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Author Topic: Silverblades (5/5, waitlist open)  (Read 15871 times)

King Zultan

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Re: Silverblades (5/5, waitlist open)
« Reply #45 on: July 21, 2018, 10:46:09 am »

Stab the cultist with my knife, and rip the sickle out of his side if I can.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Rethi-Eli

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Re: Silverblades (5/5, waitlist open)
« Reply #46 on: July 21, 2018, 02:56:54 pm »

Alexander lowers his blade in a feint, and prepares to raise it as a parry for when his opponent attacks. Given the opportunity, he will also try to bash the man with his buckler.
(2-1 vs 4+1)
The injured and infuriated cultist makes another clumsy swing, which you parry with ease. You retaliate by bashing his face in with the metal edge of your buckler. The cultist falls down, his teeth and jaw a bloody mess. It appears that he's down for the count, or at least stunned.
"Looks like he's going to attack someone... Let's not give him that opportunity." Zork whispers to his fellow silverblades.

Charge the hooded person and give him a proper beating with your club. Try not to kill him, though.

(6+1 vs. 3)

You charge him and try to deliver a non-lethal blow. Unfortunately, you're not very good at controlling your strength, and instead of delivering a non-lethal but painful beating, you more or less pulverize his left side. His arm is fractured in multiple places, and you can reasonably assume that he has some internal injuries as well. He flies out into the street, his undulating dagger dropping where he was, and you see Alexander and Robert dueling with two of the cultists. It's a pretty pitched battle - the two cultists are already injured, seeming to be little more than fanatics who took up arms. The cloaked man slams against a building and falls, limp.

"What a pitiful specimen."

Dash forward with my enhanced speed and throw a hay-maker at the shrouded man.
Jericho draws his axe and charges with Zork, striking the hooded man with the haft rather than the blade.

After Zork lands his strike, it doesn't seem like there's much point in beating him further, considering he's already either dead or nearly so. Instead, you assist Robert Ratford in his struggle against the remaining cultist. (If you don't want to do this, feel free to edit your post and I'll edit this accordingly. It's just that I assume you wouldn't want to use your action beating a dead guy).

Stab the cultist with my knife, and rip the sickle out of his side if I can.
Azirkan and Jericho fall upon the remaining cultist, (4, 5, 5-1) beating him to the ground.. He draws a small pocketknife from under his robe and lashes out at Azirkan (4-2, 3) but the clumsy and panicked strike is easily dodged. He begins to struggle to his feet once more, when (6, 4-1) you jam your knife through his skull, causing him to scream once more and fall to his knees. As he crumples to the ground, you rip the sickle out of his side, causing him to bleed profusely. He feebly reaches an arm out towards the road leading out of town. He begins laughing.

"Kehehaha... Z'thanar... his awakening is soon, you cannot stop him now... aha-"

His laughing is interruped as he coughs up blood and goes limp. His arm falls down in a puff of dust, and with that, the last cultist is dead. (6) Your eyes follow the direction the cultist reached towards, and you see what appears to be a boarded up mine. A faint glow emanates from within.


The five of you, re-united, stand in front of the road leading to the mine. You can sense that time is running short.
Logged
In the end, the winner is the one with the most snake venom.

Doubloon-Seven

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Re: Silverblades (5/5, waitlist open)
« Reply #47 on: July 21, 2018, 03:52:47 pm »

Run toward the mine, and Hyperventilate to try to pry off the rotting boards with knife and shield.
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Avanti!

Mallos

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Re: Silverblades (5/5, waitlist open)
« Reply #48 on: July 21, 2018, 05:38:43 pm »

Dash toward the mine with enhanced speed. If Alexander fails to rip off the boards, pry them off with my hands.

EDIT: Action changed because GM is a stickler for realism.
« Last Edit: July 21, 2018, 06:08:51 pm by Mallos »
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Rethi-Eli

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Re: Silverblades (5/5, waitlist open)
« Reply #49 on: July 21, 2018, 06:10:08 pm »

EDIT: Action changed because GM is a stickler for realism.
I was fucking around but ok
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In the end, the winner is the one with the most snake venom.

Coolrune206

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Re: Silverblades (5/5, waitlist open)
« Reply #50 on: July 21, 2018, 06:36:35 pm »

Jericho dashes towards the entrance to the mine and slams his battle-axe into the center of the boards, hoping to save time by simply pulverizing the boards instead of slowly prying them.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Legendary Marksdorf

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Re: Silverblades (5/5, waitlist open)
« Reply #51 on: July 22, 2018, 06:11:46 am »

"Heh... Seems like a job for me !" Zork excitedly exclaims before rushing to the mine and bashing the boards with all his strength.

