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Author Topic: The Ameliorate War, Karikhita, 1902, Strategy Phase.  (Read 3798 times)

piratejoe

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Re: The Ameliorate War, Karikhita, 1900, Revision Phase.
« Reply #30 on: July 22, 2018, 05:26:30 pm »

Cannon Improvement, Normal (2 + 3) Average
Using what time we had left, we tried fixing our cannons explosive issues. It took plenty of testing, and a few cannons, but we managed to find the issue was both with the metal being weakened during the creation of the cannon and the design itself. With better cannon making techniques and an extra reinforcement ring, the cannon should only explode with sabotage, or far to much use without maintenance, though its more likely for the gun to merely break and crack instead of exploding violently in such cases. Needless to say, now that it is safer for use, the cannon should harm the enemy more then it does our own troops, at least so long as the enemy doesn't steal the thing and use it against us, which we doubt they will be able to with our brave soldiers fighting.

It is now the Strategy Phase. The Khan is planning for the coming battles.
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Khang36

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Re: The Ameliorate War, Karikhita, 1900, Strategy Phase.
« Reply #31 on: July 24, 2018, 01:54:05 am »

Quote from: plan of attack
Swamp(1)khang
Villiage(1)khang
Mountain island(0)
Ok may as well throw down a vote
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Madman198237

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Re: The Ameliorate War, Karikhita, 1900, Strategy Phase.
« Reply #32 on: July 28, 2018, 08:11:59 am »

Quote from: plan of attack
Swamp(2)khang, Madman
Villiage(2)khang, Madman
Mountain island(0)
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NUKE9.13

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Re: The Ameliorate War, Karikhita, 1900, Strategy Phase.
« Reply #33 on: July 28, 2018, 09:37:12 am »

Quote from: plan of attack
Swamp(3)khang, Madman, NUKE9.13
Villiage(3)khang, Madman, NUKE9.13
Mountain island(0)
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piratejoe

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Re: The Ameliorate War, Karikhita, 1900, Strategy Phase.
« Reply #34 on: July 29, 2018, 04:15:15 pm »

Battle Report 1, 1900
This marks the year all our work was put to the test against the Nafunan swine to the south. Our work to put the newly gained knowledge of the outside worlds many advances has produced what is best described as the grand Shonkhor 4kg Cannon being heavy but powerful and safe, designed by our own hands to strike out against the enemy and deal major damage to them. While we initially had some issues with the thing being unreliable, we have fixed that issue and now it should work about as reliably as any other cannon. Of course, it still weighs quite a bit, but its not too much of an issue to transport it in less logistical stressed locations like the villages. Still, our work has gone well for our first year, all things considered, and more progress is undoubtedly on the way.

Unfortunately, it seems our enemy has also managed to find out the many new things the outside world has, and they too have made something very similar to ourselves. The Seth Demi-Culverin as they call it is a cannon that seems to be able to fire two shots a minute and so far, we have not seen the thing break in combat, and if it has, our soldiers certainty didn't see it. Its unfortunate to admit but it seems to be a better, if lighter cannon then our own and one that just so happens to be painful for our troops to deal with. Its also unfortunate that it seems that almost every Nafunan soldier we have seen this year is equipped with some kind of musket, usually with a few odd additions, like golden wings at the end, or a leather covering. A few soldiers even report them having kits to clean the things properly, and annoyingly, a single well placed shot from those things can kill a horse better then their old bows could. Luckily, its slow to reload, like our own limited muskets, but that isn't much of a reprieve.

Battle Report, Naval Combat: The battle for the waters remain mostly how it almost always was, ships just doing what they need and only firing a few arrows at each other if they get too close, with only rare engagements between convoys with minimal damage done to either side. The only thing of note was a single time two ships transporting cannons engaged each other with both crews having the bright idea to use the cannon on the deck. Only light damage was suffered by the enemy while our own ship suffered some moderate damage, it still raises a few questions about if the seas will be so calm in the near future. Either way, No one has any kind of advantage at sea.

Battle Report, Island Mountains. Attackers, no one: The soldiers in the mountains have a fairly uneventful time there, with most forces from us being diverted to the mainland, and the enemy having the same idea, our soldiers and their own mostly stick to their side of the lines. Rarely, a few of our patrols might bump into one of the enemy's and fight, but outside of these occasional incidents, most of our soldiers spend their days in camp talking with other soldiers and doing patrols on our side of the line. For this reason, unsurprisingly, very few casualties happen here outside of the aforementioned patrols meeting each other and the occasional avalanche or accident. Due to this, its quite obvious that No one gains ground as no one actually made an effort to take it.

