character sheet threadalright, now is a good time to do some battle simulations so yu guys get a better feel for who is capable of what, and why.
basically, Gwen and Kongor are sparring, and have dramatically different stats in the places that matter: size, strength, dex, speed, agility, and skill with their current weapon. I will be exlaining that, then rolling a mock battle or two to see an example of how the battle could go.
plus, naturegirl is fighting a rat, so we'll do that one too.
Dev, Freddie is at the upper end of large / lower end of huge. Kongor is a Large creature, and you outmass him considerably.
In this context, a salamander is a dragonoid creature that lives in flames, and is partially composed of fire itself. That's the image and sound that Freddie sees and hears. If he were to focus on that sensation I might give more details. repost your action after this post, And i will respond ot it later. FOr now I want to concentrate on the battle mechanics.
Bruford finds no wild animals in Omega base. This place has been devoid of large wild animals for a long time. You can petition to be teleported out to test your axe on lving things, but you'll probably be given an assignment if you go.
2v2 fights are totally legal in the arena, as are any of a number of other arrangements of groups. 1v3, 8v20, etc etc.
alright, let's start with naturegirl's battle against a rat. First, naturegirl, please post your sheet onthe thread I linked up top. character sheets in this game are too bulky to handle in thread all the time. But than k you for posting it - it does help.
Delia and the rat are both tiny creatures. rat has ... I'm going to say the rat has apprentice stats across the board - for a rat. This means it will have a strong body, animal mind, good movement skills, and a powerful bite, but no other weapons of note. it is a natural animal and has magic affinity: corruption
Delia's stats are physically weaker than the rat across the board, except for speed and agility. She also has evasive flight. Delia has basic melee stat, with a -1 in unnatural weapons, so her skill with her thorn sickles is weak. Oh, this brings up a point I should have addressed sooner: Delia's creature type is fey, not living, and her race is something like pixie or sprite. fey are a wide range of creatures, of which small flying plantfriends are a subcategory.
So, Delia finds a rat scurrying along teh edge of the canyon, and flies in above it, feeling somewhat intimidated. Do you want to engage in melee combat with your thorn sickles?
well, I can't in good conscience run this battle without more player input, so we'll leave that one as is: Delia is at a distinct disadvantage against the rat in melee.
now for the main event.
Magical affinity: magical weaponry - self
size: small
Body: apprentice
Strength: -1 (drops to basic)
Constitution: 0 (apprentice)
Stamina: +1 (still apprentice)
Movement: basic
Special: Living Weapon
Skills
Melee: journeyman
natural weapons: +7 (+4 gets journeyman stat up to master, so she is at master level with her body blades)
moddable self: this is where her body blades come from
size class: Large
Magical affinity: Physical—Self
Body: apprentice (all substats bump up to journeyman - it takes 2 to go from apprentice to journeyman and an additional 4 to go to the next level)
Strength: 4
Constitution: 2
Stamina: 2
Movement: Journeyman
Speed: 4 (master)
Dex: 4 (master)
Agility: 2
{Special}: Animal Rage
Skills
Melee: Apprentice
natural weapons: 3 (journeyman)
Unnatural Weapons: 1
Specializations: Blunt weaponry, Grappling, herbalist
Equipment: sturdy helmet, leather apron, hardened gauntlets (lightning), pouch belt, stone necklace (diamond fur armor?), double ended morningstar
size: small v large
strength: weak v journeyman
speed: basic v master
dex: basic v master
melee: master v apprentice+spec or master v journeyman
specials: none applicable v animal rage.
so, Gwen is facing a much larger, more robust and physically adept creature. Gwen's advantage is her skill with her blades. Kongor is far less adept with unnatural weapons, but has some skill with blunt weapons. should he switch to his gloves, his skill will ... well, it will remain the same, effectively.
The combat:
I will roll (Gwen) v (Kongor), in that order, unless I specify otherwise. Also, Gwen's blades are blunted for this, and Kongor's weapons have their magic effects disabled. I won't trigger Kongor's animal rage for the sparring because that is effectively a berserk mode, and coul.d be dangerous to both participants.
The two square off, eyeing each other, ready to strike.
Who gets the first attack? Kongor has advantage due to higher speed and dex (6)v(2)(3) Gwen rushes in, darting low under Kongor's weapon
Gwen gets advantage due ot skill difference, so two rolls v one
(4)(6) v (5) Kongor pivots dual mace, blocking her swing with the shaft. but her other blade comes in from the opposite side, tapping his forearm (her reach is a little short to get his torso). roll constitution (1)
Kongor acknowledges the hit as disabling, and puts that hand behind his back.
Kongor drops the mace and uses his glove instead, since the mace is cumbersome for one hand.
Kongor attacks: (1) v Gwen (6) But Gwen is able to dart in behind him, getting another attack
(1) v (1) both are off balance from the last exchange. Gwen's swing goes wide.
round 2: (2)v(5)(2) Kongor recovers first and presses in
Kongor: (5) v Gwen (3) Kongor lands a heavy blow against Gwen's shoulder, sending her tumbling. Con roll: (2) Gwen is disoriented and stunned, giving Kongor an opportunity to attakc again
Kongor: (1) v Gwen (2) Kongor starts to swing with his 'injured' arm, but recalls 'the rules' and swings short with his uninjured arm, missing.
round 3: (6) v (5)(6) Kongor's speed and dex are showing their battle advantage
Kongor: (5) v (2) a decisive blow. Con roll (2) Kongor lands a strong hit to Gwen's stomach. She slumps over, 'winded,' and acknowledges defeat in this sparring match.
questions, comments, or suggestions about the mechanics and how I decided what to roll and all that? I can roll up another sparring match later.