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Poll

HOW DO YOU DREAM?

BEEG
- 3 (15%)
HUEG
- 0 (0%)
YUGE
- 0 (0%)
FEKHUGE
- 2 (10%)
I dream of profits because I'm secretly Salviosi
- 4 (20%)
Of Kinetic Sheep
- 11 (55%)

Total Members Voted: 20


Pages: 1 ... 6 7 [8] 9 10 ... 59

Author Topic: Industrialized Warfare: Abbera Thread / 1917 A.C. Cold Season (COMPLETE)  (Read 78742 times)

Man of Paper

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With how the undiscovered special resources work a subpar roll won't unlock the resource for you, just notify you that something exists to aid in your endeavor. You don't need to dedicate an action specifically to unlocking the resource, its discovery will be tacked on to any revision on the design that discovered it regardless of purpose (fixing a fuse for example). Chances are if the resource wasn't discovered in the initial design then it rolled low enough to probably warrant a revision anyway.
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Doomblade187

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With how the undiscovered special resources work a subpar roll won't unlock the resource for you, just notify you that something exists to aid in your endeavor. You don't need to dedicate an action specifically to unlocking the resource, its discovery will be tacked on to any revision on the design that discovered it regardless of purpose (fixing a fuse for example). Chances are if the resource wasn't discovered in the initial design then it rolled low enough to probably warrant a revision anyway.
To be clear, have we discovered white phosphorus and/or our special resource?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Man of Paper

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No. The discovery of this special resource is also independent from the resource you're tasked with creating.
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Doomblade187

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Hm. Okay. I withdraw my support for the rifle revision. Please remove from votebox. Let's "fix the fuse" on the grenade.

Edit: and, due to the revision format, improve blast pattern and eliminate duds.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

frostgiant

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Two designs and a revision eh?
Shame about the wickerman, The Mona is good. the next iteration can be called the mona-lisa.

Two designs
I want to grab the Draco, A good shotgun is invaluable in trench fighting and urban fighting. The rifle is great.
Mmm So I'll vote for the Iron rain, Motars are good small-scale artillery support.
or
ARA "Diablo" Field artillery
The Diablo field artillery is a 6-inch field howitzers, mounted on a pair of wheels to be toured via horse and manpower into position. The Diablo is deisgn to fire a shell out to a maximum distance of 8.7 KM, providing long ranged fire support for the infantry and leveling and hardpoints of enemy resistance.
The diablo Is designed to fire two shells. one is a High Explosive Shell, meant for destroying the target and leveling hardpoints. The second shell is based off of the wickerman, an incendiary shell meant to destroy soft targets, such as building and infantry dugouts.


For revision,
with improving the wickerman, because it could help the diablo.

That and it discovered the resource, whatever it is and that could be something we don't want to pass up.

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Doubloon-Seven

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Quote from: Votes
Designs:
ARA Model-001B Semiautomatic Pistol: (1) DoubloonSeven
Iron Rain Mortar: (2) DoubloonSeven, Frostgiant
ARA Diablo Field Artillery: (1) Frostgiant
ARA Draco Trench Gun: (0)
ARA Type-A1 Machine Gun : (0)
-----
Revision:
Clamp Down: (0)
Chemical Industry: (1) DoubloonSeven
-----
Resource
Caelium: (5) Doubloon,Tyrant Leviathan,  frostgiant, Doomblade, Jerick
Helium: 0
Promethium: (1) Kashyyk
We can get white phosphorus as a special resource? Neat.
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Avanti!

frostgiant

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Quote from: Votes
Designs:
ARA Model-001B Semiautomatic Pistol: (1) DoubloonSeven
Iron Rain Mortar: (1) DoubloonSeven,
ARA Diablo Field Artillery: (1) Frostgiant
ARA Draco Trench Gun: (1) Frostgiant
ARA Type-A1 Machine Gun : (0)
-----
Revision:
Clamp Down: (0)
Chemical Industry: (2) DoubloonSeven, Frostgiant
-----
Resource
Caelium: (5) Doubloon,Tyrant Leviathan,  frostgiant, Doomblade, Jerick
Helium: 0
Promethium: (1) Kashyyk

White phosphorus is not the special resource,
No. The discovery of this special resource is also independent from the resource you're tasked with creating.

AKA, Something that could do the job better than white phosphorus. Fictional material.
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Jerick

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I think we need some long range bombardment capabilities.

Edit: Seems frostgiant and I are on the same wavelength
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Doomblade187

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Wickerman Redux

We like the wickerman, but it needs some bugfixes. To start with, improving the fuse mechanism to allow for an adjustable time and ensuring that the payload will detonate properly will greatly increase the efficacy. Beyond that, however, we can fine tune the shape of the grenade to improve the blast shaping upon destination. The goal is to ahieve a symmetrical blast that covers at least a 10m sphere.