Battle Report, Villages. Attackers, Karikhita, Nafuna: As one might expect, the Villages, being the most open and easy to supply front, has most of the fighting between our forces and the enemy, and also has the most casualties. It is here where we see how their gun can kill a horse easier then the bow, and it is also here where we see how they slowly developed a tactic to make up for the slow reload of their gun, where a few soldiers who have finished loading step in front of those reloading and fire before whoever has finished loading goes in front of them. It took a shamefully long time for such a simple tactic to be made by them, but unfortunately, their guns make up for their tactical incompetence quite well. Our cannon proves to be invaluable here however, where it decimates our enemy's from a distance when it fires, unfortunately, while tactically inept, our enemy isn't so stupid as to realize our cannons are a threat, and they use their own to take ours out quite efficiently when they are able to. From our experience, their cannon when put up against our own is able to fire faster and turn quicker along with requiring a smaller crew to man the thing, and most of the time, our soldiers on horseback have to try and go around their flanks to deal with their own cannons as our own aren't able to destroy them quickly enough to not take heavy casualties as well. Despite all of this however, our cannon is still good, its just the enemy's is better, and usually, we have similar numbers of them as well. Unfortunately, under a hail of gun fire, from both cannon and rifled musket, our troops are forced to advance in the opposite direction. [Karikhita 1/4, Nafuna 3/4]

Battle Report, Swamps. Attackers, Karikhita, Nafuna: If you couldn't tell, the battle here is miserable for both sides. We can't bring horses in, its full of mud, its easy to get an infection, and the air is uncomfortably hot and humid, which makes our composite bows more likely to deteriorate, along with the enemies. As it turns out, mud is bad for our heavy cannons, and they cant actually get into the swamps too easily, or at all really. Even in the places where there is mostly solid ground our cannon has issues, and as such it isn't really used here at all, the only evidence they ever where here buried under mud. The enemy also has issues with their cannon and mud from what we have seen, but in the places where there is mostly solid ground it still can work and surprisingly well at that, although thankfully it is slow to turn due to the mud allowing us to outflank them easier. Still, the main thing here that drives us up the wall is the enemy's guns which seem to work fairly well here, at least the first time they fire they seem to have no issues, but the longer a conflict goes on the more likely their guns wont fire, but the first shot is what counts the most. There are also reports of them trying to set up ambushes, the first report goes on about how they managed to defeat a few patrols in such a way with what we believe are the same soldiers before, however, many attempts done by soldiers who had the same idea as this group seem to fair no where near as well, mostly due to our soldiers being able to see them fairly easily if they aren't behind a tree or particularly thick bush. Still, their advantage in arms is a hard one to fight against, but in these conditions, the trusty sword is the one thing not to have some issues with reliability, and our soldiers give the Nafunan's a bloody nose for each meter of ground they take from us. Sadly, they do still take those meters of ground. [Karikhita 1/4, Nafuna 3/4]

Outside world and Internal affairs: Not much has happened since we contacted the outside world, however, something to note is that a group of today's youth seem to be extensively interested in these things the outside world call automobiles. In a sense these things are mechanical horses, especially the motorcycle, which plenty of the people in these groups wishing that the government would import some. Of course, we would never do such a thing, as it would be more wise to make a ship out of stone then import actual equipment from other nations. It would be much better if we made them ourselves, even if it will probably take a decade. In other news, the United States gains control over Tutuila in Samoa and several smaller Pacific islands. The United States and the United Kingdom sign treaty for Panama Canal. British Prime Minister Lord Salisbury rejects peace overtures from the Boer leader Paul Kruger as demanding too favorable terms. Japan uses its influence over Korea to deny Russia's efforts to obtain a naval station at Korean Port of Masampo. Recognizing that the war in South Africa is going to take a major commitment, British parliament passes the War Loan Act, calling for £35 million to support the fight against the Boers. Baron Von Ketteler, German Minister, decides to go to the Chinese authorities to demand more guards for European protection from Boxers and is killed by Boxers en route. The Russian Tsar orders that Russian must be the official language of Finland, despite growing unrest within Finland and increasing international concern over Russia's behavior there. And an allied expeditionary force, made up of Japanese, Russian, British, French and American troops, sets off from Tientsin for Peking, China, to put down Boxer rebellion.

