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Author Topic: Knights of the Skies: Verusa Thread - Early Summer 1916, Production Phase  (Read 59967 times)

Cnidaros

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #465 on: July 04, 2018, 10:20:26 am »

Verusa Design Phase, Late Winter 1915

Project Crossguard (2 dice spent)

Progress: 5+5+4 = 14/11. 2 PP spent.

After much testing of the cam-wheel system, the Crossguard is declared ready for operational deployment. Of course, this may be a bit of an exaggeration, as currently the system exists as a few test models and blueprints for retrofitting the Crossguard onto existing Rhino biplanes.

Project Complete! You may now retrofit existing squadrons with Bolt Machine Guns to use the new Crossguard system. This would cost 1 PP per squadron, and the refurbished airframe will be called the Rhino-F. New Rhino-F squadrons with Crossguard-modified Bolts can also be produced at 4PP per squadron.

Requisition: Trench Periscope

Army Requisition: Trench Periscope (for bombsight development

For the purposes of improving our aerial bombardment capabilities, the VSC requests trench periscopes.  These periscopes will be reengineered into bombsights.  The periscopes must have high quality optics and mirrors, of little to no magnification.  A monocular system would be preferred over binocular.  A system already with a crosshair would also be preferred.

Another request to the army quartermasters meets with failure. Although some improvised trench periscopes are in use among Verusan soldiers, these are often constructed on the spot, out of whatever spare mirrors and materials that can be found. The army does not currently produce a standard model of trench periscope, so none are available to be requisitioned.

Additionally, the quartermasters seem to be getting annoyed at the VSC’s constant requests for equipment designs. They suggest that perhaps the VSC should procure its own equipment or come under the command of the army to receive army equipment.



It is now the Revision Phase, Late Winter 1915. You have 3 dice remaining to spend on Revisions or bank for the next turn.

Spoiler: Projects (click to show/hide)

Spoiler: Designs and Technology (click to show/hide)

Spoiler: Squadrons (click to show/hide)

Spoiler: Equipment (click to show/hide)

Spoiler: Statistics (click to show/hide)
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NAV

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #466 on: July 04, 2018, 10:43:46 am »

Is there anything at all stopping us from having both Rhino Horns and Crossguards on the same aircraft? Not necessarily saying its a good idea, but are we allowed to do it? There is no logical reason it wouldn't work. Maybe we can give Alderic's squadron both.
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The face on the toaster does not look like one of mercy.

Cnidaros

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #467 on: July 04, 2018, 11:11:21 am »

Is there anything at all stopping us from having both Rhino Horns and Crossguards on the same aircraft? Not necessarily saying its a good idea, but are we allowed to do it? There is no logical reason it wouldn't work. Maybe we can give Alderic's squadron both.

Yes, you can do that without a revision (although you'll need a Crossguard-equipped squadron first, and spare Bolts).
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ConscriptFive

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #468 on: July 04, 2018, 11:14:05 am »

The RAF SE V did pretty well with a backup Foster gun.  https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=202

piratejoe

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #469 on: July 04, 2018, 12:32:15 pm »

Quote from: Bar's Shelf Bomb Rack Actually A Bomb Rack Edition
The Bar's Shelf Bomb Rack Actually A Bomb Rack Edition is exactly what it says on the tin, an improvement to our Bar's Shelf Bomb Rack by making it an actual proper bomb rack instead of the makeshift stopgap we have now. Additionally a scope has been added so a pilot or in the case of the Emu the observer can get an idea of were the bombs will land, hopefully increasing accuracy. Of course such a thing would be unable to function with a string and as such a lever has been made in its place. It's made to be cheap so it can easily be fit onto our squadrons aircraft who are to be given bombs, and hopefully this will increase the effectiveness of our bombers a bit.