King Zultan

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Re: Silverblades (5/5, waitlist open)
« Reply #52 on: July 22, 2018, 10:07:32 am »

"I was coming back to tell everyone that the cult had figured out that we were silverblades, but I see that everyone's already figured that out."
Keep the sickle and head over to the mine, and try to pull the boards off.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Rethi-Eli

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Re: Silverblades (5/5, waitlist open)
« Reply #53 on: July 22, 2018, 12:26:12 pm »

"I was coming back to tell everyone that the cult had figured out that we were silverblades, but I see that everyone's already figured that out."
Keep the sickle and head over to the mine, and try to pull the boards off.
"Heh... Seems like a job for me !" Zork excitedly exclaims before rushing to the mine and bashing the boards with all his strength.
Jericho dashes towards the entrance to the mine and slams his battle-axe into the center of the boards, hoping to save time by simply pulverizing the boards instead of slowly prying them.
Dash toward the mine with enhanced speed. If Alexander fails to rip off the boards, pry them off with my hands.

EDIT: Action changed because GM is a stickler for realism.
Run toward the mine, and Hyperventilate to try to pry off the rotting boards with knife and shield.
Due to their enhanced speed, Azirkan and Robert reach the mine first, and begin to pry away the boards. The nails used are extremely shoddy and sparse, and by the time the rest of the group arrives, only a few boards remain, which Zork and Jericho easily knock away.

"Silverblades!", you hear someone shout in alarm.

3 more of the robed cultists, as well as four villagers bound in ropes, sit around a strange shrine. What looks like a shattered circlet drenched in blood sits upon the shrine's surface. Two black cloaked cultists stand behind the shrine, both guarding a man in a black doublet with gold embossing upon it. A mess of candles are scattered about, most of them at half-wick or lower. The two town guards, who were lounging in the back, stand to their feet. The man in the doublet makes a non-chalant gesture with his hands, and the guards advance.

"Well, it's quite rude of you to barge in like that." says the man in the doublet, "But no matter. To be humble is to show weakness. The ceremony is nigh complete, Silverblades, but I would nonetheless love to see a show of your strength."

Each of the guards are wearing a leather hauberk reinforced with iron mail, a leather cap, and leather breeches - a rather shoddy defense, but enough to make silver weapons less effective. They each hold an iron lucerne hammer with a spiked head.
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In the end, the winner is the one with the most snake venom.

Doubloon-Seven

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Re: Silverblades (5/5, waitlist open)
« Reply #54 on: July 22, 2018, 04:51:05 pm »

...they're using polearms in a mineshaft. This may or may not be good.
Alexander tries to duck under the head of the rightmost man's polearm, grabs his polearm and the one of the man beside him, and hyperventilates with an attempt to wrest their weapons away and disarm them both.
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Avanti!

Mallos

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Re: Silverblades (5/5, waitlist open)
« Reply #55 on: July 22, 2018, 07:21:08 pm »

"Perfect. Just what I've been waiting for..."

Unsheathe both swords and go to town on whichever of the cultists isn't being targeted by Alexander.
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Coolrune206

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Re: Silverblades (5/5, waitlist open)
« Reply #56 on: July 22, 2018, 08:52:52 pm »

Jericho charges past the two guards and swings his battle-axe at the head cultist's head.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

King Zultan

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Re: Silverblades (5/5, waitlist open)
« Reply #57 on: July 23, 2018, 04:10:45 am »

Throw the sickle at one of the cultists, then charge past the guys with the polearms and go behind the shrine and stab one of the cultist with my arming sword.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Legendary Marksdorf

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Re: Silverblades (5/5, waitlist open)
« Reply #58 on: July 23, 2018, 10:16:26 am »

Zork looks at both guards, examining their armor, before turning to the man in the doublet, a mocking grin on his face. "Hey, ya robed weirdo, if you really do like displays of strength, why don't ya come fight yerself instead of hiding behind your lackeys ?" Zork inquires, pointing at the man in defiance.

He then laughs hoarsely, draws his club and exclaims, "Well, it doesn't matter. Fight or hide, I'll trample you to dust either way. Here I come !" before charging the two guards recklessly.

Rethi-Eli

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Re: Silverblades (5/5, waitlist open)
« Reply #59 on: July 23, 2018, 11:19:41 am »

...they're using polearms in a mineshaft. This may or may not be good.
Alexander tries to duck under the head of the rightmost man's polearm, grabs his polearm and the one of the man beside him, and hyperventilates with an attempt to wrest their weapons away and disarm them both.
(2+2 vs. 6)
You inhale deeply, and feel a tingling sensation in your head as everything seems to comes into sharper focus. (1 vs. 6+2) With your now enhanced senses and focus, you feel the guard's strike coming as if it was moving at a snail's pace, and easily close the gap between you before ducking under the clumsy polearm. However, when you grab both shafts, you're still rather easily overpowered and pushed back by the combined might of the guards. Nevertheless, they are surprised by your strength, and give a little ground.
"Perfect. Just what I've been waiting for..."

