Verusa Design Phase, Late Spring 1915Verusan F1 Lesser European Swallow (5 dice spent)
Progress: 1+4+1+4+3+5 = 18/19. 6 PP spent.
The workshops and hangars are a buzz of activity this month, as Verusan designers rush the Lesser European Swallow design toward full production. Spurred on by reports from the central plains of a so-called “Equilibrium Scourge” to match the German Fokker Scourge in Europe, several volunteer to work overtime to complete the testing programmes. Progress on the European Swallow comes much faster than anything else that the team has created in the past year, but at a cost. What appeared to be acceptable corner-cutting on the manufacturing of the Swallow’s dual Crossguard-gears have resulted in a less precise synchronisation of the gun’s fire to the propeller’s rotation. As it is, between its four-bladed propeller (which has a narrower window for firing time) and its dual guns (doubling the chance of stray rounds), the Swallow was on the edge of having issues in this regard, but the latest batch of subpar Crossguards have pushed it into “officially a problem” territory. The Swallow now has synchronisation issues, limiting the total number of rounds that can be fired in the course of a mission before it shoots off its own propeller.
After a whole month’s nonstop work, the Verusan F1 Lesser European Swallow is almost - but not quite ready for mass deployment. While disappointing, the progress so far means that a prototype squadron of European Swallows may be deployed in battle this month.
Verusan F1 Lesser European Swallow | 18/19 progress | 2 PP per die | Rushed 0 times | 8 PP invested
Navy Requisition: Crystal Radio Receiver with Headphones, and Morse Spark Gap TransmitterAs hilarious as it is to watch three squadrons trying to land on the same runway simultaneously, our air operations would greatly benefit from better command and control. Ship-to-shore wireless sets are common and essential to even commercial naval vessel now. While our aircraft currently lack the electrical systems to broadcast reliably, a crystal receiver set with good headphones should be able to operate off a battery. Our aviators can continue to answer received orders from ground stations by firing appropriately colored flares. Thus the Verusan Sky Crusader kindly request crystal radio receivers with good quality headphones from the Verusan Navy. The receivers must be able to be tuned to a wide-range of frequencies, to support current and future channels used by both the Army and Navy. Include a Morse spark gap transmitter if possible.
As it happens, the Verusan Navy does have crystal radio receivers with headphones for receiving voice communications at sea. This comes in the form of the extremely new
NVR-“Seashell” Voice Set, of which the components the Sky Crusaders are interested in are the crystal receivers. While capable of operating without external power, the “Seashell” comes with a powered amplifier running off a battery. However, as the entire system was designed for naval use, size and weight are quite unsuited for an aeroplane. The receiver portion of the set weighs 40 pounds by itself, with an additional 40 pounds for the battery, but is tunable only to the medium wave frequencies between 500-1000 kHz that are often used by the navy. It costs 3 PP to buy a squadron’s worth of these radio receivers, but they cannot yet be equipped to aircraft as-is.
The ground transmitters for the system are the size of cabinets, weighing more than 400 pounds with antennas up to 400 feet long. Operating at a power of 1-2 kW using a modulated spark-gap transmitter, these stations can broadcast a voice message up to 25 miles away, yet the quality of the transmission leaves much to be desired, often requiring clear enunciation and several repetitions to get the message across.
NVR-“Seashell” Voice Set: The latest in radiotelephone equipment used by the Verusan Navy, the Seashell set is a radio voice receiver/transmitter designed for shipboard use, weighing in at 80 pounds for the receiving portion alone. The system operates at frequencies of 500-1000 kHz, and can send a (poor quality) voice transmission up to a distance of 25 miles, scaling up as more power is applied. Cost 3 PP.
It is now the Revision Phase, Late Spring 1915. You have 2 dice remaining to spend on Revisions or bank for the next turn.Verusan F1 Lesser European Swallow | 18/19 progress | 2 PP per die | Rushed 0 times | 8 PP invested
Planes:
-‘Rhino’ Biplane: A unarmed, single-seater reconnaissance plane. Very misleadingly named, as its fragile wood-and-canvas frame can’t withstand the slightest collision. On the other hand, it’s about as easy to turn as a charging rhino. At least it gets up to a good speed, powered by a five-cylinder rotary engine. Now comes with 'feet' on the wings. Cost: 3/1
--Rhino-F: A variant of the Rhino with a Bolt Machine Gun, modified to use the Crossguard synchronisation gear to shoot directly ahead through its own propeller arc. Cost 4/1
-VRAC A.1 “Emu”: A two-seater biplane with a water-cooled engine in the pusher configuration. The Emu mounts two Bolt machineguns, in front and rear-facing swivel mounts, operated by the observer sitting forward of the pilot. Is reasonably fast and maneuverable for its size. No longer includes carved wooden emu heads. Cost 5/2.
