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Author Topic: Omega Revenant: Catch A Falling Star  (Read 154937 times)

TricMagic

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Re: Omega Revenant: Base Thread
« Reply #75 on: June 27, 2018, 10:32:57 am »

...Just go to get my Bow and arrows.


Why in the world is the bow worth all I have?

Go find some arrows.


Can I do this?
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Ozarck

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Re: Omega Revenant: Base Thread
« Reply #76 on: June 27, 2018, 10:38:46 am »

As of now, the bow still costs 10, and comes with one set of 10 arrows.

If you want to wait instead until the inventory mission is complete (this weekend) the price might change a little.

but if you want them now, that's fine.

Egan_BW

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Re: Omega Revenant: Base Thread
« Reply #77 on: June 27, 2018, 12:56:57 pm »

Would this be a legal modification to my character sheet?:

Spirit
Charisma: +4
Will: -4
Magic: 0
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Ozarck

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Re: Omega Revenant: Base Thread
« Reply #78 on: June 27, 2018, 07:26:53 pm »

no

I have been editing the suggestions for items everyone has given. I'm about 1/7 of the way through. the biggest urdle is translating them into this system and determiningwhat has enough utility to be sold, and for how much. I haven't assigned prices yet. That's gonna be fun.

Anyway, the next mission will be a hunt and combat mission. Urban setting. So start thinking of things that you wold want to take on such a mission. Civilian casualties will be frowned upon in this mission.
« Last Edit: June 27, 2018, 08:29:20 pm by Ozarck »
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randomgenericusername

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Re: Omega Revenant: Base Thread
« Reply #79 on: June 27, 2018, 09:47:24 pm »

Did Bruford archieve the 5 gold pay? What items can I afford with that for the mission?
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Ozarck

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Re: Omega Revenant: Base Thread
« Reply #80 on: June 28, 2018, 07:55:46 am »

Ugh, I'm liking the idea of a wiki more and more.

Spoiler: Locations within Omega (click to show/hide)

Notes:
Random probably has the highest number of suggested items which were approved.
Dev, on the other hand, has the highest percentage of items approved: I basically copy/pasted his suggestions right in.
Pancaek reminded me to add in the locations listed up there -these are already places in Omega where you can go to get many items.

Some items weren't approved because of their uniqueness. that doesn't mean they don't exist, just that they won't be readily available.
Also, if you have questions about why a certain thing isn't on the list, fee lfree to ask, and make your case for including it.

Costs are TBD on most things.

Some items, I have questions about and need clarification:
Spoiler: Questions (click to show/hide)

Go check the astral place thingie, make a suggestion to add dreamcatchers
What astral Place thingy? also, Dreamcatchers are added.

Did Bruford archieve the 5 gold pay? What items can I afford with that for the mission?
Everyone who has posted items will receive the pay when I conclude the mission, which will be tomorrow or Saturday. For 5 coin, you can mostly get consummables like the magic stones or potions. You do remember that starting characters get 10 coin to play with as well, right?

TricMagic

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Re: Omega Revenant: Base Thread
« Reply #81 on: June 28, 2018, 08:25:05 am »

Can we go somewhere before the mission? If so, I would like to study and pick up some Wind Spells at the Library.
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SuperDino85

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Re: Omega Revenant: Base Thread
« Reply #82 on: June 28, 2018, 08:47:34 am »

alright, I've been kinda avoiding this a little. I'll work up the inventory stuff this weekend. You guys have done fairly good adding stuff, though I'll have to modify a lot of it.
we'll talk about cost as we go. I'm making this all up on the fly after all.

finally, for now i might reorganize the character sheet and explanation a little for clarity. Nothing will change - no need to rewrite your sheets again. But maybe it will help new players a little more.

Spoiler (click to show/hide)

Welp, I did my best, didn’t add the level ups yet because I want the character approved first, and I may also need a refresher.

two options:
1) lower your body and movement to basic level. This will pay for the special stat.
or
2) lower one of those to basic, and then lower any two basic stats/skills to weak, and bump specializations up to apprentice. Then put your animal rage under specializations.

first option costs less, I think.
then you can raise your stats/skills with the points i awarded you:
2 points will raise a weak stat to basic
1 point will raise a basic stat to apprentice
2 points apprentice to journeyman
4 journeyman to master
8 master to exceptional

once you've done that
add in your substat/subskill points
if you have a weak stat/skill, +2 in a substat will make it act like basic
basic only needs a +1 to act like apprentice (+3 to act like journeyman)
apprentice needs +2 to act like journeyman (+6 to act like master level)
and so on.

gah. I was hoping to make this less confusing, not more confusing.

Edited post
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Ozarck

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Re: Omega Revenant: Base Thread
« Reply #83 on: June 28, 2018, 08:54:44 am »

alright, I've been kinda avoiding this a little. I'll work up the inventory stuff this weekend. You guys have done fairly good adding stuff, though I'll have to modify a lot of it.
we'll talk about cost as we go. I'm making this all up on the fly after all.

finally, for now i might reorganize the character sheet and explanation a little for clarity. Nothing will change - no need to rewrite your sheets again. But maybe it will help new players a little more.

Spoiler (click to show/hide)

Welp, I did my best, didn’t add the level ups yet because I want the character approved first, and I may also need a refresher.

two options:
1) lower your body and movement to basic level. This will pay for the special stat.
or
2) lower one of those to basic, and then lower any two basic stats/skills to weak, and bump specializations up to apprentice. Then put your animal rage under specializations.

first option costs less, I think.
then you can raise your stats/skills with the points i awarded you:
2 points will raise a weak stat to basic
1 point will raise a basic stat to apprentice
2 points apprentice to journeyman
4 journeyman to master
8 master to exceptional

once you've done that
add in your substat/subskill points
if you have a weak stat/skill, +2 in a substat will make it act like basic
basic only needs a +1 to act like apprentice (+3 to act like journeyman)
apprentice needs +2 to act like journeyman (+6 to act like master level)
and so on.

gah. I was hoping to make this less confusing, not more confusing.

