Turn Five
In Which
A loud noise happens
(Alright, I guess throwing things isn't going to help.)
Stomp on more apendages!
"Bruford's building broke! Bruford now angry!"
(2) you stomp down hard on one appendage, sending blood, gore, and fleshy bits splattering across the alley. A second appendage wraps around your leg at the knee in reaction, preventing you from raising that foot to stomp again, and the thing utters a sonic squeal (6) which leaves your ears ringing and makes the world sound all tinny and blurry.
Target status: -1 appendage
reaction to the event below: (1) yeah ... you go completely deaf and are totally disoriented, hands held to your ear bits. You'll have to roll con to recover from the disorientation.
Throw the bag of thunder stones at the flesh
"Someone use the scroll! Seems we've missed the chance for diplomacy"
Oh goody, all fifteen thunderstones, eh? Let's see. I don't really need to roll for accuracy or strength, so we're gonna assume they all go off. I'll roll for effect, and tehn for your reaction to the effect. and everyone else'
(6) The bag hits the flesh horror. You see a shockwave ripple across the thing, leaving a spherical crater in it's wake. This image is burned into your memory as you are thrown back quite forcefully, windows shattering all around. You slam into a brick wall (2) and are completely unconscious.
well...I guess I’ll have to try something else
I don’t know how well this normally would work, but I will try to charm the creature by dancing
(2) you only juuuuust get started on your jiggling when the whole front of the monster seems to explode, sending bits of itself, debris, glass from broken windows, and yourself flying. (3) You tumble back and skid across the street, flat on your back. The world goes completely silent for a minute, and then the ringing starts. You put a hand up to an ear and it comes away bloody.
"What just happened?" You ask. At least, you think you ask that.
"Behind me."
Any more details on the girl?
I have Arrows, wait for a shoot to one of it's eyes, and take it.
(2) I'm not sure why you thought it was a girl. Neither are you, really. No matter, you have more pressing matters to deal with.
You are farther away than the others, so you get less of the sonic blast. Which means I'm not even going to roll to send you flying. (1) You still go deaf as a post though, and start stumbling around, dizzy and disoriented. Man, you sure wish someone would warn you before ... whatever the hell that was.
((Character sheet is up in the charsheet thread.))
Wake up, let my usual self-diagnostics run, and orient myself.
You awaken on a table, laid at a 45 degree angle. the room you are in is stark and bare, except for a wheeled cart near the doorway, and a single elderly man - a human. He is wearing the traditional Senior Medical Doctor robes you are vaguely familiar with, from some bit of your memory. Your self diagnostic routine return systems normal. That's curious, considering that this Doctor (ah, that's the memory - he explained the robes himself) said Omega was going to do ... something to you. Somethings. A Brand. Well, whatever this Brand is, it didn't hurt, if they did it at all. It's not showing on your diagnostics, anyway.
You attempt to move and discover that you are strapped to the table. "Ah. miss. Don't try to move just yet. We'll get you released momentarily. Just want to make sure you are in working order. Follow my pen with your eyes only, please." The Doctor holds up a small cylindrical item in his left hand and begins moving it slowly across your field of vision.
Send nightmares into the flesh's mind, maybe the classic naked at school one will work!
I would like for you to do three things for me, please.
1) please put your character sheet in the thread linked for that purpose:
This One2) identify on that sheet whether you have a corporeal (aka physical) body or are a simple spirit being
3) fill in a bit of an explanation of what "Fear-shifter" means.
As is, I'm gonna roll as if you have enough of a physical body to be affected by the big boom: (2) Yep, you go deaf alright. Let's see if you had time beforehand to do any fearing (2) and a cursed movement stat, so no. You have just enough time in this turn to go tumbling. You end up in some third story office room, wondering what manner of being keeps a stuffed badger on his work desk.
Food! It's out of my reach, but is it out of reach of my tongue?
It IS out of tongue reach. this Old Gnome knows you well, it seems. He gestures at you, waving you forward with his fingers, making chirrup sounds that send instinctual signals to you to 'come and eat.'
...Everyone seems intent on hurting the poor thing. I'd like to try to help her, but I think being on the ground would be exceedingly harmful for me and my hollow bones.
Will roll to not just turn around and fly the fuck away from the Really Loud Explosion: (3) Your startle reflex has you fleeing in surprise momentarily, but yo ucome to yourself shortly and turn back, remaining at a safe distance and perching on a rooftop with semi-decent line of sight to the commotion.
"But, what has she done, really? Isn't this one of our own? A comrade in arms, if nothing else?"
Turn of my auditory sensors.
Then, since I didn't get a clear read on how she/it works, I guess we're winging it. Start manipulating the magical energies/spells inside of the beast and try to dampen those, like turning down the dimming knob on a lamp, with the aim of slowing down the thing or even putting it to sleep.
Gonna get a speed roll to turn off your hearing before you lose it: (6) ah, lucky you. The world goes blissfully silent, if a bit explodey.
alright, the modify: function roll from last turn didn't pan out, so you are shooting in the dark with the modify: magic function, against a fleshbeing. that seems to give yo ua it of a disadvantage on this roll - clockwork tends to work less effectively against fleshy stuff. (6) You cast out and begin pushing against the fleshy magic. It's stronger than you, you can tell that at the first contact. But it's chaotic, disorganized, and unprepared. You begin shutting off outflows. You can't tell how effective you are though, but you do note that hte magic is shifting underneath your touch - and not entirely in response to your magic. What is she doing now?