Unsheathe both swords and go to town on whichever of the cultists isn't being targeted by Alexander.
(3, 4 vs. 2,1)
You deftly leap past the guards and start hacking away at the robed cultists surrounding the shrine. They are chanting fervently, and continue to do so after you slash one, cutting a shallow but broad wound across his side, and simply lop off another's head.

The blood from the decapitated cultist sprays across the shrine, and the mine begins to rumble. The leader growls.

"Do you realize what you're doing?! No, no, of course you don't...  this is a mess... you're going to awaken the Beast even sooner if you get blood all over like that."

Jericho charges past the two guards and swings his battle-axe at the head cultist's head.

Just after the leader speaks, you charge him, (5) deftly weaving between the two imbalanced guards. The two cultists praying at the shrine make no move to intercept you as you charge the leader. However, the two cloaked men guarding the leader do move against you, each drawing a pair of wickedly sharp undulating daggers. (1, 5, 4 vs. 4) They each strike at you. The one to the left misses, the momentum from his attack offbalancing him, but the one to your right slashes your arm, tearing apart the bark. He follows this up with a kick, knocking you backwards. The leader laughs.

"Do not mistake my men for simple peasants, Arborian. Your weapon is slow and clumsy, making you easy prey for a skilled warrior."

Your hands tighten around the haft of your axe, and you feel energy coursing through it - it must have charged during the wagon ride here.

Throw the sickle at one of the cultists, then charge past the guys with the polearms and go behind the shrine and stab one of the cultist with my arming sword.
(1-1 vs. 4)
You hurl the sickle at one of the cultists behind the shrine, specifically the one Azirkan has already wounded. However, the simple farming implement is dull, and only the tip is capable of doing real harm. It's the sickle's handle that makes contact with the cultist, and they don't even flinch, as if completely enthralled in their eldritch chanting. You charge forwards, (3+1) and your enhanced speed allows you to just barely evade a strike from one of the guards. You leap at the cultist that you threw the sickle at, (6) and slit his throat with your arming sword before running him through. He continues chanting even as he collapses, his life energy quickly fading. He cups his hands under his own slit throat, and feebly splashes what blood he collects upon the shrine. The rumbling gets louder, and the leader panics.

"...Damn you, damn every last one of you!"

Zork looks at both guards, examining their armor, before turning to the man in the doublet, a mocking grin on his face. "Hey, ya robed weirdo, if you really do like displays of strength, why don't ya come fight yerself instead of hiding behind your lackeys ?" Zork inquires, pointing at the man in defiance.

He then laughs hoarsely, draws his club and exclaims, "Well, it doesn't matter. Fight or hide, I'll trample you to dust either way. Here I come !" before charging the two guards recklessly.
(6 vs. 4-1, 5-1)

You charge the two guards, who are already disoriented from Alexander's assault, and with a single mighty swipe of your branch, send them both flying into the rough stone wall. Their flimsy polearms snap, and one of them is either knocked unconscious or killed, while the other is still alive but stunned. The leader, seeing the town guards fall, turns to his men.

"The Beast will be upon us any second! This is hopeless!"

Saying this, he sprints forth and grabs both the circlet fragment and the collar of the remaining cultist, and falls behind his men, dragging the cultist with him even as they still try to prostrate themselves and chant.

"I'll remember each and every one of you! You fought well, Silverblades - I didn't expect you to blitz through these simple peasants so quickly - but I will have my vengeance!"

He draws a cruelly hooked scimitar from his belt, and cuts the throat of the last cultist. He quickly sprinkles the blood in a crude circle around him, before drawing a pouch from his belt.

"Arrivederci. Have fun cleaning up the mess you made."

He throws the pouch to the ground, and both he and his men vanish in a cloud of maroon smoke. The blood on the shrine begins to turn black and congeal in to a sort of amorphous blob. It spreads over the shrine, engulfing it. Azirkan and Robert back up as the blob expands into a disc-like membrane. Suddenly, without warning, a skinny and vaguely humanoid arm, ending in another smaller amorphous blob, shoots out from the membrance and plants itself on the ground. It's dark purple and covered in blisters. It's followed by a second, and a third, and then another two, making five altogether. Then, from out of the membrane emerges an octagonal black object, to which a long stem-like body is anchored. It is from this stem that the Beast's legs sprout.

(if my description is somewhat confusing, it looks somewhat like this)

IT HAS BEEN LONG I HAVE MANIFESTED WHO IS IT THAT CALLS UPON ME
« Last Edit: July 23, 2018, 03:20:19 pm by Rethi-Eli »
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In the end, the winner is the one with the most snake venom.
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