovering wall than a lightened shield. A large plate of steel that can protect an entire squadron at once would be especially useful, maybe with a bit of angling so that bullets can deflect easier and our soldiers can throw grenades into enemy trenches or drop in with shotguns.
A hovering wall is not a good thing.
Recoil is still a thing(because if caelium negated recoil then we should not actually be able to move a cealium anything, given that means any form of force applied with the intention of moving it would fail), so without anything bracing it will fly back into the face of anyone behind it.
The sheer size to make that would be unwieldy at best and completely useless at worst, on anything smaller than an open field, the shield would constantly get caught on things, because its large enough for an entire squadron to hide behind, instead of just having 2-3 shield in a squad and the rest can line up to hide behind them.
A shield is more flexible tactically because it can go were ever the infantryman can, and if they need to protect a bigger target they can just lock shield and support the recoil from something hitting their shields together. or if working in a building, a single infantryman can go into the hallway as a point man with everyone else behind him.
A floating wall is nice, but its much bigger, more vulnerable to recoil, much less maneuverable, and less tactically flexible as well as more expensive (requiring more cealium for more mass).