So, I took a trip[ back home to spend some time with family after a family member received some scary medical news. We don't know what procedures will be necessary just yet -that info will come after another visit in a couple weeks. I won't be able to visit home much for a while so I wanted to go now and let them know I'm there and all that. I should be back to my usual slothlike schedule for the foreseeable future.
Decisions made:
Name: Gwyneria
Creature type: construct
race: living weapon
size class: small
Magical affinity: magical weaponry - self
Stats
Body: apprentice
Movement: journeyman
Mind: weak
Spirit: basic
Special: Living Weapon
Substats
Body
Strength: -1
Constitution: 0
Stamina: +1
Movement
Speed: 0
Dex: 0
Agility: 0
Mind
Intelligence: -1
Memory: 0
Intuition: +1
Spirit
Charisma: +1
Will: -1
Magic: 0
Skills
Melee: basic
Ranged: basic
Medical: weak
General Knowledge: weak
Specializations: weak
magical attenuation
moddable self
Subskills:
melee
natural weapons: +7
Unnatural Weapons: -1
Magical: 0
ranged
natural weapons: +1
Unnatural Weapons: -1
Magical: 0
Medical
organic: -1
mechanical: +1
Magical: 0
This little girl has tan skin, long brown hair, and a non-muscular frame. inset in the back of her neck, covered by her hair, is a small, roughly-2inch across at the widest point, pale crystal that her eyes match.
She also is able to transform in a large scythe with a semi-automatic 30mm cannon built into the handle, with her crystal inset near the head of the blade. This crystal is core to her being, and although it is extremely durable, if it beaks, in either form, she dies with it.
She generates her own ammunition, having both HEDP and HEI shells available to her, but consumes extremely large amounts of food in order to do so. She is capable of storing 3 shells within herself, though this number may grow with her.
She is controlled through a tiny (1/8 of an inch) crystal that can be inset into whatever the wielder deems appropriate, an earring, a necklace, the palm of a glove, whatever, and she links to it whenever she is within 50ft. As long as she is in range, she always knows the exact position of the control crystal, and obeys any commands given by the bearer, being permitted to question her commands one time each, along the lines of a "are you sure" prompt. if she is outside the influence of the control crystal, she simply does whatever she feels like doing at the time.
untransformed, she is able to access only a fragment of her own power. she is able to protrude the last 4in of her scytheblade from any point on her body, and is able to shift her arm into the end of her cannon barrel, however firing her cannon this way is inadvisable, because the short barrel does not permit her shells to properly engage the rifling in addition to not having the normal stabilizing effects of using the proper barrel length, and she doesn't have the strength to compensate for her own recoil, causing her accuracy when fired this way to be absolutely terrible. Also, it is likely to knock herself over, and she will take longer than usual to chamber a new round when fireing this way as well.
Her crystal is able to be attuned to the request of the wielder, and while transformed she is able to attempt to perform whatever type of magic she has been attuned to, though she will generally need to practice to use it well. she cannot access this magic while not in weapon form.
She requires regular maintanance, oil, system checks, etc, which are able to be supplied back at Omega base trivially, but may cause her to have issues if sent on long missions. She does know how to perform basic field maintenance upon herself if given the proper tools to help partially alleviate these concerns, though a number of such procedures (for example, cleaning her barrel) require her wielder to perform them while she walks them through the process, and she is unable to assist in performing any major maintenance actions.
Her control crystal operates on a fairly basic level, and if she is being controlled by some other force, the user of the crystal still has the ability to order her around, their will being able to fight the compulsions upon her by placing new ones of their own.
Am putting 8 substat points into meele natural to raise it from +7 to +15, changing it to exceptional. putting one substat into stamina raising it from +1 to +2 and changing it from apprentice+1 to Journeyman. putting all three stat points into spirit, raising it from basic to journeyman.
