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Author Topic: Fallout: A Post Nuclear Role Playing Game IC: Rock Around the Clock  (Read 17569 times)

Stirk

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #120 on: August 12, 2018, 01:48:19 am »

Hand in my weapons, follow the guards, reminisce about the time when I wasn't shot in the penis.

The journey is short, bringing you to one of the more solid structures in the town. Which happens to be a Poseidon Energy refueling station, suitably decorated with a trident logo. Its door is guarded by one man sitting in a chair next to the glass doors, who nods as the two guards escort you into the building. A lady in a nice dress and glasses sits at a desk behind what was once the cashier counter, working through a stack of paperwork. You are moved behind a door still marked with "employees only", leading to a set of concrete stairs lit by a bare light-bulb. Down you go, into what was once the basement. A couple of crude cells made of old pipes line the walls, one of which the guards place you into.

"Please tell us exactly what happened, sir." Asks one of the guards. They didn't bother locking the cell, it looks like you won't be here too long.

Go and ask a merchant how much 12 gauge shells cost, and if I have any money buy as many as I can afford.

After a quick bartering match, he settles on 11 caps each. You might be able to afford some if you sell the radcat parts.

"Well, apparently I can't because one of the inhabitants of this town is an uncivilized barbarian that randomly attacks visitors with his sharp sticks. Guns are banned but spears are fair game? Bullshit."

Intelligence check, try again. Is seriously everyone in this town fine with having tribals throwing spears at visitors? Give my weapon, but make sure that they check the spear that was stuck in the hay too.

((That really isn't something calling for an Int check. It would be charisma if anything. *shrugs and rolls*. 9, 1. Critical failure thanks to the Tribal's presence. His revenge is swift.))

The commander narrows his eyes at Edgar's statements.
"We are good friend's with our tribal pals. Probably wouldn't be here if it weren't for them. Now people are free to believe whatever they want, but we don't take kindly to racist shooting up the 'uncivilized men with pointy sticks' who hang out around here."

Next to him, you can see one of the guards taking notes with a pen and sheet of paper. You see him writing "possible motive: anti-tribal hate crime". It seems they misunderstood your argument completely. If that wasn't bad enough, looking over the surrounding civilians who have all put their weapons back in their holsters, there are several Tribals glaring daggers your way (and the other witnesses who don't look too impressed). Several indeed have spears nearby.

Somehow, you think your chances of getting a fair trial just took a nose-dive.

They, alongside Vakk, escort Edgar to the same filling station as above. As the cell is already in use, they motion for Edgar to sit on a bench near the entrance. Edgar and Vakk can conveniently continue their conversation along the way.

Try try again.

Not much changes from the second attempt. Once again, the lockpicking attempt hits a snag as the two guards return from the direction of the gunshot. They are apparently looking for you, but you managed to get out of their line-of-sight as they pass by. It does stop you from actually getting into the building.

((Lockpick fail, sneak near success.))

Now for info gathering, but asking questions in addition to listening in.

What questions do you ask?

Attempt to find anyone in need of medical help

Fortunately, nobody else was injured in the brief fight, aside from the hay. Your expertise may be needed later, but for now you are out of work as a medic. Perhaps you should moonlight as a comedian?
« Last Edit: August 12, 2018, 01:57:32 am by Stirk »
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This is my waifu, this is my gun. This one's for fighting, this ones for fun.

SaberToothTiger

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #121 on: August 12, 2018, 03:56:02 am »

"It's all a great misunderstanding! It was an accident, with no ill intent. I, for one, apologise to you... Edgar, is it? When possible, I'll give you your bullet back. Okay?"
Logged
I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

King Zultan

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #122 on: August 12, 2018, 04:30:50 am »

Sell the radcat pelts and if I can afford to buy some sells buy some.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

sprinkled chariot

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #123 on: August 12, 2018, 04:39:15 am »

Attempt to find shop and ask, if merchant has items in need of repair
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Dustan Hache

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #124 on: August 12, 2018, 05:40:00 pm »