Edited post
You have 6 main stat/skill points and 21 substat/skill points to spend.
You have 45 coin and a Boon that you can hold onto or ask for right away.

the boon is some reward from Omega itself, rather than a stat or skill thing. It's a reward for Success on the Lathal mission.
You also have a Boon from the City (Bridge City, the place that came with you).

randomgenericusername

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Re: Omega Revenant: Base Thread
« Reply #84 on: June 28, 2018, 09:01:28 am »

Did Bruford archieve the 5 gold pay? What items can I afford with that for the mission?
Everyone who has posted items will receive the pay when I conclude the mission, which will be tomorrow or Saturday. For 5 coin, you can mostly get consummables like the magic stones or potions. You do remember that starting characters get 10 coin to play with as well, right?

Yes, Bruford actually has 20 coints because you decided to give him more starting money. I was asking if any of the new items is something giant sized AND also affordable by him. Otherwise, I'm fine saving my money for later and going with only my fists as weapons, unless the urban mission is actually highly dangerous.

I know prices are to be done later, but do you feel that any of the new stuff is cheap and usable by him?
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Xantalos

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Re: Omega Revenant: Base Thread
« Reply #85 on: June 28, 2018, 02:49:27 pm »

Oh, I've got an idea! Thanks dream.

Omni-stick: A metal handle with an array of buttons and knobs on it. Can transform/unfold into virtually any mundane melee weapon - sword, spear, whip, halberd, club, spiked club, hammer, stave, trash grabber, you name it. Does require a relatively high intelligence to use effectively, however, because the user's manual equivalent for it was lost long ago and so the user needs to figure out how to make it form the weapon or tool they desire.
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XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
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Egan_BW

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Re: Omega Revenant: Base Thread
« Reply #86 on: June 28, 2018, 04:46:27 pm »

Unfortunately the original Perplexicon thread is a many-page-long behemoth. I'll see about providing examples of Zentol.
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spazyak

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Re: Omega Revenant: Base Thread
« Reply #87 on: June 28, 2018, 05:13:40 pm »

-Demon's greatbow: A bow made of the bones of lesser demons, commonly wielded by greater demons. It's very big, and can fire spear-sized arrows or plain spears to enemies with great power. This greatbow has no magical powers, but the strenght it takes to pull it is enough to pierce and impale any common opponent without mercy.

-Demonbone greatarrows: Big bone arrows meant to be fired with the demon greatbow. They can be used as a spear if you lack the greatbow.

-Triple crossbow: A special rapid-fire crossbow designed to fire three bolts at the same time. It's very cumbersome and takes a long time to reload, but it's of high quality and very deadly in the right hands.

-Angel wings. A pair of living wings ripped from an angel and attached to a strange mechanical device. Designed to be worn in the back, it gives the wearer temporal flight. If overused, the wings become too tired to continue flying and stop working for a time. Let's hope ghis doesn't happen midflight.

-Singing blade: An enchanted sword, it becomes stronger with music and songs. It also constantly hums tunes and occasionaly sings, so it's not recommended for stealthy characters.
Oz, you attributed these to me. Don't wish to take credit for something someone else did. Also, Random, were you inspired by a certain volley crossbow?
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randomgenericusername

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Re: Omega Revenant: Base Thread
« Reply #88 on: June 28, 2018, 05:46:44 pm »

-Demon's greatbow: A bow made of the bones of lesser demons, commonly wielded by greater demons. It's very big, and can fire spear-sized arrows or plain spears to enemies with great power. This greatbow has no magical powers, but the strenght it takes to pull it is enough to pierce and impale any common opponent without mercy.

-Demonbone greatarrows: Big bone arrows meant to be fired with the demon greatbow. They can be used as a spear if you lack the greatbow.

-Triple crossbow: A special rapid-fire crossbow designed to fire three bolts at the same time. It's very cumbersome and takes a long time to reload, but it's of high quality and very deadly in the right hands.

-Angel wings. A pair of living wings ripped from an angel and attached to a strange mechanical device. Designed to be worn in the back, it gives the wearer temporal flight. If overused, the wings become too tired to continue flying and stop working for a time. Let's hope ghis doesn't happen midflight.

-Singing blade: An enchanted sword, it becomes stronger with music and songs. It also constantly hums tunes and occasionaly sings, so it's not recommended for stealthy characters.
Oz, you attributed these to me. Don't wish to take credit for something someone else did. Also, Random, were you inspired by a certain volley crossbow?
Spoiler: Inspiration (click to show/hide)
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Egan_BW

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Re: Omega Revenant: Base Thread
« Reply #89 on: June 28, 2018, 06:18:39 pm »

Bang Bang Bang.


"Holy" water: (4 coins. additional 3 for each extra sphere)
Vial of water blessed by a priest or equivalent of some god or faith. As the meaning of "holy" varies between faiths, the exact nature of this water varies. For example, holy water blessed by a god of fire might burst into flames on contact with air, or water blessed by a water sphere might simply expand into more water than should be contained in the vial. Multiple spheres can be imbued (eg fire+chaos, lightning+cleansing) at additional cost. Do not drink.

Multisymbol: (7 coins)
Mechanical contraption that be configured to take the form of a variety of different holy symbols. Useful for those who follow multiple faiths, but if the device is converted between contradictory spheres too rapidly, it will overload and explode in a shower of unpredictable divine retribution. Comes with a handy "auto-overload" button. DO NOT press the "auto-overload" button.
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