Spoiler: Kharikhitan Equipment (click to show/hide)
Spoiler: Nafunan Equipment (click to show/hide)

It is now the Design Phase. Make the Khan proud of you, and something to push the Pharoah's so called soldiers back.
« Last Edit: July 29, 2018, 04:19:20 pm by piratejoe »
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Madman198237

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Re: The Ameliorate War, Karikhita, 1901, Design Phase.
« Reply #35 on: July 29, 2018, 05:36:48 pm »

Nice to know that Karikhita's luck will never change, and that a design + a revision can't equal what was probably a Nafunan 6.

EDIT: And their cannon is also faster to load and move than ours? It's the same size---we made a 4kg cannon (8.8 lb shot), a demi-culverin is an 8-10 pounder.
« Last Edit: July 29, 2018, 05:41:08 pm by Madman198237 »
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Khang36

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Re: The Ameliorate War, Karikhita, 1901, Design Phase.
« Reply #36 on: July 29, 2018, 06:09:07 pm »

I say we make a new rifle this turn and depending how the roll goes we can use the revision to either improve on the cannon or uniforms.
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piratejoe

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Re: The Ameliorate War, Karikhita, 1901, Design Phase.
« Reply #37 on: July 29, 2018, 06:12:54 pm »

Your cannon weighs more then it should, that was one of the bugs it got. You fixed its reliability issues however, so there is that at least.
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Khang36

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Re: The Ameliorate War, Karikhita, 1901, Design Phase.
« Reply #38 on: July 29, 2018, 06:29:13 pm »

What would the difficulty be for us to make a bolt action rifle on the get go?
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piratejoe

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Re: The Ameliorate War, Karikhita, 1901, Design Phase.
« Reply #39 on: July 29, 2018, 06:35:21 pm »

If you want a proper bolt action? It wouldn't be easy. Depending on what you want from it, it would probably be anywhere from hard to Ludicrous. (Though, only Ludicrous if you tried making something really far out of your league.)
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Madman198237

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Re: The Ameliorate War, Karikhita, 1901, Design Phase.
« Reply #40 on: July 29, 2018, 07:19:03 pm »

Actually, we got an Average roll on Normal and lost half the goals of the revision, which is hardly Average quality for a revision. Oh, and it still mentions having reliability issues.

And what does the cannon's weight have to do with the speed of firing?
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Aseaheru

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Re: The Ameliorate War, Karikhita, 1901, Design Phase.
« Reply #41 on: July 29, 2018, 07:25:08 pm »

 What constitutes a "proper" bolt action? One with a magazine?
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Khang36

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Re: The Ameliorate War, Karikhita, 1901, Design Phase.
« Reply #42 on: July 29, 2018, 07:44:47 pm »

I was thinking a single shot bolt action with brass cased bullets realy but if that would be more and hard difficulty i would settle for a breach loaded rifle with paper cartridges.
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NUKE9.13

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Re: The Ameliorate War, Karikhita, 1901, Design Phase.
« Reply #43 on: July 30, 2018, 04:07:17 am »

Zuu Tsokhilt Rifle: Oh, those Nafunans think they can outdo us, eh? How about we shut them up with a gun that fires needles.
[...]
I have been informed that the gun does not fire needles. Instead, it uses a needle to fire.
The Zuu Tsokhilt Rifle is a rifled gun, like the flintlock already in use. However, unlike the flintlock, it is not muzzle-loading; instead, it is loaded from the 'breech', through a 'bolt', a metal thingamajig that is rotated and pulled back to open, allowing for ammunition to be inserted. Said ammunition comes in the form of 'cartridges', which have the bullet (12mm) in front, followed by a 'percussion cap' (a simple metal cap containing a chemical that explodes when struck), followed by gunpowder, all contained in a wax paper cylinder. The cartridge is inserted into the 'chamber', then the bolt is closed, and then the trigger is pulled, which causes a spring-loaded needle to pierce the cartridge, through the gunpowder, striking the percussion cap. This sets off the gunpowder, propelling the bullet down the barrel and into Nafunan skulls.
Additional features include small iron 'sights' on top of the weapon, that help soldiers aim better.

Something like this should be doable, given last game's rate of tech progression. This is essentially a Dreyse Needle Gun, basically the first effective mass-produced breech-loading rifle (introduced in 1841). Could be revised into the equivalent of the slightly more complex Chassepot rifle, which also features a rubber obturator.
Based on PJ's comments, this would likely be Hard.
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Khang36

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Re: The Ameliorate War, Karikhita, 1901, Design Phase.
« Reply #44 on: July 30, 2018, 07:01:15 am »

Quote from: vote box
Zuu Tsokhilt Rifle(1)khang
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