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Author Topic: GridLand Survival 3: An Adventure in Trial and Error.  (Read 12540 times)

High tyrol

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GridLand Survival 3: An Adventure in Trial and Error.
« on: June 12, 2018, 02:20:43 pm »


Welcome everyone to GridLand Survival 3

In this version of GridLand Survival, you all are members of a species which has been transplanted from your home world to a new world that is strange, yet fairly similar to your home.
This game will not be as fantastical as Supernerd's game. but I will still try to be flexible.

I took Supernerd's version and I trimmed down anything I did not think I would need.
So i could start with a distilled version of the rules and expand it as needed. I will also add clarifications as the game progresses and I develop the mechanics further.
I am hoping for an organic mechanic design. That has entertaining surprise, but remains easy to understand.


Introduction

Welcome to Gridland Survival! Its a variation of a series of games previously played on the MSPA forums and Chocolate Pi called Gridhood. The gimmick with this game is that it contains only one major civilization; of which each player is a member. The game will start off being fairly simple, with new rules being added as things happen. You will be hunting for food, exploring new lands, researching technology, fending off monster attacks and maybe participating in an election or something.

Previous knowledge of Gridhood is not required to fully enjoy this game.

Rules (More will be added later. All rules will be added to the first post)

Spoiler: Player Characters (click to show/hide)
Spoiler: Food (click to show/hide)
Spoiler: Scouting (click to show/hide)
Spoiler: Research (click to show/hide)
Spoiler: Population (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Naming (click to show/hide)
Spoiler: Mandatory Formatting (click to show/hide)

Signup Sheet
Here is the signup sheet. You will get five character abilities as well as one species ability. Character abilities can be summed up in a single word or you can give a short description of it. This can be physical traits, personality traits or whatever else you can think of. Feel free to be creative here. The first two abilities are positively weighted for inheritance.

I will be starting with 5 players but plan to add more on around turn 5 at the earliest. I will be steadily adding more players till I ether hit my limit or no one wants to join.

Prior to filling out the Signup Sheet...
There have been some changes made since the start of the game. You are not intended to pick from the list of pre-existing abilities. Every single one of the abilities on that list was initially created because it was on an application in the first place. While you are allowed to pick pre-existing skills, I formally discourage you from doing that. Bonus points for not picking the most common gender for your character.

There has been confusion with new players applying to join the game. To clarify, you are NOT supposed to include a description of what abilities do. Just include the names. If you scroll down a bit you can see the first few player's application who signed up. I will also point out that it is recommended to create your own abilities as opposed to picking them from the list below. (Though it is probably acceptable if you pick a few abilities that already exist).

Note: The game has not started yet
before the first update please post to thread.
Also, it is preferred to send me a PM with the character sheet as opposed to posting it in the thread.
Spoiler: Signup Template (click to show/hide)
GridLand 3 Encyclopedia:
Spoiler: Character Abilities (click to show/hide)
Spoiler: Castes (click to show/hide)
Spoiler: Stats (click to show/hide)


Spoiler: PlayerList (click to show/hide)
Spoiler: Waitlist (click to show/hide)

A vote on how quickly time flows.
-Fast(around eight in-game-years in thirty-three turns)
-medium
-slow(around around two in-game-years in thirty-three turns)

Finally vote on a Difficulty:

Pathetic Loser.
Normal
Hard
Punishing
Elite
Malicious
1st Circle
!!The Lake of!!
!!Fun!! (Please don't pick this if you don't want to be put through torture Fun)

Note: Any difficultly lower than 1st circle may be changed by a 3/4 vote at any time. The difficulty may be increased at any difficulty by a majority vote.
Reducing the difficulty to Pathetic loser is only possible after a player character dies.
To start on the difficulty Pathetic Loser you must have a unanimous vote among starting players and have at least 2 wait-listed players support the idea before the first update.   
« Last Edit: June 20, 2018, 02:22:36 pm by High tyrol »
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TricMagic

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #1 on: June 12, 2018, 02:43:09 pm »

Name: Star
Gender: Female
Character Ability 1: Manakete(Hey look, I turn into a Dragon!)
Character Ability 2: Excitable
Character Ability 3: Smart
Character Ability 4: Youthful
Character Ability 5: Petite
Species Ability: Magical

Silver hair bangs, gold eyes, light skinned.

Vote for slow, and

!!Fun!!

or lower.
« Last Edit: June 13, 2018, 08:45:26 am by TricMagic »
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Screech9791

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #2 on: June 12, 2018, 02:45:59 pm »

For time flows, I'm thinking 1 day per turn, and 60 day years. Since that's not an option, I'm picking slow.

Difficulty wise, I'm thinking of !!FUN!!.

Name: Jaynie Morgan
Gender: Female
Character Ability 1: Cold lover
Character Ability 2: Catperson
Character Ability 3: Strong
Character Ability 4: Calm
Character Ability 5: Scavenger
Species Ability: Catlike Reflexes

Miscellaneous info/fluff: Appearance wise, has long red hair and green eyes.
« Last Edit: June 13, 2018, 08:56:56 am by 0cra_tr0per »
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Supernerd

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #3 on: June 12, 2018, 04:49:04 pm »

Oh. You want the bet I offered to 0cra_tr0per to apply for your game as well? But... I think there is a chance that YOU might actually pull it off!

