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What Time Is It?

Space-Time
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Hammer Time
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Time...to die.
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Peanut Butter Jelly Time
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Total Members Voted: 14


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Author Topic: Industrialized Warfare: Salvios Thread / 1917 A.C. Cold Season (COMPLETE)  (Read 101764 times)

Jilladilla

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Right. Mostly voting the way I am because on further review, Mereth's good stuff is likely too advanced for us to really make use of; we do not have the tools to build the tools to build it; even if we had a full set of blueprints. Except for the Grizzly, really. Mereth's computers and radios are both transistor based. Forenia, on the other hand, may be mundane, but being a nation that has seen both World Wars has stuff more within our grasp; and can provide a solid foundation for stuff we need that is ultimately necessary.

Quote from: Botevox
Fortify the
Savannah: (1) NUKE9.13
South Crossing: (5) Taricus, Madman, Twinwolf, Rockeater, Jilladilla

Resource Development
Ore in the Plateaus: (5) NUKE9.13, Madman, Twinwolf, Rockeater, Jilladilla

Alliance & Requisition
Mereth (Mad Arms Race)
  -Requisition MXETE blueprints: ()
  -Requisition old Grizzly blueprints: (2) Rockeater, NUKE9.13
Forenia (Intercontinental Arms Race)
  -Requisition UF-39-APC Salamander B (2): Taricus, Jilladilla
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Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Twinwolf

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Quote from: Botevox
Fortify the
Savannah: (1) NUKE9.13
South Crossing: (5) Taricus, Madman, Twinwolf, Rockeater, Jilladilla

Resource Development
Ore in the Plateaus: (5) NUKE9.13, Madman, Twinwolf, Rockeater, Jilladilla

Alliance & Requisition
Mereth (Mad Arms Race)
  -Requisition MXETE blueprints: ()
  -Requisition old Grizzly blueprints: (2) Rockeater, NUKE9.13
Forenia (Intercontinental Arms Race)
  -Requisition UF-39-APC Salamander B (3): Taricus, Jilladilla, Twinwolf
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Man of Paper

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Votes locked, including that for the alliance.
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Man of Paper

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Industrialized Warfare: Salvios Thread / 1915 A.C. Hot Season (Design Phase)
« Reply #978 on: January 20, 2019, 04:37:51 am »

Spoiler: Designs (click to show/hide)
Spoiler: Territories (click to show/hide)
Spoiler: Resources (click to show/hide)
Spoiler: Special Rules (click to show/hide)
Spoiler: Credits+Blueprints (click to show/hide)

Spoiler: Abberan Armory (click to show/hide)
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Man of Paper

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Industrialized Warfare: Salvios Thread / 1915 A.C. Hot Season (Design Phase)
« Reply #979 on: January 20, 2019, 04:38:34 am »

Year 1914 AC (After Colonization) Cold Season, Combat Phase


Salviosi Successes

As the temperature dropped our production rose as we have begun to extract various Ore in the Plateaus. We also began to prepare the South River Crossing in anticipation of imminent Abberan assault, raising Entrenchment to One(1).

As a result of the increase in our stores of Ores the following changes to our armory have occurred:

The GA-1 Cannon becomes (CHEAP).
The ASC-14a "Charybdis" Tactical Aircraft becomes (EXPENSIVE).


Abberan Advancements


Quote from: Design
Proposal: RSN1914 "Icarus" Combat Superiority Flier
RSN 191X “Icarus” Combat Superiority Flier

The Icarus is derived from the technological advancements made by the Orleans Sky Corvette and improvements in gravitational manipulation to to construct an advanced new Flier .

The core of the Flier is its 5.85 meter long teardrop shaped fuselage made of aluminum and kinetic wool-resin plates, with C-Steel for extra armor. The pilot is in a cockpit with an enclosed bubble canopy of reinforced glass that is mounted forward the nose to provide maximum visibility. At the head of the fuselage 4 Scythe machine guns with 700 Rounds per gun, and twin Halberd AT rifles with 10 rounds of ammunition each. These are each rigged to separate triggers for cannons and machine guns for the pilot. Behind the pilot in the center of the fuselage is a bomb bay able to carry two loads 100 kg of bombs which can be released independently. Bomb-loads are comprised of hand grenades, or 80mm HE shells. Behind that in the center of the fuselage is the engine/power supply, using a Gavrilium Generator with spark pack supercharger to increase performance. Behind this is an electric turbine that feeds in air via an air scoop under the fuselage on either side and a C-Rod to help provide more lift.

