You take a close look at the little thing, looking strangely fragile despite it's clear defiant look. It's shaking a lot, and you can see the ribs through the holes in the rags she's wearing.
I'm guessing you didn't feed her?She had water. I don't waste resources, Diaz. You should know this.Right...Well, this bitch is directly responsible for a fresh scar on the noggin, and the reason you're currently suffering from one hell of a headache. Eye for an eye is something you're kind of big on, so...
You pull out your pistol, and smack the girl across the face with the barrel. She clutches the place you struck, shaking, but she doesn't make a peep.
That's for hitting me. Now, come on... You mumble a little mor as you release the chain from the throne. You don't even bother asking for the key, you just use your collection of bobby pins to spring the simple lock open. You can probably just force it open with a screwdriver, but that'd break the lock.
How about we just keep her, boss?Slavery attracts attention I don't care for, Diaz.She was a slave before this, this is probably a step up for her. Come on... what's the harm?The super mutant glares at you in a way that reminds you of just how easily you could die here. He's usually a mellow guy, but as Doug attested, it doesn't take THAT much to set him off to smash somebody into a separate calender entirely.
The HARM is that we could get a lot more attention. Attention that comes with bigger guns and self-righteous idiots with a tendency to slit throats in the night! So, no, we are NOT keeping a slave.I didn't mean it as a slave. We can just... you know... Take care of her? Give it a couple years and she'll be swinging with the best of 'em. Not to mention, pre-war people hid tons of shit in small places, eh? You give him a nudge and a wink, so he gets the point.
The green mutant sighs and rubs his temples for a moment. Then, he grabs you by the shoulder, causing you to shrink as you expect your imminent death. Then he presses a meaty finger to your chest.
Fine. But YOU take care of it, and NOBODY else. If Chef wants to eat it, you're the only thing that stops him. This girl is your property now, NOT OURS. DO YOU UNDERSTAND.Some flecks of his saliva cover your face as you look away from the screaming green giant of muscle and fury.
C-crystal.Then we're agreed. Go on, take the little morsel. I expect that collar to be paid back as tithe. Remember that, next raid. ...F-fine. Yes. Yes, who?Yes, sir. You mumble, not looking the mutant in the eye. How humiliating.
Good. Now, take a look at the fist. It's been making a rattling noise, and I can't handle the screwdriver that well.Mr. big hands let you go after you tightened up the screws again on that beartrap fist. It's a cool concept, yes, but it's honestly not THAT practical in your opinion. Of course, you also walk out with your new... associate? Slave seems a little much.
Right. What do I call you, for easy reference? You ask, as you drag the kid along. You don't actually need to do any pulling, she comes along without any trouble. Although, she does remain silent when you ask the question.
Hey, I asked you a question. Answer it! You yank on the chain, just enough to hurt, but not enough to actually injure. The lurch is enough.
I don't know. she says, staring at the floor. You just cock your head at the answer.
What the hell do you mean you "don't know"? Papa Mort never gives his slaves names. Is this Mort guy the newest head of the camp?She makes an inquisitive "hm?" just as you point to the pike at the edge of camp. A head, adorned with an annoying curly moustache and a bullet hole from Lupus. He was riding on top of the cart you raided two days ago. His guards weren't anything special, that's for sure. Two shots to the back, and pow. Down for the count.
You can't remember anything past that, though, that headache is still quite horrible.
The kid just stares at the pole for a while, seemingly in shock. You decide to wait it out for a while, let the kid get her kicks. Then, she pulls the pole down (she has to use her entire body weight to do it) and then she starts kicking the head and spitting on it. Screaming and crying as she does it. You, meanwhile, adjust your goggles a bit, cleaning some of the filth. You're not blind without them or anything, it's just easier to see in general. Not to mention, people can't pluck out your eyes. that is another purpose of the goggles!
Either way, the girl lets out all the energy she has on the head for about five minutes before collapsing entirely. You just spent some time looking over the great empty planes of ash. The smell is kind of annoying, once you notice it. Everything constantly smells vaguely something burning. However, you notice something odd, in the distance. You adjust your glasses again as you peer in the distance, and eventually you notice it. (PER
6/6) There's some things heading your way, hard to spot against the grey landscape. Geckos, from the look of things. Did Lupus not notice? Well, nothing to be done about it.
WE'VE GOT GECKOS INCOMING! you yell, as you pull the kid along. She fails to get up too fast, and you just scoop the girl up to get things moving along. She's so light, too...
God-damn it! Again? Bulletpoint says, holding up his hand to keep the sun out.
The raiders all start coming out of their tents or private gatherings. You see Rita laughing as she grabs her baseball bat, wrapped in chains and adorned with railway spikes. She also takes a hit of Jet as she laughs and runs in the direction you're running from. The Wolf Pack is all ready to fight, and you're going to be there as well, but...
Where do you put the kid, and how do you fight this 'menace'? You're in a fairly open field, but there are some tents to take cover by. Those rocks are also a factor, maybe.COMBAT MAP (Work in progress, still trying to see what map would be best, if at all. This is a pretty huge picture)
Combat Stats
HP: 215/215 (uses the New Vegas Formula (95 + END*20)
Weapon: .357 revolver (6 shots remaining) (requires 4 AP to fire) (Can be "aimed" for a bonus to hit and allowing you to hit specific parts of the body) (Loses accuracy beyond 5 squares, by 5 percent per square) (Acc has a base chance of 35 percent ((perception*5)+5 percent base). The gun used has a 30 percent chance to hit (30 guns skill, .357 revolver offers no bonus) (STEADY bonus: adding 30 percent to hit) (90 percent chance to hit, not modified for range) (does 36 damage)
Action points per turn: 12 (moving takes 1 action point, unless you "sprint". Sprinting causes the next non-movement action to take one more action point)
Inventory
Raider Rags (1 DT) (equipped)
11 .357 bullets (told you it was a little hard to find)
Emergency Shank
Writing up the chances and items and holy shit why did I make so much math. Things will be more streamlined in the future, i'm just introducing the way things work. Also, general attitude is "jerk" but with a heart of... not quite gold. Not even a precious material, really, closer to maybe obsidian. Kinda nice, but not too nice. And it's sharp and a little dangerous.