”Whatever, Just get this sorted out so that people don’t try to murder each other a second time.”
be impatient with both parties.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

randomgenericusername

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #125 on: August 12, 2018, 07:31:12 pm »

Luck roll for the guys to actually realize they saw the guy throw a spear that almost hit me?
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

TricMagic

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #126 on: August 13, 2018, 09:26:10 am »

Quietly move away. Casual.
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impcamper

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #127 on: August 14, 2018, 11:44:48 am »

Question about the other towns.
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Stirk

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #128 on: August 14, 2018, 11:23:52 pm »

"It's all a great misunderstanding! It was an accident, with no ill intent. I, for one, apologise to you... Edgar, is it? When possible, I'll give you your bullet back. Okay?"

Edgar apparently either ignores you, or can't hear you as you are dragged away from him.

Now you are stuck talking to the Guard instead.

Sell the radcat pelts and if I can afford to buy some sells buy some.

Radcat Pelts X3: 15 Caps!

You can now afford 2 Shotgun Shells, which you proceed to do. Frank 3 caps, +2 shells

Attempt to find shop and ask, if merchant has items in need of repair

You can't find any work in the repair business for the moment, it seems that most are in the habit of scrapping the things they can't fix themselves to repair other things. Some of the Tribal merchants speak of rumors that L and C needed something or another repaired, but they seem to be very secretive about their homeland.

Luck roll for the guys to actually realize they saw the guy throw a spear that almost hit me?

Do you really think it will help at this point?

Quietly move away. Casual.

You begin escaping from the not-quite eagle eyed guards. They hadn't seen you yet, right? It shouldn't be too hard to get away. You sneakily make your way out of the residential district, and can see the canvas tarps of the market ten feet away.

When you feel a hand on your shoulder. This close. You where this close to escaping without being noticed....

((Roll to pass: 42. Roll: 43. RIP))

Question about the other towns.

What question?
What specific questions are you looking to get answered?
What do you want to know about the other towns?
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

SaberToothTiger

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #129 on: August 15, 2018, 12:31:55 am »

Explain to the guard that Edgar meant nothing wrong by shooting me in the scrotum.
Logged
I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

King Zultan

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #130 on: August 15, 2018, 10:54:32 am »

Ask the merchant what three caps will get me.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

sprinkled chariot

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #131 on: August 15, 2018, 12:37:03 pm »

Search for local clinic, and offer to tend people in need of medical help
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TricMagic

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #132 on: August 15, 2018, 12:52:23 pm »

Spin around with my dagger and strike the hand.

I mean, I'll probably miss, but a guy doesn't just grab a girl like that.
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Stirk

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #133 on: August 15, 2018, 03:24:01 pm »

Explain to the guard that Edgar meant nothing wrong by shooting me in the scrotum.

"Nothing wrong, eh?"

The guard looks slightly confused as he wrights this down.

"We'll take note of that. A play-by-play would be useful here."

Ask the merchant what three caps will get me.

The merchant responds by pointing to the half-drunken nuka-cola in his hand.

Search for local clinic, and offer to tend people in need of medical help

A woman in a white labcoat assures you that everyone here is getting proper medical treatment.

"But there has been a problem with our supply lines we have been looking to get help with, if you are interest in that. Normally the merchants from L and C bring a large amount of medical herbs and healing powder from their home tribe. With the raider attack, they have been coming around less and less, while we have had to stockpile more and more. We'll pay fair price for any healing equipment or herbs you can bring us."

Spin around with my dagger and strike the hand.

I mean, I'll probably miss, but a guy doesn't just grab a girl like that.

Continuing a string of bad ideas, the young Hikano draws her weapon and stab's at the guard's hand! The guard grabs her wrist, preventing the blade from reaching its target. She breaks away as the guards get ready to tumble, with the far guard pulling the rifle off his back as the near gets in a boxer's stance.
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

TricMagic

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Re: Fallout: A Post Nuclear Role Playing Game IC: Old Shanty Town
« Reply #134 on: August 15, 2018, 03:42:30 pm »

"Oi, don't scare me like that."
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