The wings of the Flier are mounted double stacked and biplane configuration behind the cockpit. They are made of aluminium and C-Steel for structure, and covered in a kinetic wool-resin plates plus more C-Steel for armor to provide strength and protection. In the center of each wing is both an electric turbine and a Caelium Powder Rod gravitic drive. Caelium Crystal is also mounted in these engine pods to reduce the strain on the structure. These are mounted in teardrop shaped structures to protect their inner workings. The wings themselves also mount wire controlled maneuvering slats.

Other features of the Icarus include Kinetic wool and C-Steel protection of key components. Metallic surfaces on the wings and outer fuselage will be coated with C-Powder to further reduce weight. The cockpit also has a gun-sight for its weapons. The turbines are to be improved as well to increase speed.

The final feature of this design is the (non)optional launch mechanism: the Kinetic Impulse Transfer Engine. Using a launch cradle that mounts under the center of the Icarus attached to a 50m track that can be elevated from a 15 degree to 45 degree arc. This track is propelled by firing 1 to 3 430mm solid shot shell in the opposite direction to quickly and rapidly launch an Icarus Flier. the shell casing is fixed to the track, as to ensure transfer of force.

Goal statement for the Icarus
-Improve the power of the turbines
-Cost is aimed at being Very Expensive, don't cut corners for cost.
-Speed is the focus over maneuverability
-Intended to have VTOL capability
-Bomb bays can just be stuffed full of hand grenades or artillery shells.

Difficulty: Ludicrous
Roll: 0 (3+1-4) = Utter Failure

We reached for the sun and fell short. After weeks of debate between engineers regarding the feasibility of creating something smaller than what we have available, and after recovering from an accidental explosion at the factory responsible for making the parts for the Icarus, we finally managed to produce a single prototype. Which exploded on it's maiden flight after the SparkPack activated on it's own during warm-up maneuvers and the wings broke off the thing. An observer was quoted as saying "That boy's got weak bones". We know it was capable of getting airborne, but other than that it was a disastrous failure. We could produce more of them, but we have a hard time finding pilots for the thing.

The blast though...that was something. Not much larger than a fingernail rained down on observers, and anything that was of substantial size was molten.

Costs 6 Ore, 2 Wood, 4 Caelium, 4 Gavrillium, and 3 Kinetic Sheep, making the Suicideship Icarus a (NATIONAL EFFORT).


There was also a lot of discussion among the upper ranks about how to best utilize the newfound ability to communicate with distant, otherworldly entities. While the decision to attempt to ally with some faction we could, ah, utilize was practically unopposed, the many possible decisions made a vote difficult. Ultimately it was left to you, the people who we've trusted the defense of our nation to, to decide who would benefit us most in this Great War. After weeks of discussion and debate, hundreds of options filtered to a dozen, then two, and then...



CHAPTER ONE-C: TAPPING POTENTIAL

The Merchant Lords had joined their most trusted advisors in the chamber housing the Ancient Monument once safety was assured (or as assured as it can be with an interdimensional anomaly): a polished stone room with a strange pedestal sticking out of the center of the room on a slightly raised platform. Radio and communications equipment now also filled the chamber as men and women ran from machine to machine checking for clear signals and maintaining the ones they could find. It took a lot of manpower to maintain a connection without losing it, so it was decided that a single country should be focused on for the time being. As a result almost everyone in the room was working on securing an Alliance with United Forenia. They spoke to both the political and military leadership, notably one Tereshkova known for her aerial combat capability, something of which we are only just now realizing is even a factor in warfare. As a result of collaboration among our generals we have increased our general aerial capabilities. While some things don't transfer perfectly (they use things called jets as opposed to our clearly superior gravengines, for example), many tactics, like having the sun at your back, and most general knowledge, like the importance of altitude in air-to-air combat, do.

Forenia, having already gone through a period similar to ours, had more advanced technologies, but our access to resources apparently fairly unique across multiple worlds, drew their interest. The Salviosi-Forenian Cooperation Accord stated that they would share the designs for the UF-39-APC "Salamander" Pattern-B ("blueprint" linked here), and if we could share anything they could duplicate in some manner and field against their foes we would be able to request more designs in exchange. Work will need to go into the development of our own model, but this alliance could prove to be very beneficial indeed.





