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Author Topic: Knights of the Skies: Verusa Thread - Early Summer 1916, Production Phase  (Read 61225 times)

Shadowclaw777

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Re: Knights of the Skies: Verusa Thread
« Reply #15 on: May 31, 2018, 06:18:14 pm »

You know instead of ornithopters (gliders), we should really try and get a functional zeppelin for war purposes, if the enemy is 2-3 years behind technology than they will have really ineffective flak and we can even have Heavy Fighter biplanes that we use as the escorts. Yeah to me getting the technology for a zeppelin, a armored fortress in the sky since the enemy has shit flak technology, will decimate the enemy and give us a lot of prestige

More here on their armor compared to airplane fighters, Here, even though their main purposes are strategic bombing and naval observation
« Last Edit: May 31, 2018, 06:27:09 pm by Shadowclaw777 »
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Happerry

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Re: Knights of the Skies: Verusa Thread
« Reply #16 on: May 31, 2018, 09:23:35 pm »

It'd be better to start with just Hot Air Balloons I think instead of going right for Zeppelins. A lot simpler and therefor more likely to work, and still pretty dang useful in Trench Warfare when you can suspect a balloon far enough up to see where the artillery is landing and then either run a Telegram line down the balloon's anchor or just flat up put a radio on the balloon and have them radio down if the artillery is hitting or missing or not.
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Forenia Forever!
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dgr11897

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Re: Knights of the Skies: Verusa Thread
« Reply #17 on: May 31, 2018, 09:27:07 pm »

I recently had two ideas for projects,
1. some kind of handheld anti pilot weapon, so our recon planes can exhibit a primitive and kinda poor defensive and offensive capability. What I am thinking is either a smg, or a revolver/pistol that uses large caliber rounds.
2. a glider our recon planes can tow that acts as a sniper roost, with some form of deploy-able anchor.
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Happerry

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Re: Knights of the Skies: Verusa Thread
« Reply #18 on: May 31, 2018, 10:08:08 pm »

Well, here's my write up for a basic observation balloon. Anyone have any feedback on it?

Sky Eye Observation Balloon
The Sky Eye is a three person 'hot air' (probably actually using hydrogen or helium, whatever is cheaper and easier) balloon (two observers, one phone operator/engineer-person to make sure the hot air balloon stays airborn), and is meant to be anchored to the ground, behind friendly lines where it can look down upon the enemy lines and make reports on what it sees with it's onboard telephone, which has a phone cable that runs down and is attached to the balloons anchor cable. It also has a covered drawing table (just covered with light cloth, nothing heavy) where the observers can sketch what they see without having the wind blow away their drawings in the middle of their efforts. At night, or upon the advent of bad weather, the Sky Eye can be reeled back down to the ground by it's anchor cable so it may be safely stored away until it is time to deploy it again. Ideally, the observers will have binoculars, or at least a small handheld telescope.
« Last Edit: June 01, 2018, 11:45:54 am by Happerry »
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Jerick

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Re: Knights of the Skies: Verusa Thread
« Reply #19 on: June 01, 2018, 05:04:31 am »

I like the Sky Eye. It should give us plenty of recon on enemy advances and be a nice cheap source of prestige.

Quote from: votes
3 dice toSky Eye, save two dice (1) :Jerick
For revisions I'm thinking we do pilot armaments and Voyeur Recon equipment. Give our boys in the sky a chance to fight back and make them better at recon.

On an entirely unrelated note why are our squadrons using feather scout planes Cnidaros? Don't we have Rhino planes?
« Last Edit: June 01, 2018, 09:24:59 am by Jerick »
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Cnidaros

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Re: Knights of the Skies: Verusa Thread
« Reply #20 on: June 01, 2018, 09:23:21 am »

The error in plane type has been fixed. Any consensus on what to do for the first turn's design? You have 5 dice.
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dgr11897

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Re: Knights of the Skies: Verusa Thread
« Reply #21 on: June 01, 2018, 09:35:44 am »

Jerick, what about flipping the sword around on the design, with the wings still going upwards, framing the circle? But yeah
Quote from: votes
3 dice toSky Eye, save two dice 2) :Jerick, DGR
I like your plan.
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Jerick

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Re: Knights of the Skies: Verusa Thread
« Reply #22 on: June 01, 2018, 09:44:18 am »

You mean like this
Spoiler: Symbol Flipped (click to show/hide)
Hrrm I'm not sure which is better.
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dgr11897

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Re: Knights of the Skies: Verusa Thread
« Reply #23 on: June 01, 2018, 09:45:06 am »

Try Bringing the wings down to the hilt.
« Last Edit: June 01, 2018, 09:48:31 am by dgr11897 »
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Jerick