--VRAC A.1b “Great Emu”: A variant of the Emu sporting the air-cooled Barnett 1915 V12 engine in place of the old inline engine. The Great Emu is faster, but less manoeuvrable than a regular Emu, and has a greater bombload of 450 lbs. It also has integrated Bar’s Shelf-AABR bomb racks included to carry said bombs. Cost 6/2
-Verusan F1 Lesser European Swallow: A single-seat monoplane, using the new air-cooled Barnett 1915 V12 engine turning a four-blade propeller. It’s armed with a pair of forward-firing Crossguard-synchronised Bolt Machine Guns, giving it good firepower. The Swallow uses a metal frame of hollowed steel tubes instead of wood, giving it higher strength and cost. The wings are wire-braced with thick roots, with a moderate dihedral angle for stability. Speed in level flight is very good, and great in a dive, but manoeuvrability is below par. Due to lousy manufacturing of its Crossguard gears, the Swallow has issues with synchronising its fire, and occasionally shoots off its own propeller. Cost: 7/2 (In Development)
Balloons:
-Sky Eye Observation Balloon: A three-man hot air balloon for aerial observation. Two observers sketch out enemy dispositions, while a phone operator relays information to the ground and controls the balloons’ altitude. Comes with spiffy gold-rimmed monocles to help the observers see ‘further’. Cost 1/1
Equipment:
-“Barnson’s Bird-Watching Essentials”: A set of gear for aerial observers. Currently consists of a set of high-quality binoculars, sketchpad and drafting pencils. Cost 1 PP for 2 squadrons.
-Bolt Machine Gun: A belt-fed machinegun capable of accurate firing out to 2000m. It is air-cooled and operates on a closed-bolt firing cycle. Cost 1 PP.
-Mk.1 “Bottled Fury” Bomb: Verusa’s first purpose-designed bomb! A 75-pound high explosive bomb, which is equipped with fins to stabilise it when dropped. Creates a slight fragmentation effect when it explodes. Cost 1 PP.
-Hawk Eye Camera: A fast shutter glass-plate camera, set at infinity focus for aerial photoreconnaissance. Requires the pilot to change the plates after every shot and is mounted to take photographs through a hole in the bottom of the cockpit. Cost 1 PP.
-Crossguard Gearing: A synchronisation gear that allows machine-guns to fire through a spinning propeller using mechanical impulses from a cam wheel, while reducing the rate of fire. The trigger is reconfigured to be a button on the control column, which actually serves to disengage the safety sear instead of firing the gun. A manual safety switch is also included in the cockpit.
-Firefly Flaregun: A single-shot flare pistol firing red, green, blue and white flares into the air for long-distance signalling. They are cheap and can be issued to every airman.
-Bar’s Shelf Bomb Rack: A simple wooden bomb rack that holds two Mk.1 “Bottled Fury” bombs, which are released by pulling a cord. Is currently only available for Rhinos.
--Bar’s Shelf-AABR: A pair of semi-retracting clamps that holds a single “Bottled Fury” bomb each, with multiple such pairs per aircraft. Now comes with a monocular, for pilots to see where their bombs are going. Cost 1 PP.
-Barracuda Torpedo: The Verusan Navy’s one and only torpedo, an eighteen-foot, 1600-pound monster powered by a wet-heater motor. The Barracuda has a range of up to 3000 yards, and comes with actual barracuda teeth, supposedly to "improve penetration of enemy hulls". Cost 2 PP.
-Clown Killi Aerial Torpedo: The Clown Killi is a Barracuda torpedo with a reduced range (and thus fuel load) of 1500 yards, and a smaller warhead of 300 pounds. Unfortunately, it weighs 1200 lbs, too much for any aircraft to carry yet. It is compatible with Bar’s Shelf-AABR bomb racks but suffers from a complete lack of clever slogans painted on it. Cost 2 PP.