Quote from: Votes
Designs:
ARA Model-001B Semiautomatic Pistol: (1) DoubloonSeven
Iron Rain Mortar: (1) DoubloonSeven,
ARA Diablo Field Artillery: (1) Frostgiant
ARA Draco Trench Gun: (1) Frostgiant
ARA Type-A1 Machine Gun : (0)
-----
Revision:
Clamp Down: (0)
Chemical Industry: (2) DoubloonSeven, Frostgiant
Wickerman Redux: (1) Doomblade
-----
Resource
Caelium: (5) Doubloon,Tyrant Leviathan,  frostgiant, Doomblade, Jerick
Helium: 0
Promethium: (1) Kashyyk
« Last Edit: July 26, 2018, 02:39:25 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

frostgiant

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Wickerman Improvement project
The wickerman in its current form is unable to fuffil its role as a mass-deployed grenade for the common soldier. AS such this project is focused on fixing the problems that came up during development.
The first part of the project is Fixing the fuse, ensuring that it is reliable and will always go off after 8 seconds. instead of the inconsistency that is the current fuse.
The second part of the project is increasing our ability to create the primary igniter of the grenade, making it more abundant so that we can make the Wickerman more common.


EDIT: wow me and jerick were on the same page. our artillery is only a few millemeters away from being the same.
« Last Edit: July 26, 2018, 02:41:37 pm by frostgiant »
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Doomblade187

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Quote from: Votes
Designs:
ARA Model-001B Semiautomatic Pistol: (1) DoubloonSeven
Iron Rain Mortar: (2) DoubloonSeven, Doomblade
ARA Diablo Field Artillery: (1) Frostgiant
ARA Draco Trench Gun: (1) Frostgiant
ARA Type-A1 Machine Gun : (0)
Gorgon Long Range Artillery Piece: (1) Doomblade
-----
Revision:
Clamp Down: (0)
Chemical Industry: (2) DoubloonSeven, Frostgiant
Wickerman Improvement Project: (1) Doomblade
-----
Resource
Caelium: (5) Doubloon,Tyrant Leviathan,  frostgiant, Doomblade, Jerick
Helium: 0
Promethium: (1) Kashyyk
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

frostgiant

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Quote from: Votes
Designs:
ARA Model-001B Semiautomatic Pistol: (1) DoubloonSeven
Iron Rain Mortar: (2) DoubloonSeven, Doomblade
ARA Diablo Field Artillery: (0)
ARA Draco Trench Gun: (1) Frostgiant
ARA Type-A1 Machine Gun : (0)
Gorgon Long Range Artillery Piece: (2) Doomblade, Frostgiant
-----
Revision:
Clamp Down: (0)
Chemical Industry: (1) DoubloonSeven,
Wickerman Improvement Project: (2) Doomblade, Frostgiant
-----
Resource
Caelium: (5) Doubloon,Tyrant Leviathan,  frostgiant, Doomblade, Jerick
Helium: 0
Promethium: (1) Kashyyk
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Jerick

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Quote from: Votes
Designs:
ARA Model-001B Semiautomatic Pistol: (1) DoubloonSeven
Iron Rain Mortar: (3) DoubloonSeven, Doomblade, Jerick
ARA Diablo Field Artillery: (0)
ARA Draco Trench Gun: (1) Frostgiant
ARA Type-A1 Machine Gun : (0)
Gorgon Long Range Artillery Piece: (3) Doomblade, Frostgiant, Jerick
-----
Revision:
Clamp Down: (0)
Chemical Industry: (1) DoubloonSeven,
Wickerman Improvement Project: (3) Doomblade, Frostgiant, Jerick
-----
Resource
Caelium: (5) Doubloon,Tyrant Leviathan,  frostgiant, Doomblade, Jerick
Helium: 0
Promethium: (1) Kashyyk
I think next turn we should look into recon equipment. Artillery and mortars are excellent when paired with good up to date intel.
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Doubloon-Seven

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Wait, why does the Gorgon need to put in propellant separately? That doesn't make any sense.

As for recon, we could do a Caelium observation craft.
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Avanti!

Jerick

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Guns with separate propellant have a wider spectrum of ranges they hit at since there is no set propellant in the shell. There is of course a maximum propellant charge the cannon can support but seperate propellant makes the gun more versatile and potentially longer range. In later weapons separate propellant lost out to included propellant as guns with more mechanical loading mechanisms could have a better rate of fire with them. But in general storing propellant separately from the explosive shell is safer and when we can tailor the charge we'll be more efficient with our munitions but as our weapons loading mechanisms improve we'll probably drop separate propellant for faster fire rates later but while it's still loaded mostly by hand it doesn't detract from the overall rate of fire that much.
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