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Author Topic: Question about DFHack - Find out which tiles support fish  (Read 759 times)

hanni79

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Question about DFHack - Find out which tiles support fish
« on: June 18, 2018, 10:16:25 am »

Heya guys'n girls,

I wanted to ask if there was a script for DFHack which tells you which tiles are capable of supporting fish ?
Normally I don't even find Pond Turtles and I have no clue why. So having a possibility to find out where even to look at would help a lot.

Thanks in advance :)
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lethosor

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Re: Question about DFHack - Find out which tiles support fish
« Reply #1 on: June 19, 2018, 10:51:18 am »

region-pops will tell you if a population has died out due to overfishing (well, it might just not list any fish populations).

http://dwarffortresswiki.org/index.php/DF2014:Fisherdwarf says that fish can be caught from any water source. It lists native water sources, so it's possible that artificial ponds/reservoirs/etc. won't work, but those are things you should probably be able to tell apart from native water sources without a script.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.