CHAPTER TWO: WELCOME TO THE MEATGRINDER


Arina Marcia Jasso had been in this room before. Two months ago her unit was pinned down in this very apartment building by the Order of the Iron Hand, an enemy unit of Crusaders who had begun to make a name for themselves even among the Salviosi forces, on the lower floors while an Orleans circled overhead and saturated the area with Scythe fire. A couple bodies from that battle still laid against walls and sprawled across floors, rotting and stinking. Scars of a few more fights in this building since Arina's last time here laid scattered about - corpses, bullet holes, casings, blast marks. The freshest were of the Abberans a few of Arina's squadmates had just cleared out that'd been trapped in the room for the better part of a day. One of them clung to life with rattled breaths for a few minutes, occasionally muttering softly to himself in his native Endicarian before expiring.

The snow-covered streets below were ensnared in brutal fighting. Jasso steadied her Senapang S. and began to rapidly fire shots at enemy infantry caught out of cover. The first unlucky bastard caught a round in the chest and dropped backwards, but thanks to that damn special wool uniform survived the hit, only to take another round to the jaw as he pushed himself back up.

Hit. Miss. Kill. Kill. Miss. Hit. Hit. Hit. Reloa-

The walls around her exploded into fragments and dust as multiple Abberans returned fire simultaneously. Arina adjusted her position while her squad engaged forces both outside and within the building and peeked back outside. A squad of those damn Iron Hand and their "Squires" had found their way onto the field and were in the process of providing some mobile cover and fire support for the rest of the infantry.

FMJ/G then.

Once the rounds were loaded Arina found a Crusader in her sights pretty easily and squeezed the trigger. The first round slammed into one of their chestplates, as did the second one. By the time Arina readied her third shot the Crusader had dropped his weapon and began beating his chest as smoke and light began to pour from the two pock marks in his armor. A Squire in their Nike Jump Armor tried to put herself between her mentor and Arina and received a bullet in the collarbone for her efforts. The other Squire had been killed almost in the same moment, cut down by a burst of LGG-13 fire. While the fighting had been going well, the Abberans had set up in seemingly every single building, street, and alley, and it was here that their own counter-effort began.

An Orleans battlegroup flew out of the skies and began to rain gunfire down on the Salviosi trying to dislodge the Abberan forces. Emboldened Abberans began to move forward in the streets as their officers blew their command horns ordering a charge. The suppressing fire from the Abberans pounded the Salviosi to a stop and then a flash, followed by a massive explosion in the skies above the battlefield. And another. And another.

A large portion of the Orleans fleet was in an instant burning, plummeting to the ground or, if their caelium crystals were still sufficiently powered and intact, slowly gliding until it lost enough altitude to hit something.

And it was only then that the Charybdis flew overhead into view of Arina. Three groups of five zoomed past in loose diamond formations, their main guns still lighting up as they fired into ships that weren't already confirmable as kills while the 40mm cannon in the lower turret fired on Abberan positions and groups of enemies. There were rumors of a weapon in the works to help us fight against the enemy in the skies, but they had been insubstantial until this moment, the debut of the Charybdis into the war. The enemy fleet outnumbered the Salviosi and yet...when you can only move a quarter of the speed of your assailant and can only lob shots at them, well, there isn't much contest. Arina had just witnessed the first true air to air kills in the whole of the Great War.

The enemy's counter-counter-attack near-was quickly snuffed out due to the extreme difficulty they had with dealing with the introduction of the Charybdis, though training influenced by Tereshkova definitely helped to capitalize on their near flawless performance, and coordination with LEA spotters only helped. With enemy air power all but neutralized we were once again able to transport troops into Harren with relative ease, and so we have managed to push Abbera back out of the territory they had taken from us. We shouldn't get too comfortable though, as we have heard rumors that the Abberans have begun experimenting with fast craft of their own, with results typical of Abberans. Our advantage in the air only holds for as long as they can't shoot us down, and then we could be right back to losing ground if we aren't careful.


----------------


Combat this season has resulted in a Salviosi Victory! Salvios once again controls 50% of Harren City.

Once again we come to you to make the difficult decisions. Our artillery has gone unused in an effort to protect the homes of our newly acquired workforce of refugees. However as the enemy has made the same decision if we decide to implement the use of artillery we may be able to make greater gains in combat within Harren City. Shall we begin using artillery in Harren City? While this decision wouldn't normally be as intense, working conditions have been less than ideal and upsetting a nice slice of our newfound population could lead to strikes and interruptions of work in Salvios...