Which... Is a best case scenario. So... Yes. I'll let the bet apply to your game.

Name: Bernard
Gender: Male
Character Ability 1: Large
Character Ability 2: Very Large
Character Ability 3: Guardian
Character Ability 4: Strong
Character Ability 5: Durable
Species Ability: Forager (We need this)

Time Vote: Slow
Difficulty vote: Punishing
Stupid actions should be punished, but I don't expect the highest level of skill from the other players.
« Last Edit: June 12, 2018, 05:39:21 pm by Supernerd »
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Screech9791

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #4 on: June 12, 2018, 06:17:30 pm »

Character Ability 1: Large
Character Ability 2: Very Large

Do you need to make your character out of scale with other player characters?
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Zazmio

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #5 on: June 12, 2018, 06:22:26 pm »

Ok, I'll give this a shot.

Name:  Dr. Diablito
Gender:  Male
Character Ability 1: Evil
Character Ability 2: Genius
Character Ability 3: Stealthy
Character Ability 4: Fast
Character Ability 5: Cook
Species Ability: Researcher

I notice that it says to PM the character sheet, not post in thread.  Yet, everyone posts in thread.  Is that text a relic of a bygone era?
And we lay eggs??

I vote for slow speed, !!FUN!! difficulty.
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Maximum Spin

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #6 on: June 12, 2018, 06:56:19 pm »

Name: Texcoco (Tex for short)
Gender: Male
Character Ability 1: Alchemist
Character Ability 2: Also Slightly Evil
Character Ability 3: Shamanistic
Character Ability 4: Hunter
Character Ability 5: Revolutionary (FREEDOM!!!)
Species Ability: Desert-dwelling
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Supernerd

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #7 on: June 12, 2018, 08:19:42 pm »

Do you need to make your character out of scale with other player characters?

Yes. Probably for the same reason you need to make us cats.

Also, there is a good chance that the PM thing actually is a relic of a bygone era. When the original game started accepting new players, I shifted it from posting new applications to sending them by PM so that I could do secret stuff.
« Last Edit: June 12, 2018, 08:21:57 pm by Supernerd »
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

dgr11897

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #8 on: June 12, 2018, 11:14:23 pm »

Name: caelum
Gender: male
Ability 1: Skyjump
Ability 2: pathfinder
Ability 3: Fully cybernetic
Ability 4: living weapon
Ability 5: Fast
Species ability:Psionic
Difficulty: FUN
« Last Edit: June 13, 2018, 10:20:36 pm by dgr11897 »
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hold on, let me keep blowing kisses at him until he stops
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High tyrol

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #9 on: June 13, 2018, 12:25:32 am »

I have a map completed now. I still have not decided what the effects of your abilities yet.

Also, for clarification the PM vs in thread confusion is because I want to do secret stuff with new players but there is no point to hiding it with the starting players.

Note: As you seem to want the hardest difficulty I will remind you to be paranoidCareful. If you want to survive you will have to be diligent and prepare for trouble. Be warned that I will actively seek your doom at this difficulty. The only thing you don’t have to deal with is automatic instant death events.
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Screech9791

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #10 on: June 13, 2018, 06:37:46 am »

Species ability:Fully Cybernetic

*sigh*

Wouldn't that be better suited as a character trait? We're just a generic species that got dropped onto a planet on who knows where, not robots.
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High tyrol

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #11 on: June 13, 2018, 06:56:39 am »

Species ability:Fully Cybernetic
I veto this option pick again.



also TricMagic and 0rca_tr0per, Your species traits are incompatible. You cannot be both part dragons and cat-people.
 
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Supernerd

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #12 on: June 13, 2018, 07:25:26 am »

While the GM decides on the difficulty, I shall provide a reminder that if we all die before turn 33, I am off the hook and don't need to make a Gridland Survival game.

I would also suggest switching the incompatible species ability with one of your other abilities. If you want to be a cat person then that is fine, but I don't want to be a cat.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Screech9791

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #13 on: June 13, 2018, 07:42:24 am »

also TricMagic and 0rca_tr0per, Your species traits are incompatible. You cannot be both part dragons and cat-people. 

I am actually not going to play if you misspell my name again. It's 0cra_tr0per, not 0rca_tr0per.

Also, why not let us be dragon-catpeople hybrids?
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High tyrol

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Re: GridLand Survival 3: An Adventure in Trial and Error.
« Reply #14 on: June 13, 2018, 08:22:07 am »

While the GM decides on the difficulty, I shall provide a reminder that if we all die before turn 33, I am off the hook and don't need to make a Gridland Survival game.

I would also suggest switching the incompatible species ability with one of your other abilities. If you want to be a cat person then that is fine, but I don't want to be a cat.


I was planning to allow a reset if all the players are killed. If I immediately reboot it when everyone dies. Would you reset the counter or would you count that as an exstension of this game?
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