Time to get clever, I'm guessing.You dig through your pack and select the only thing you've got left that you could reasonably call food. A piece of radroach meat that looks appetising, provided you can't tell shit from food. Considering what the trader said, you're willing to take the risk. With a decent throw, the piece of meat falls right at the edge of your vision, and you and the kid both take cover. After a few seconds, you hear the first customer of the day coming closer, guessing from the odd squeaking it's a gecko. Taking careful aim, you aim for the bulbous head of the mutated critter with your .357. You consider waiting for some more geckos, but the one near the meat is already grabbing it with its webbed fingers to eat. Well, either you get one or you get none, so you fire. You twitch, compensating for the recoil before it actually happens, but the shot was already aimed enough to strike true. You remove the top of the creature's skull, exposing the brain to fresh air. Unfortunately, death comes too quickly for it to appreciate the sensation.
The muzzle flash illuminates the cave for a split second, revealing rocks and two other geckos. A hiss follows, and the geckos charge forward in their unique open mouth and flailing legs sort of run. Clicking the hammer back, you fire off your revolver in the centre mass of the closest one, striking true again. You hear the kid popping off a shot, but she misses by quite a lot, striking a rock in the back and little else. You cock the hammer back just as the gecko rushes into to take a deep bite of your flesh, but you pointblank the creature through the chin, blasting out brain matter and painting the nearby rocks in blood and goo.
Huh... You sigh, as you try to ignore the massive amount of blood currently on you.
A bit close for comfort, there. Things are alright, at least. Well, that's the first bit of the cave. Guess we gotta go inside if we want the rest, those gunshots will have spooked most of the crit... Kid. Behind you.A different sort of hiss comes from behind the kid, and you don't have a clear shot. Fortunately, it's just a radroach. The kid jumps back, yelling in fear and surprise as the cockroach hisses and squirms. It... doesn't seem agressive, although it is raising its wings at the both of you. It's kind of unusual the dumb mutant isn't attacking you, but they are known for being more territorial than outright aggressive, at times. Well...
Well... I'm not wasting a bullet. Fire away, kid.After a short moment where Blitz realizes what you actually just said, she aims her gun and fires. Unfortunately, she was trying to be fancy, and was aiming for the tiny head of the radroach instead of the centre mass. The bullet lands right next to it, a hair's breadth from actually hitting it, but a miss is a miss. The roach, startled by the loud noise, hisses again and rushes towards the two of you. You sigh as you step forward and
Roll: d20+str=23 pick the creature up and start crushing it with both hands, causing it to squirm and chirp. You put it in one hand, and perform an upwards overhead throw, sending the creature soaring through the air. You say one thing before you take a small running start and kick the radroach just before it hits the ground, sending the creature flying forward at a blinding speed and splattering it over the rocks.
Don't fuck with THIS gunslinger!The stadium cheers, the crowd goes wild! It's out of the park, ladies and gentlemen!
Whoah....Alright. Centre mass, next time?Can you do that again?Probably not. I just got inspired....What now?Deeper into the cave, I'm guessing. There's got to be more than just three little geckos. Come on!You head deeper into the cave, letting your eyes get used to the darkness. It doesn't take long before you spot the trouble, a ladder! Geckos are clever little animals, and you know that they can actually climb a ladder like this. They've got some damned quick limbs, and they like to bite the rungs to stay up. Well, looks like you're climbing down...
But it really is awfully dark. Maybe you should do something about that? There were some trees outside, and you know a trick with a few bullets to get a fire going... But you'd need some way to stop the fire from eating the branch before you're done. Maybe you'd better just risk it in the darkness, and try to get your eyes used to it.
Worst comes to worst, you can shank your targets. Hard to miss with that, even in the dark.
Statistics and inventoryCombat Stats
HP: 215/215
Weapon: .357 revolver (6 shots remaining) (requires 0.3 second to fire, 0.7 to cock the hammer for the next shot) (reloading takes 0.7 seconds per bullet) (Can be "aimed" for a bonus to hit and allowing you to hit specific parts of the body) (Loses accuracy beyond 10 meters, by 5 percent per meter) (60 percent chance to hit, not modified for range) (does 36 damage)
Inventory
Bloodstained Raider Rags (1 DT) (equipped) (Light armor)
Scrap armguard (low quality)
Scrap Leg armor. (low quality)
One Water bottle
Seven empty bottles
One bit of radroach meat
1 Bread
1 .357 bullets
6 12-gauge shotgun shells
52 9mm bullets
2 caps
Two stimpacks (Heal 30 HP)
Two units of Nuts and Bolts
Sawed-off 12gauge (2 shots, fully loaded.) (requires 0.2 seconds to fire) (Reloading takes 2,5 seconds) (Cannot be aimed with precision, but you can still get a bonus to hit if you take care to aim) (Loses DAMAGE, not chance to hit, beyond three meters. 10 dmg per meter) (Does 70 damage) (steady bonus: +30) (100 percent chance to hit
Emergency Shank (unequipped, takes 0.3 seconds to take out. 0.5 seconds to stab something)
9mm pistol (kind of alright) (12 bullets remaining) Requires 0.2 seconds to fire. (Reloading takes 1.5 seconds) (Can be aimed to a specific body part) (Loses accuracy beyond 12 meters) (70 percent chance to hit, not modified for range) (15 DMG) (Blitz' chance to hit is 60 percent)
S.P.E.C.I.A.L.
STRENGTH 7
PERCEPTION 5
ENDURANCE 6
CHARISMA 7
INTELLIGENCE 4
AGILITY 5
LUCK 6
Skills
Barter: 19
Energy Weapons: 15
Explosives: 15
Guns:35
Lockpick: 30
Medicine:13
Melee weapons: 19
Repair: 30
Science: 13
Sneak:35
Speech:21
Survival: 27
Unarmed: 19
Perks
Iron Stomach: Your extended life as an outcast left you with a strong stomach. Radiation and general filth does not affect you nearly as much
Weird Wasteland: Maybe it's that blow to the head, but things seem a little more loopy and funny. Some things seem to happen that shouldn't. Well, it's nothing bad, at least.
Cold as Ice: You're not exactly the pinnacle of romance, and why would you be? You easily see through people trying to manipulate you, but you suffer a -15 to all convincing checks.
Addiction status: You are feeling a tingle in your fingers.EXP 'till next Level-up: 75/250 (Created item 5XP) (Raider 15 XP) (Gecko: 10XP) (Spectacular finish!: 5XP) (Radroach: 5XP) (Finished combat: 5XP) (Ghoul: 10XP) (assisted kills grant half XP)