We also now have access to the UF-39-APC "Salamander" Pattern-B blueprints and can use a design to attempt to recreate it. Note that you can and should modify it to fit what you have available to you or utilize your equipment. Think of these as Design actions where you get to revise a design you don't have while also being easier than outright designing it as is.

If you cannot provide us with a breakthrough in Harren City this season then we plan on devoting resources to crossing the river on either of the flanks. While we already have the ability to cross thanks to our aircraft, a design spent on something that could aid in this endeavor this season or next could be rewarded. [GM Note: Yes, I see it damn it, you guys stumbled through the metagame so hard this turn. I have a timeline to follow and you line this up.]


IT IS NOW THE DESIGN PHASE.
« Last Edit: January 27, 2019, 09:04:25 pm by Man of Paper »
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Taricus

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AAV-15 'Salamander' Armoured Vehicle:
Provided by our Forenian allies, the salamander is like no vehicle we have seen. It is heavily armoured, well armed and yet it still transports troops. But above all the most unusual feature is the ability for the vehicle to travel through water. With Command's request for an amphibious vehicle, reworking the design into something our factories can produce would be immensely beneficial, and ease the dread of our soldiers when they are asked to travel in a vehicle.

However, the blueprints do need modification, even if the modifications are startlingly simple. The old, inefficient combustion engine is removed and replaced with a gavrillium engine of equal output, freeing up weight and space in the vehicle, along with updating the transmission to work with an electric engine rather than the old ICE it it was once fitted with. Mercifully, the vehicle has seemingly been designed with armoured soldiers in mind, so adjusting the design to accommodate an Avalanche equipped trooper is barely needed, and the spacious troop bay should allow us to likely deploy entire squads of power armour troops in good time. Next, the 'Velociraptor' on the design is replaced with a pair of G3-12's, giving the Salamander respectable firepower despite the downsizing in calibre, along with the seemingly magical forenian radio being replaced by our Ceramah, quite possibly giving us a decisive edge over Abbera. Finally, the armour utilises standard vehicular steel, as the quantities the forenians seem to have of manganese steel is mind-boggling and the frontal armour is thickened to be enough to decisively block the 40mm Abberan rounds

With the armour on it being unusually angled, yet thick enough with it to seemingly repulse the enemy's AT rifle at long range whilst being able to utterly ruin even the enemy's heaviest armour, the 'Salamander' would make a fine addition to Salvios's armoury.
« Last Edit: January 21, 2019, 09:38:11 pm by Taricus »
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Madman198237

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Quote
"Impact" Avalanche Booster System
The Avalanche is a very fine piece of technology, but it can be better. The Impact system aims to improve the Avalanches by adding very small Gravity Engines around its center of mass. These, combined with a small bank of capacitors sufficient for a single use before a recharge, allow the user to give themselves a hard push or boost, capable of throwing them and their entire armored lifting suit a few meters in the desired direction---up [for anything from cushioning falls to Myomer-and-gravity-enhanced jumps], forwards or backwards, left or right.

These Mini-Gravity Engines (MGEs) are constructed to be very durable as well as being powerful in short bursts, since they'll be getting thrown around in a suit of armor and smashed into things (like enemy armored bodies in sudden charges).

The capacitors themselves are charged directly by the Avalanche's engine system, and protected by being nestled under the armor.

OK, this is the Booster System proposed last turn for Avalanches. Probably still needs some edits/adaptations. I'd prefer to do a hammer, honestly, which would leave the revision free to turn the 105mm into an antiaircraft cannon. Given that their most-common aircraft moves at a maximum speed of 35 km/h and doesn't fly very high, a fuse-less high-caliber antiaircraft cannon is very workable. It'd also be a good way to get 105s into the field anyway, for anti-armor and whatnot. Mostly useful outside the city except as landing-denial systems---slow down your aircraft, any aircraft, to make a landing and a 105 can take you down from across the entire city.
« Last Edit: January 22, 2019, 11:37:45 pm by Madman198237 »
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

NUKE9.13

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Well, I don't like the Salamander, I wish we'd chosen something else, but now that we have it, we may as well put it to use.
I would like to suggest some small changes to how we adapt it, though:

-Call it the Apibaru (Api Baru; Fire Newt- there's no Malay word for salamander).
-Mention a simplification of the transmission/gearing/whatever. We struggled to build a vehicle that travels at walking speed, so something that drives around at... whatever speed the Salamander drives at (I want to say 70km/h, but I'm not sure)... is probably beyond us, even with GavEngines. It's not like lowering the top speed by even a third would make it less of a revolution.
-Mention that the armour is replaced with Caelium Steel. There's no way we can reproduce the Salamander's armour; the metallurgy is beyond us. Fortunately, Caelium Steel is a pretty decent substitute.
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Taricus

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The metallurgy is simple, it's not like it's outright manganese steel. As for the transmission, that's why we have the blueprints, rather than scratch-building.

As for the name, doesn't make too much sense to re-name it given it's a non-native design.
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Twinwolf

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I actually totally agree on renaming it. They might not immediately know what we took if we rename it.
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
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NUKE9.13

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-I looked it up. It totally is manganese steel. It isn't mentioned in the design results, but we definitely asked for it: http://www.bay12forums.com/smf/index.php?topic=163937.msg7457057#msg7457057
-MoP has stated pretty clearly that having the blueprints doesn't mean we can make a carbon copy. We haven't got the necessary experience to create something that has the exact same specs as the Salamander.
-It's based on the Salamander, but it won't be identical. Therefore, a name that is based on "Salamander" is prudent.

But if you won't make the changes to your proposal, I'll make one of my own.

AAV-15 'Apibaru':
These "Forenians" certainly have some interesting ideas. The Salamander is a revolutionary vehicle- fast, heavily armoured, and amphibious, it has the potential to change the face of war forever. Unfortunately, we cannot create an exact replica- Forenia is simply too far ahead of us in multiple fields. However, we can substitute many components with our own technology.
First, we shall replace the engine with a GavEngine of equivalent output- not a problem, thanks to the Forenian's bizarre adherence to internal combustion. The transmission and gearing and suchlike will be simplified slightly, at the expense of somewhat lowering the top speed (whilst still leaving the Kerata in the dust, obviously). The metallurgy used to create the armour is of a higher standard than we possess, but fortunately Caelium Steel is a decent substitute- it could even be made slightly thicker, given its lower weight. The turret will be outfitted with two GGG-12s (linked together).
Other than that, no major changes should be required.
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Taricus

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It was asked but... I don't think that was received actually. So Sensei probably ignored that bit, and regular RHA would work well enough without impacting costs unlike caelium steel. And given that this is Bay12, it's going to be noticeable the moment they see how many wheels the design has, so I doubt there's any point in trying to obfuscating the origins of the vehicle.

Though mind you, you have a point about changing the transmission, if only because the Gavengine produces electrical power. We might actually get more performance out of it due to a lack of transferral losses.
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NUKE9.13

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So, at this point, the main differences between the (Salviosi) Salamander and the Apibaru are: the Apibaru uses Caelium Steel, the Salamander uses regular steel; the Apibaru is slightly less ambitious with regards to transmission and suchlike, explicitly allowing for a reduced top speed to make things easier. Oh, and the Apibaru is called the Apibaru.

I assume Taricus is going to be voting for his own proposal, so I've stuck his vote in the votebox:

Quote from: Fodebocks
AAV-15 'Salamander' Armoured Vehicle: (1) Taricus
AAV-15 'Apibaru': (1) NUKE9.13
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Powder Miner

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The Apibaru does seem to me to be much better suited to what Salvios has to offer, given the usage of Caelium Steel (especially seeing as the ore for the Salamander, looking at the Kerata, would quite possibly bump an expense level ok i misunderstood what caelium steel is but it's still cool) and the speed sacrifice.
Quote from: Fodebocks
AAV-15 'Salamander' Armoured Vehicle: (1) Taricus
AAV-15 'Apibaru': (2) NUKE9.13, Powder Miner
« Last Edit: January 22, 2019, 04:55:03 am by Powder Miner »
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Madman198237

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Quote from: Fodebocks
AAV-15 'Salamander' Armoured Vehicle: (1) Taricus
AAV-15 'Apibaru': (2) NUKE9.13, Powder Miner
ALS-15M "Impact" Avalanche Booster System: (1) Madman

This here indicating a "Modification" to an ALS system, not that we've ever been any good at standardizing designations in any Arms Race :P
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