Alright, First, for those of you who just returned from LAthal; I kinda left that as a cliffhanger, so let's resolve that.
the Brilliant Light fades. Looking about, you see a much smaller space than before. The Heart is in overdrive - pumping rapidly and frantically, leaving you, for the moment, forgotten. Gak and Vladen stand on the Heart, dazed by the transition, while Freddie lies nearby, random limb movements accompanied by some piteous cries -a strange sound to come from such a beast. Kongor and the Inspectors float down and pick you up on the cart, tossing aside what remains of the supplies, and you fly up in search of an exit. The ceiling is much lower here, so you have much less room to navigate. But as the Heart settles into a more stable rhythm, a being flies toward you on wide wings, the Omega Brand prominent across the wings themselves. You are directed along a passage almost too narrow for the cart before emerging into a wide, concrete room, steel pillars in two lines supporting a low ceiling, giving the room a cramped feeling in spite of it's width. Several groups come along at this point, and before long it is clear that the beings that arrive fall into three categories: medics, officers, and guards. You are examined, questioned, poked, prodded, and watched carefully. The inspectors are eventually led off by a portion of the guards and a couple officers, and you are then questioned endlessly about the trip. Food is brought, and comfortable furniture, and you are allowed to rest. A cadre of Gnomes arrives and carts off Freddie, poking at his new cybernetics and jabbering at each other as they disappear.
Finally, after several hours, you are released, and guided to the surface - to the floor of Omega Canyon, and home.
alright, I rememberthe names ofthe veteran characters, but everyone else, please put your character name in your posts for me.
also, please put your character sheets in
This ThreadEveryone who has posted about the briefing arrives - the Giant must stand outside - there is a window through which he can peer.
A scarred man in heavy armor stand at the front of the room, eyes blacker than coal. He exudes an aura of calm control, and of something deeper, more troubling.
"Omega has suddenly undergone some dramatic changes. Currently, there is a great deal of confusion and activity. As a result of the successful completion of a mission no one thought would occur, Omega Base has become stable once more. Evacuations will be ceased immediately, and personnel will be recalled from their places of refuge.
In the midst of the chaos, though, some unfortunate side effects have manifested. Of most importance for you is the escape of several Omegas from tehir confinement. this isofconcern to you because we are sending you out to retrieve one."The man in steel turns to a map: Omega at the center, and a vague rendering of city streets spreading out form there.
"She didn't get far. there's not mcuh space to run to, after all. She's located in the tradesmen's section of the industrial part of this ... Bridge City.
The target was once humanoid, but has lost control of her Flesh Magic. She has the capability of transmuting flesh to shapes suitable for her purposes, but at the moment, this transmutation is out of control, and she is a danger to herself and others. It is reported that she has already absorbed several civilians and ... dissolved at least a few more.
beware, she has the capability to spray corrosive liquid, and to emit a disorienting scream that can leave you acting irrationally.
Your goal is to contain her, and to bring the body back to Omega Base.
I will pause here to take questions."
Wake up. What happened?
You awaken to the familiar smells, sounds, and sights of Gnome town. You turn your head nd blink, and a few Gnomes cme into view. One applies a dropper of liquid to each of your eyes, another begins speaking at you - or maybe to you? The third begins feeling your neck and moving along your body. Strange sensations niggle at your brain as the gnome pokes along your side.
Name: Kongor
Creature type: Living
race: Awakened Gorilla
size class: Large
Magical affinity: Physical—Self
Stats
Body: apprentice
Movement: apprentice
Mind: Basic
Spirit: Basic
{Special}: Animal Rage
Substats
Body
Strength: 2
Constitution: 1
Stamina: 1
Movement
Speed: 2
Dex: 2
Agility: 1
Mind
Intelligence: 2
Memory: 0
Intuition: 0
Spirit
Charisma: 1
Will: 1
Magic: 0
Skills
Melee: Basic
Ranged: Basic
Medical: Basic
General Knowledge: Basic
Specializations: Blunt weaponry, Grappling, herbalist
Subskills:
melee
natural weapons: 3
Unnatural Weapons: 1
Magical: 0
ranged
natural weapons: 0
Unnatural Weapons: 1
Magical: 0
Medical
organic: 3
mechanical: 1
Magical: -1
There we go....I’m pretty sure I followed the rules with the upgrades. Further thoughts from Ozarck?
looks fine. Consider yourself up in the briefing above.
basic fired weapons cost 10 coin. ammo costs 1 coin for 10
[this still costs ten?]
Go to Briefing
say, 8 forthe bow, and 1 for a set of 10 arrows.