Quote from: Sky Crusader Armour
Thirdly, to protect our pilots from frostbite and being uncomfortably cold, we shall issue them a new uniform. The new uniform has been nicknamed Sky Crusader Armour after an engineer mentioned it could protect from wind burn, anything getting into the eyes, neck chafing and even claimed that it could protect the wearer from fire to a minor extent, at least more than our current uniforms. It consists of a sheepskin jacket with inward facing wool, high collar, snug cuffs and waist, and multiple buttoned pockets. Leather pants, leather boots, leather gloves, and a leather helmet with flaps to protect the ears, and a balaclava mask to protect the face. Glass goggles to protect their eyes from wind, oil, rain, and other hazards. And lastly a colorful variety of silk scarves to protect the neck from chafing and to clean goggles with, though white ones are recommended for pilots to use so they can see anything soaked on it easier if they need to use it to wipe something off their goggles.

Quote from: Tracer ammunition
Apparently the British have made a fantastic new bullet for their 303. Ammunition that leaves a 'trace' for the shooter to follow. Using our knowledge with flares we can make an addition to our ammunition to make it light up and be easy to know were the shots were going without becoming incendiary, as shooting down enemy aircraft like that would be terrible and inhumane so not wanting to be like our enemy that is a good thing. The ammunition shouldn't have any much of an effect on the bullets performance other than making them highly visible. Of course such a thing would be useful not only to our pilots but also to the machine gunners on the ground, so as a sign of good will we will give the ammo plans to the army if they turn out well.

If someone wants to make an Emu engine upgrade that isn't radial or a sky eye revision (or design) feel free.

Quote from: Voting
Bar's Shelf Bomb Rack Actually A Bomb Rack Edition (1): Piratejoe
Sky Crusader Armour(1): Piratejoe
Tracer Ammunition(1): Piratejoe
« Last Edit: July 06, 2018, 12:46:35 pm by piratejoe »
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evictedSaint

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #470 on: July 04, 2018, 12:36:43 pm »

Quote
Top Shelf Bomb Rack

The Bar Shelf is upgraded to allow it to be mounted to any plane that can carry it.  The deployment is switched from "a piece of string" to an actual lever that must be pulled.

Quote
Basket Hilt Crossguard

The Crossguard can now use multiple independent rotating timing disks in order to allow a plane to be mounted with more than one gun.  The timing disks are precise enough that outside of major mechanical failure the weapons will never strike the propellors.

NAV

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #471 on: July 04, 2018, 01:08:01 pm »

Quote from: Voting
Bar's Shelf Bomb Rack Actually A Bomb Rack Edition (2):Piratejoe , NAV
Sky Crusader Armour(2): Piratejoe, NAV
Tracer Ammunition(2): Piratejoe, NAV
I could possibly be convinced to switch a vote to Basket Hilt Crossguard.

Edit: Top Shelf bomb rack has a better name and fixes the glaring flaw of not being Emu mountable. Piratejoe's bomb rack doesn't explicitly make it Emu capable, and might be overreaching with the targetting scope.
« Last Edit: July 04, 2018, 01:17:58 pm by NAV »
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

piratejoe

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #472 on: July 04, 2018, 01:14:02 pm »

Same, though which revision would I give up for that?
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evictedSaint

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #473 on: July 04, 2018, 01:15:15 pm »

The crusader armor.

Honestly, it will probably have as much effect as the paintjob or flares.

NAV

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #474 on: July 04, 2018, 01:23:48 pm »

Depends a lot on the GM. In real life having a real flight suit is hugely important for pilots.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

evictedSaint

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #475 on: July 04, 2018, 01:25:27 pm »

So did destincrive paintjobs and flares. I doubt silk scarves and leather jackets (assuming we don't have them already) aren't as big a deal as an extra MG.

NAV

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #476 on: July 04, 2018, 01:30:10 pm »

If I had to fly an open cockpit aircraft in the winter in WW1, I would definitely rather have a full leather outfit, goggles, and a silk scarf than an extra machinegun. Pilots cant fly effectively with frostbite and hypothermia.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

evictedSaint

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #477 on: July 04, 2018, 01:31:42 pm »

Tell you what, if you can find a single time the BR even hints that it's been a concern, I'll concede the point.

piratejoe

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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #478 on: July 04, 2018, 01:32:52 pm »

When it stated that a black market for warm gloves and boots was thriving...
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Re: Knights of the Skies: Verusa Thread - Late Winter 1915, Revision Phase
« Reply #479 on: July 04, 2018, 01:33:49 pm »

Sure, let's do it then.
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