Looks like a slightly higher interest level in the cold mission See spaz' action for 'details.'
Also, looks like we're back to our six main players again.
inquire about the cold place delivery mission, try to also see who might know something about magic
Basically, you'll be carting a bunch of base building supplies up into some high cold mountains, establishing a base camp, and setting up a few permanent structures - or at leaast helping with the set up. Hazards include all the typical high altitude mountainy bullshit: cold, chasms, ice, cold, wind, low oxygen levels, cold, probably some stray monsters, cold, your teammates, snow, and if I'm feeling up to it, intrigue and plot.
Well, lets go get that meal first. The wings suck, but they're not the only concerns. I still have a metal limb, even if it's behaving itself for now, and a missing eye. Maybe if I eat something that could fly, it would help with the wings, so do that.
Go find a meal, and then patrol the base hallways, trying to sniff out for anything interesting or tasty. I don't have any clear way to actually improve my situation, so time to find some new stuff to eat, as despite it all, Freddie is just naturally happy and optimistic, and eating stuff is his only real way to interact with his body.
(3) Freddie ends up in the cafeteria. Hey, the debriefing is happening here, so he sees all the relevant player characters. Meanwhile, he is fed a small potful of something presumably meat-based. It's filling, but not really satisfying. The kitchen staff seems curious about him, and a little incautious. There's an unusual amount of coo-ing and ahh-ing over Freddie.
not sure if my fur will compensate for the cold (I said that correctly right?) so better go find something that will...just in case
Generally, no, your fur will not protect you from cold, as Gorillas are a tropical mountain species. You'll need 5 coin for basic cold weather gear, but to be really protected on this mission, you'll need 10 coin. be a good idea to get spares for 5 coin (so 15 total) in case of damage to the originals.
Wait Quietly
You see a one-legged, translucent winged, cyborg dragon stump into the cafeteria and over to the food. He clangs about in the dishware, knocking over a few things, and is fed something - does your character have a sense of smell?
We did the thing over discord, so it would be over and I could join the mission whenever it actually starts. Here's the cliff's notes for whoever is interested.
-An atomic construct is basically a gestalt body made up out of lots of tiny robots.
-Putting her in a phylactery like a Lich was also an option, but we couldn't find anyone who knows how that works.
-Went to the gnomes to discuss the atomic construct
-Gnomes are annoying little gits
-Almost killed a gnome because the annoying little gits wouldn't listen. Got kicked out of gnometown, politely.
-Finalized plan is to work on the containment room anyway but have someone (possibly the gnomes) construct a (possibly atomic construct) body and try to transmute her consciousness into it, which would leave her able to go wherever she pleases instead of being in solitary confinement for the rest of her life.
Anyway
Just wait around to cool off a bit. Ready to go on a mission.
You might consider purchasing some antifreeze for ... hmm, 3 coin per charge. Charges deplete on damage mostly, rather than over time. Assu8ming you guys go on the cold mission. Swamp mission, well, we've already established Clunkers' relative immunity to submersion.
Go gather the funny gnome guys from before and help build the cell for the target from the last mission.
(2) you can't find the gnomes at all, but you do haul some materials. Mmm, say 3 coin for the effort.