This is a poll about mechs/Mecha. For reasons. Feel free to expound upon answers.
1.When it comes to mechs, what kind of tone do you like?
A. Something that tries to takes the mechs as realistically as they can. Like Voltoms, Blue Gender, or 8th MS Team. Mechs are usually treated like tanks or similar weapons.
B. Something that doesn't take things very seriously or realistically, but still has limitations and internal consistencies. Along the lines of Armored Core, some gundam, etc. They are generally treated like high tech fighters with a lot of maneuverability and destructive ability but not able to just make shit up as they go.
C. The "Standard" mech level in which no attention is really paid to mechanics or how anything works, the mechs are just cool things that fight other mechs or giant monsters. Like Pacific rim, Eureka seven, Macross.
D. The "Fuck it" level. The level where anything can happen because its cool or weird or whatever. Evangelion, Gurren Lagann, Gunbuster, G Gundam, etc. Mechs are god machines that can do anything if their pilots have enough determination/ believe in the heart of the cards or whatever.
2. Is the division between Mech and Pilot important to you in a game? As in a mechanical division where the stats of one are not the stats of another?
A. Yes, I want both mech and pilot to be distinct entities with different capacities. Just because a guy pilots a big muscle mech doesn't mean he has to be muscley. Plus it gives room for adventures outside the cockpit.
B. Nah. Pilots and mechs should basically be the same thing. Why would I want to run around as a person when I could instead be fighting in a mech? Also, keeps players and mechs in theme with each other.
3. What Size of mech do you like?
A. Small. Like 5-10 meters or so tall. Effectively a cockpit with arms and legs.
B. Medium. 20 meters. Metal gear rex and The Iron Giant. Several stories tall.
C. Big. 30-50 meters. Big O, Megas XLR
D. Really big. 70-100 meters. Gypsy Danger, Eva.
E. Fuck off Huge. FLCL Hand Robot, Fortress Maximus.
4.What sort of Tech/Time period do you like it to be in?
A. Anachronistic. 80's. Cathode tubes, blinky buttons, industrial grunge spaceships, and so on.
B. Modern. Self explanatory.
C. Near Future. Maybe 10-50 years in the future. Still similar to modern but with some changes and advancements.
D. Far future. Effectively unrecognizable and potentially weird.
5. What do you want to fight?
A. Other mechs and people. Human wars.
B. Aliens or some sort of external force.
C. Giant monsters of various origins.
D. Threat of the week: Just about anything from giant space monsters to human doomsday weapons.
Optional: What things are important to you in a mech setting/mech game? What do you want to see and be able to do?