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Re: Knights of the Skies: Verusa Thread
« Reply #24 on: June 01, 2018, 09:49:04 am »

ah so something like this;
Spoiler: Wings at hilt (click to show/hide)
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dgr11897

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Re: Knights of the Skies: Verusa Thread
« Reply #25 on: June 01, 2018, 09:54:06 am »

Yes, I kinda like that one, or the first two you made. Also shadowclaw, Gliders are not Orinthopters, Gliders soar (use various effects to gain altitude)and glide (go along on unpowered flights), They are the aerial equivalent of a bicycle. An orinthopter meanwhile flies by flapping wings.
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Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
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frostgiant

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Re: Knights of the Skies: Verusa Thread
« Reply #26 on: June 01, 2018, 10:02:44 am »

I like the flag with the wings at the hilt. looks good.
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Happerry

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Re: Knights of the Skies: Verusa Thread
« Reply #27 on: June 01, 2018, 11:42:23 am »

I like the reversed picture with the wings on the hilt the most.
Quote from: votes
3 dice to Sky Eye, save two dice (3) : Jerick, DGR, Happerry
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Cnidaros

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Re: Knights of the Skies: Verusa Thread
« Reply #28 on: June 01, 2018, 01:59:25 pm »

Verusa Design Phase, Early Summer 1915:

Sky Eye Observation Balloon
The Sky Eye is a three person 'hot air' (probably actually using hydrogen or helium, whatever is cheaper and easier) balloon (two observers, one phone operator/engineer-person to make sure the hot air balloon stays airborn), and is meant to be anchored to the ground, behind friendly lines where it can look down upon the enemy lines and make reports on what it sees with it's onboard telephone, which has a phone cable that runs down and is attached to the balloons anchor cable. It also has a covered drawing table (just covered with light cloth, nothing heavy) where the observers can sketch what they see without having the wind blow away their drawings in the middle of their efforts. At night, or upon the advent of bad weather, the Sky Eye can be reeled back down to the ground by it's anchor cable so it may be safely stored away until it is time to deploy it again. Ideally, the observers will have binoculars, or at least a small handheld telescope.

Time: 4 | Progress: 6 | Expense: 4

Verusan engineers are less than enthused to learn that the inaugural project of their great organisation will be a floating observation post. However, the principles of hot air balloons prove almost insultingly simple for them to grasp, and blueprints for the Sky Eye Observation Balloon are drawn up quickly.

Sky Eye Observation Balloon | 6/8 progress | 1 PP per die | Rushed 0 times | 1 PP invested



Effectiveness: 2 | Cost: 5 | Bugs: 2

The initial flights of the Sky Eye reveal it to be somewhat underwhelming. The balloon attains altitudes of up to three thousand feet carrying appropriate loads without issue, and the telephone works as advertised, but that’s about it. Its large profile and low-hanging basket cause it to sway alarmingly in high winds, disrupting the work of the sketch observers. After a series of disagreements over the appropriate size of a drawing table, with army maps of every size being passive-aggressively laid over others’ desks, a compromise solution of modular, folding wooden boards is used instead, proving rather cumbersome in the cramped basket.

More alarmingly, the burner unit has a disagreeable tendency to drip burning fuel onto the phone operator whenever he adjusts it for descent. At least the Sky Eyes are extremely cheap to produce, being little more than wood and fabric in a simple design.

With the furore over drawing table size, the requirement for binoculars or telescopes is just about forgotten. One of the guards offers a crate of gold-rimmed monocles from the old general’s office as a replacement.

Sky Eye Observation Balloon: A three-man hot air balloon for aerial observation. Two observers sketch out enemy dispositions, while a phone operator relays information to the ground and controls the balloons’ altitude. The burner unit occasionally drips burning fuel when adjusted for descent. Comes with spiffy gold-rimmed monocles to help the observers see ‘further’. Cost 1/1



Since the project is past the 50% mark, you may deploy one squadron of prototype Sky Eyes in the upcoming turn for 1 PP.

It is now the Revision Phase, Early Summer 1915. You have 2 dice remaining to spend on Revisions or bank for the next turn.

Spoiler: Projects (click to show/hide)

Spoiler: Designs and Technology (click to show/hide)

Spoiler: Squadrons (click to show/hide)

Spoiler: Statistics (click to show/hide)
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Jerick

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Re: Knights of the Skies: Verusa Thread
« Reply #29 on: June 01, 2018, 02:43:46 pm »

Hrmmm is there any way to effect effectiveness, cost and bug rolls? Rather a lot hinges on those three dice rolls.

Anyway revision time
Quote from: Revision Votes
1 dice to Pilot armaments, 1 dice to Voyeur Recon equipment (1) : Jerick
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