Five Days until Demonic Presence
Christmas Town
With the goal in mind (and a level 2 Sentry in Engi's possession), the group makes the first of two treks.
Four Days until Demonic Presence
The Kalasty TundraThe first thing the group hears is the sound of...wubs? Wub-wubs? It's dubstep, unrecognizable to any of the party members, who either are of a different tech level or come from a time beforehand. It's noise, plain and simple.
In the tundra, a grey Earth Pony with a cello plays with the Dubstep Unicorn, her blue hair positively glowing with how much it stands out from the milk white snow. Vinyl, the dubstep Unicorn in question, is wearing glasses over her eyes, but both her and the grey-furred Octavia seem to have glowing red eyes. Suddenly, from the sky, a third one in dark grey appears. Her eyes, still red, are googly and she has Pegasus wings. [Perception: 3] Somehow, neither Vinyl, nor Octavia, nor Derpy notice the party.
Name: Twilight Sparkle
Race: Alicorn
Class: Princess of Friendship (+2 to Diplomacy and Magical Attacks/Defense/Support)
Personality: Studious, kind, sweet, but easy to frazzle.
Status: Fine
Weapons: Glock 17 (Semi-Automatic Pistol, 16/17. One spare magazine left), Colt Single Action Army (Single Action Revolver, 6/6. Six Spare Rounds)
Items: Crown
Starting Abilities: Flight, Telekinesis, Teleportation, Enemy Lock
Ultimate Ability: Friendship Ray (A giant blast of Magic that is capable of wiping the landscape out.)
Name: The Soldier
Race: Human (American)
Class: Soldier (+2 Destruction, -2 Intelligence)
Personality: A bit dim and totally batshit crazy.
Status: Fine
Starting Weapons: Rocket Launcher (Rocket Launcher, 4/4. Eight Spare Rockets), Shotgun (Pump Action Shotgun, 6/6. 12 Spare Shells), Shovel
Starting Items: Helmet (+2 Defense from Headshots)
Starting Abilities: Rocket Jump
Ultimate Ability: Half-Zatoichi (Pulls out a Samurai Sword that does +2 damage, but cannot be sheathed unless Soldier kills someone)
Name: Han Solo
Race: Human (Corellia)
Class: Smuggler (+2 to Gunslinging and Charisma)
Personality: Smug, cocky, but loyal
Status: Fine
Starting Weapons: Modified DL-44 Blaster Pistol (Unlimited Ammo, but will overheat from overuse), x3 Thermal Detonators (Basically Grenades)
Starting Items: The Millennium Falcon (Spaceship)
Starting Abilities: Millennium Pilot (+2 to Piloting and fixing his ship)
Ultimate Ability: Shoot First, Ask Questions Later (Han gets a bonus action at the start of the round in addition to his normal one)
Name: Hermione Granger
Race: Human
Class: Wizard (+2 to Spells)
Personality: Studious Straight Man who looks out for people she's close to.
Status: Fine
Starting Weapons: Wand
Starting Items: Book of Spells, History Book, Potion Reagents
Starting Abilities: Non-Verbal and Wandless Magic, Alohamora (Unlocking Charm), Potion Making (+2 to Potions), Bombarda (Exploding Charm), Healing Spells, Apparate (A form of long-range teleportation), Lumos (Light Spell)
Ultimate Ability: Lumos Solem (A narrow stream of light warmer and brighter than any normal light. Is capable of Blinding and Confusing enemies)
Name: The Engineer
Race: Human (American)
Class: Engineer (+2 Building)
Personality: A laidback, but hardworking Texan
Status: Fine
Starting Weapons: The Widowmaker (All Damage Dealt is returned as Ammo, and shooting at someone a Sentry is shooting at gives a +1, Uses Metal, 0/200 Metal), Pistol (Semi-Automatic Pistol, 12/12. Two Spare Magazines), Wrench
Starting Items: Builder (Can build a Sentry Gun, a Dispenser, and the entrance and exit of a Teleporter), Destroyer (Can destroy a building he built for Scrap Metal)
Starting Abilities: Upgrading (Can level up a Sentry, Dispenser, or Teleporter with Scrap Metal)
Ultimate Ability: Eureka Effect (A wrench he pulls out that can instantly teleport him to a Teleporter Exit)Name: Vinyl "DJ Pon-3" Scratch
Race: Unicorn
Class: Musician (+2 to Music: Dubstep)
Personality: A mute party-mare with a knack for loud music and fast tracks
Starting Weapons: Mix Table (can fire off songs that attack using magic)
Starting Items: Glasses, Headphones
Starting Abilities: Telekinesis, Drop the Bass! (Sweeping Magical Attack that attempts to hit half of the opposition)
Ultimate Ability: BASS CANNON! (Large beam attack that carries a +3 and destroys a lot of whatever's in the way)
Name: Octavia Melody
Race: Earth Pony
Class: Musician (+2 to Music: Classical)
Personality: A mare of noble language with an eye for detail.
Starting Weapons: Cello String
Starting Items: Cello
Starting Abilities: Soothing Sonata (+2 to Calm enemies)
Ultimate Ability: Serenade (Similar to Soothing Sonata, except instead of Calming enemies, it turns them to the party's side)
Name: Muffin (commonly nicknamed Derpy Hooves)
Race: Pegasus
Class: Fan Favorite (+2 Luck in Loot Drops)
Personality: Care-free, fun loving, and hella klutzy
Starting Weapons: None
Starting Items: Basket of Muffins
Starting Abilities: I Just Don't Know What Went Wrong! (Passive +2 Buff to destroying property)
Ultimate Ability: Best Girl (Derpy can summon a legion of Fanfillies to aid her and her party)