GodslayersBlessed with unstable, wild power, they fight to free mortals from the grip of tyrannous gods. They wield powers of Creation and Destruction, to purge gods who cling too long to their rule. They travel from realm to realm, bringing them into reality with each god they slay. There is little rest for them, being driven onward by their will and power until they die or become gods themselves.
SkillsCreation: The ability to magically create and restore. Can heal, create life and objects. Use must result in an increase of complexity.
Destruction: The ability to magically destroy and damage. Can wield forces of nature, disintegration beams, despair. Use must result in a reduction of complexity.
Prowess: Physical skill, strength and/or agility. Can be augmented, used to resist physical damage as well. Physical health.
Presence: Social ability. Can give commands, deception, inspiration. Mental Health
Create and command legions of warriors. Wield storms to crash against foes. Duel giants, lead mortals to freedom.
The Godslayers are not bound by space or time. They are drawn ever onward, until they relinquish their power and die, or become gods themselves. The magic that fuels them is a wild one, harnessed just barely by their will. Some are mortal, driven to take up this power. Some were divine creations themselves, driven to take power.
Name:
Appearance: From human to monstrosity
Why do you fight the gods?: (What motivates your character? Can be short like “Vengence” or you can make it more of a backstory. Either is fine!)
What is your strongest weapon?: ( Can be your incredible skill with a sword, ability to lead an army, an ancient relic, or specialty of magic. This isn’t your only ability or weapon, but more of the signature of your character)
What will you become if the power consumes you?: (What type of god will you become? A god of war, judgement, love? What will be their domain, and maybe a sign of their corruption? Example: A god of war, blood sometimes replaces water around him.)
Health:
Might: 6/6
Corruption 0/6
Stats:
Creation-
Destruction-
Prowess-
Presence-
You have 6 skill points to distribute, and can place up to 2 in a stat (you can have zero in a stat). Stats work as dice pools, for which you need to roll a 6 to succeed without a consequence. You can gain more points through experience.
Game StuffYou start with 6 might points, which you can use to resist injuries both physical and mental/spiritual, add a dice to your roll, assist another, and generally twist things to your advantage. You restore your might after slaying a god.
Corruption: The power you wield is that of the gods themselves, and can corrupt the Godslayers into god. You take corruption when you die and return, and can take corruption as part of a dark bargain or to automatically succeed on a roll. When you fill the corruption bar you transform into a god, and are whisked away. When you kill a god, your corruption is rolled. If the roll is equal to or less than your corruption level you become a god (perhaps replacing the god you just killed). Passing the corruption test after killing a god resets your corruption.
Might costs:
Resist: 2 might
Add dice or +1 effect to own roll: 2 might
Assist another with their roll: 1 might
Health: Consequences for rolls could include damage, based on a scale of 1-4. You can have 2 of each level of damage. Level 1 damage causes -1 effect level, level 2 causes -1d in relevant stat, and level 3 requires you to spend might or receive assistance to act. Level 4 causes death.
Effect/PositionEffect is generally how strong an action is in relation to the strength of the target. Position is the risk level of your action, helping define potential consequences for failure.
Most of the time it’ll be risky position/ normal effect, but if you get the upper hand in a situation it can show in an improved position or effecf
Making a desperate position roll is risky, but it grants you an experience point. You can have your action become desperate if you want the experience, but it may be hazardous for your health!
Complicated spells/crafting: Creating new beings, armies, earth shaking storms and other marvels takes a bit more time than casting a fire ball. Based on the complexity, it could take multiple successful rolls (or a crit).
Misc. StuffWhen you are describing an action, feel free to describe what you are doing, stopping just short of the results.
Go big! Take epic actions!
The game is inspired by Mythender, which is free and you should check it out!
http://mythendersrd.com/index.htmDiscord will be used to help facilitate rapid communication about your actions and effect level/position and such. Available here:
https://discord.gg/tD7bVr7I’m looking for about 4 Godslayers to start. Let me know if you have any questions!