Name: Gwyneria
Creature type: construct
race: living weapon
size class: small
Magical affinity: magical weaponry - self
Stats
Body: apprentice
Movement: journeyman
Mind: weak
Spirit: Journeyman
Special: Living Weapon
Substats
Body
Strength: -1
Constitution: 0
Stamina: +2
Movement
Speed: 0
Dex: 0
Agility: 0
Mind
Intelligence: -1
Memory: 0
Intuition: +1
Spirit
Charisma: +1
Will: -1
Magic: 0
Skills
Melee: basic
Ranged: basic
Medical: weak
General Knowledge: weak
Specializations: weak
magical attenuation
moddable self
Subskills:
melee
natural weapons: +15
Unnatural Weapons: -1
Magical: 0
ranged
natural weapons: +1
Unnatural Weapons: -1
Magical: 0
Medical
organic: -1
mechanical: +1
Magical: 0
This little girl has tan skin, long brown hair, and a non-muscular frame. inset in the back of her neck, covered by her hair, is a small, roughly-2inch across at the widest point, pale crystal that her eyes match.
She also is able to transform in a large scythe with a semi-automatic 30mm cannon built into the handle, with her crystal inset near the head of the blade. This crystal is core to her being, and although it is extremely durable, if it beaks, in either form, she dies with it.
She generates her own ammunition, having both HEDP and HEI shells available to her, but consumes extremely large amounts of food in order to do so. She is capable of storing 3 shells within herself, though this number may grow with her.
She is controlled through a tiny (1/8 of an inch) crystal that can be inset into whatever the wielder deems appropriate, an earring, a necklace, the palm of a glove, whatever, and she links to it whenever she is within 50ft. As long as she is in range, she always knows the exact position of the control crystal, and obeys any commands given by the bearer, being permitted to question her commands one time each, along the lines of a "are you sure" prompt. if she is outside the influence of the control crystal, she simply does whatever she feels like doing at the time.
untransformed, she is able to access only a fragment of her own power. she is able to protrude the last 4in of her scytheblade from any point on her body, and is able to shift her arm into the end of her cannon barrel, however firing her cannon this way is inadvisable, because the short barrel does not permit her shells to properly engage the rifling in addition to not having the normal stabilizing effects of using the proper barrel length, and she doesn't have the strength to compensate for her own recoil, causing her accuracy when fired this way to be absolutely terrible. Also, it is likely to knock herself over, and she will take longer than usual to chamber a new round when fireing this way as well.
Her crystal is able to be attuned to the request of the wielder, and while transformed she is able to attempt to perform whatever type of magic she has been attuned to, though she will generally need to practice to use it well. she cannot access this magic while not in weapon form.
She requires regular maintanance, oil, system checks, etc, which are able to be supplied back at Omega base trivially, but may cause her to have issues if sent on long missions. She does know how to perform basic field maintenance upon herself if given the proper tools to help partially alleviate these concerns, though a number of such procedures (for example, cleaning her barrel) require her wielder to perform them while she walks them through the process, and she is unable to assist in performing any major maintenance actions.
Her control crystal operates on a fairly basic level, and if she is being controlled by some other force, the user of the crystal still has the ability to order her around, their will being able to fight the compulsions upon her by placing new ones of their own.
Changes to Gwyn's equipment:
set of cute clothes!
improve humanform blades size and speed.
Crystal is being attuned to Force / Pressure.
my vote is currently for Plot mission.
action: I wana try out my new toys! canIcanIcanI? what're they like when I use em?
((note: trying out her new clothes and seeing how they look is included in trying out her toys))
Gwen gets a small wardrobe of outfits, including a pink dress with lace and frills, a yellow sun dress, and a stylish silver blue top with a chain belt and black leggings. And also a holster, which is more functional than fashionable.
Gwen practices on a few training dummies and other creatures. (3) Occasionally, her blades extend a little too far and she overbalances, toppling in the direction she is attacking. THe fact that her blades are faster exaggerates the effect, to everyone's amusement. (5) The Force attunement seems to work quite well. Stabs and thrusts can impart momentuum to the target, sending them flying backward, while not increasing the cut depth, or the cut can penetrate further and do more direct damage. (4) A few test firings of her gunform go well. She's got more of a kickback, so Kongor's gonna need to grip tightly, but her normal bullets can shatter rock, and her explosive ones can demolish hefty obstacles.