-NVR-“Seashell” Voice Set: The latest in radiotelephone equipment used by the Verusan Navy, the Seashell set is a radio voice receiver/transmitter designed for shipboard use, weighing in at 80 pounds for the receiving portion alone. The system operates at frequencies of 500-1000 kHz, and can send a (poor quality) voice transmission up to a distance of 25 miles, scaling up as more power is applied. Cost 3 PP.
-Pilots:
-Daring: For King and Country! Verusan pilots are more aggressive and willing to take risks in combat.
-Uniforms: Blue with purple accents. Pilots are commissioned with a ceremonial sabre, which they bring along for every mission, stored in a sheath in the cockpit.
-Knight of Flight Badges: A badge awarded to pilots who demonstrate heroism and bravery in combat above and beyond the call of duty. Comes in three different classes and is extremely shiny.
-Colourful: Sky Crusader aircraft are painted a wide variety of colours, standing out against the skies. Pilots are far less likely to follow the wrong aircraft home.
Technology:
-Basic/Intermediate biplane design
-Basic/Intermediate monoplane design
-Basic pusher configuration design
-Basic balloon design
-Wooden frame construction
-Simple metal frame construction (steel)
-Basic control surfaces: ailerons, elevator and rudder
-Rhino Horn mount technology
-Shiny badges
-Camera mounting
-Basic Synchronisation Gearing
-Basic hardpoints
-Basic V12 engine design
-Basic torpedo design
-Basic crystal receivers, voice
Resources:
-1 Air Academy: Trains new pilots how to take off. Landing is left as an exercise for the student.
-1 Experimental Aerodrome: Designs new planes and other air-related equipment. Produces five dice worth of progress every turn.
-28 production points base.
Knight 1 | VRAC A.1 "Emu" | Mk.1 "Bottled Fury" Bombs, Bar's Shelf-AABR | Level Bombing | Rookie | No Aces | Maintenance Cost 2
Currently assigned to bomb enemy defenses outside Basselton
Knight 2 | VRAC A.1b "Great Emu" | Mk.1 "Bottled Fury" Bombs | Level Bombing | Rookie | No Aces | Maintenance Cost 2
Currently assigned to bomb enemy defenses outside Basselton
Knight 3 | VRAC A.1 "Emu" | No Equipment | Air Superiority | Neophyte | No Aces | Maintenance Cost 2
Currently assigned to secure air superiority outside Basselton
Squire 1 | Rhino-F Biplane | Bolt Machine Gun | Air Superiority | Rookie | No Aces | Maintenance Cost 1
Currently assigned to perform defensive patrols along the Demisonne-Derboise Road
Squire 2 | Rhino Biplane | No Equipment | Public Touring | Regular | Alderic | Maintenance Cost 1
Currently assigned to public relations touring
Squire 3 | Rhino-F Biplane | Bolt Machine Gun | Air Superiority | Rookie | No Aces | Maintenance Cost 1
Currently assigned to perform defensive patrols around Estwice
Squire 4 | Rhino-P Biplane | Bolt Machine Gun, Hawk Eye Cameras | Aerial Reconnaissance | Regular | No Aces | Maintenance Cost 1
Currently assigned to perform aerial photoreconnaissance outside Basselton
Squire 5 | Rhino-F Biplane | Bolt Machine Gun | Air Superiority | Rookie | No Aces | Maintenance Cost 1
Currently assigned to secure air superiority outside Basselton
Rook 1 | Sky Eye Observation Balloon | Barnson’s Bird-Watching Essentials | Artillery Spotting | Regular | No Aces | Maintenance Cost 1
Currently assigned to artillery spotting at the Demisonne-Derboise frontlines
Rook 2 | Sky Eye Observation Balloon | Barnson’s Bird-Watching Essentials | Artillery Spotting | Regular | No Aces | Maintenance Cost 1
Currently assigned to artillery spotting at the Dreidansk-Estwice frontlines
Rook 3 | Sky Eye Observation Balloon | Barnson’s Bird-Watching Essentials | Artillery Spotting | Rookie | No Aces | Maintenance Cost 1
Currently assigned to artillery spotting at Basselton
Rook 4 | Sky Eye Observation Balloon | Barnson’s Bird-Watching Essentials | No Role | Neophyte | No Aces | Maintenance Cost 1
Currently assigned to artillery spotting at Basselton
Prestige: Little
Status: Auxiliary Service
Army Relations: Warm
Navy Relations: Warm
Production Points: 22
Total Maintenance: 15