Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 13

Author Topic: Demigodhood Multiverse: T'agsassith IC Thread  (Read 6006 times)

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #45 on: July 25, 2018, 05:00:08 pm »

Elysia
As the world starts to shift, you use your World Order ability. The world stops shifting, but not before you catch a glimpse of the house in a non-destroyed state. Paying attention to the now stabilized ether yields some useful information. This world will tend to shift radically, but every time you stabilize a part of it, so too do you seal away something else. You will need to decide what is important, and what is not.

You enter what remains of the still destroyed house. Among the rubble you find a few objects of interest. There is a frame depicting two creatures; the black furred variety. One is much bigger than the other. In the picture's background, you see what looks like a field with grass in front of some kind of building.

You also see something that looks like a metal box.

And something is rustling in the corner of the room...
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Screech9791

  • Bay Watcher
  • quit
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #46 on: July 25, 2018, 05:29:05 pm »

I mean, creating EMP pulses in a machinery-filled environment to kill a physical manifestation of mist is a perfectly acceptable strategy.

>Drag a toolbox which hopefully contains a pentagon screwdriver to the workers. They can fix it themselves.
Logged
it's over

TricMagic

  • Bay Watcher
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #47 on: July 25, 2018, 06:19:14 pm »

Foresight at the ready.

"Hello? I'm not here to harm you."
Needless to say, Ether communication.
Logged

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #48 on: July 25, 2018, 07:08:08 pm »

Gilbert
You start to look for a toolbox... But you are interrupted by a cylindrical machine near  you exploding! Your human sized ice clone is destroyed by the blast and your actual self can witness thick black smoke coming from the factory. The word around you starts to warp and you hear a noise coming from the distance. It seems to be coming from every direction, but the same distance every way.

Elysia
(I do not know what "Ether Communication" means. Could you provide a specific ability name?)
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

  • Bay Watcher
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #49 on: July 25, 2018, 07:16:04 pm »


Its more a specific function of ether, to be more specific, Mira.

As this place is Ether, I can apply the Law of Communication. Getting the thoughts across in ways a sentiant being can understand.

Doesn't work that well on non-sentients though. But it is basic feeling of safety, just in case it isn't.
Logged

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #50 on: July 25, 2018, 07:28:03 pm »

(The closest thing I can find is "Thought into Law" under World Order. You'll need to be very specific when you want to apply that.)

Elysia
You attempt to communicate with whatever is in this house using a connection through the Ether. You get a response of sorts. Not so much in words, but as a feeling... A strange un-natural hunger.

The creature moves into your sight. Its a dark purple rodent like entity, about the size of a basketball. It seems to be dripping an odd purple fluid on its body and it makes a surprisingly natural sounding chirping sound.
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

  • Bay Watcher
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #51 on: July 25, 2018, 07:34:56 pm »

Tch. Unnatural hmm.

"Monado Purge!'
Remove effects, restore to natural state.
Logged

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #52 on: July 25, 2018, 07:58:22 pm »

Elysia
I am looking at your character sheet, and it is not immediately obvious what ability you are trying to use... I'd appreciate it if you could use the exact ability name when doing your ether thing.
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

  • Bay Watcher
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #53 on: July 25, 2018, 08:07:37 pm »

Sorry, that's what its translated as in the English.

破Monado Art-Break/Destroy (10)
Logged

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #54 on: July 25, 2018, 08:20:05 pm »

You use your Monado Art-Destroy...

Well the good news is that the rat thing has been annihilated and turned into ether. A low order monster like that never stood a chance against you... But if you wanted to find more clues in the house, then this was the wrong way to go about it. This art also had the effect of undoing forced transformations. As the house and the area around it were not made of ether until you came along; your Destroy art also had the effect of undoing it.

You can see the area with the tree stumps behind you, but you are now in what is almost like a white space. This area has a definite floor but it visually meshes with the space around it.

Curiously, that the picture within the house is still there despite this, now resting on the white floor.
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

  • Bay Watcher
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #55 on: July 25, 2018, 08:27:02 pm »

... "Right, this place is not at all stable..."

"That was supposed to just destroy negatives and buffs to the creature.'

Move out of where the house was.

" That acted far too similar to Eat for my taste."

World Order: Ether if Thyself
"Lets flip the seal, time seems a bit too flimsy here, so I should be able to do it.
Reading, Set Ether Flow to schematic of sealed zone.
Logged

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #56 on: July 25, 2018, 09:29:54 pm »

Elysia
With the world as it is, you decide to make an attempt to arrange the ether like it was before; to the reality with the non destroyed house in it.

After about five minutes of this, it becomes apparent that something is blocking the ether from moving in exactly the right way. After five minutes and two seconds you realize what it is. Its the picture! If you destroy that picture, you feel confident that you would be able to bring back the previously sealed reality that you want... But whatever secrets that picture holds will be blocked off from you.

As before, when one path opens so too is another path sealed.
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

  • Bay Watcher
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #57 on: July 25, 2018, 09:33:08 pm »

Restore, I'd rather have people than memories of them.
Logged

Screech9791

  • Bay Watcher
  • quit
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #58 on: July 26, 2018, 12:08:28 pm »

The ice clones are just ice in the shape of a sabertooth tiger that are expendable as regular ice. The only thing that makes them special is that they have the same powers as my actual self, and can be materialized at a whim via freezing water vapour into ice.

Anyways,

>Rapidly freeze water vapour to push the metal that I broke away back and freeze it in place to help absorb the explosion. Also activate ice shields, and freeze as much exterior cracks as possible for more blast protection.
Logged
it's over

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Demigodhood Multiverse: T'agsassith IC Thread
« Reply #59 on: July 26, 2018, 04:40:26 pm »

Gilbert
(To clarify... Your description of the ice clone matches what I previously thought. Nothing is stopping you from replacing the human sized one that you lost.)

The explosion lasted but an instant, and was not quite of a magnitude that would destroy the entire building. It seems as if your roar or the desctruction of the machines within the factory is the what actually caused the world to go into flux.

You see creatures that resemble some kind of black colored bird starting to close in on you from all directions. They seem to be trying to eat away at the fabric of reality around you.

Elysia
You decide that the reality with the house is more important than the picture and act accordingly. The picture frame produces a loud crack, then breaks apart and a large amount of energy is released as it does so. Far more energy than an object that size should have...

You then use your world order ability to rearrange the world. The sealed dreamscape fragment is still "nearby" on a cosmic scale and after about 10 minutes or so you reach a tipping point where the fragment would emerge without additional intervention.

Before you is the house: No longer destroyed. A quick glance suggests it has about four rooms and is a single floor tall. There is a large door in front of you. It seems most likely that it was designed to accommodate the big person you saw with your earlier vision.
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.
Pages: 1 2 3 [4] 5 6 ... 13