(4) She finds that transforming in her new outfits is easy enough, though the clothing is far less flattering on her scytheform than on her girly one, and transforming back to girlform requires some attention to where her arms and legs come out, lest she accidentally put her neck through an armhole and an arm though a leghole. Do you have any specific tryouts in mind besides these?
Ah, haven’t collected herbs in a while, better go do that a moment
And Gwyn gets permission from me to try out the new toys
(4) Kongor is fully stocked against a wide variety of poisons, and with a variety of poultices and bandages and grease producing plants, useful for oiling up the friendly neighborhood automatons.
Also, herbs for preserving food, breaking down flesh, and a few other effects.
Also
((superdino, i just looked at your levelup, i'm pretty sure you spent 4 stat points of the 3 we got.))
((I might have but if I did then I can’t really know for sure because the GM didn’t notice it))
Yeah, better knock off either mind or ranged level-up. Otherwise, you should be fine.
Find a wooden chair and use magic to make the wood live again, possibly turning the chair into a chair shaped plant
(4) This works. The chair takes root and sprouts wide, black leaves, reaching for the window to her room, craving light.
Get the marionette body upgraded with better Corinthian style bronze and steel plating and thick black leather because I want to do a whole cultist from endless legend theme
Okay, that costs ... something. Monies, probably. Whatever armor costs. It makes the marionette heavier and harder to pilot. And now instead of a JC penney Mannequin you look like something out of Goth Topic.
Ask them to elaborate on the Gravitational Beam Emmiter, just out of curiosity.
Since a straight up item/upgrade to my clockwork magic is out of the question, see if I have the option to trade the voucher for a a book and/or schematics about upgrading my core to allow more magical power/output. Up until now I've merely been sort of bending the rules of physics and lightly pushing them, but we gotta go further than that.
Alternatively, an upgrade would allow me to use some nifty offshoot school of clockwork magic or something. Surprise me.
Gravitational Beam EmitterHmm. Perhaps you'd like to be able to rearrange space, like, moving rooms around in a castle to confuse enemies and tourists, or making your lair into an M.C. Escher Paradise, or so you can reach the refrigerator from the couch to grab a beer. Also, an upgrade for increased power output is fine.
BriefingYou all gather in a surprisingly comfortable suite in Officer Country. The room is open, cool, and mostly Marble, with some soft couches and solid wood chairs. There is a variety of mechanical things in the room, from a vast telescope in an adjoining alcove, to a wide fishtank along one wall, to two stately clocks, their inner workings fully visible behind crystalline cases, to one of those solar system rigs (like in DarkCrystal, but smaller, and all brass, and nice). There are a few ferns and one creeping vine climbing a wall. The place smells like a combination of lilac, leather, and oil. The ticking of the various mechanical things is muted, but ever present, the bubbles from the fishtank offering a peaceful undertone and counterpoint. From somewhere nearby, birds chirp and chatter.
"Let's get down to business." The voice is Captain Grey's - a voice a couple of you may remember from long ago. He steps around a large mahogany desk, on which are several lush plants, and steps forward onto thick, grasslike carpet. Or maybe it is grass.
"Omega Base has changed dramatically in recent times. Once, this place was a barren desert, careved out of hte Void as a dimensional prison for Terrible Beings, and sustained only by the life force of the castaways and detritus of society: robbers, insurrectionists, serial rapists, mass murderers, beggars, political opponents - whoever fell to this low state. But now, Omega has become a realm in it's own - a quasi dimension with a life of it's own. It's still incomplete, and it's still a containment facility for Pestilence, War, Famine, and the Pale Horse. But it is also something more. I don't know if this is a good thing or not. Perhaps this will allow us to better handle and even rehabilitate some Great Monsters. Or perhaps those Monsters will use the newfound energy of this place for their own violent purposes.
I said this place is incomplete. Where we once were a Sigil carved into an unstable plane surrounded by Chaos, Omega is now an Orb, self contained. Where once this place was dry and lifeless, we now have rain, and growing things. But we lack a proper sky, proper stars - a sun.
I want you to get us a sun - or at least, a sky full of stars. That is the mission. How (or if) you undertake it is up to you.