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Author Topic: Knights of the Skies: Verusa Thread - Early Summer 1916, Production Phase  (Read 59969 times)

piratejoe

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Re: Knights of the Skies: Verusa Thread - Early Winter 1915, Revision Phase
« Reply #390 on: June 21, 2018, 10:01:48 pm »

Edited the thing, hope its better now. Also...

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(6) Plan Slightly Better Hammer : eS, Jerick, ConscriptFive, Happery, NAV, Piratejoe
« Last Edit: June 21, 2018, 10:20:07 pm by piratejoe »
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NAV

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Re: Knights of the Skies: Verusa Thread - Early Winter 1915, Revision Phase
« Reply #391 on: June 22, 2018, 07:33:44 pm »

I 100% approve  and support Piratejoe's combined revision.
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Cnidaros

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Re: Knights of the Skies: Verusa Thread - Early Winter 1915, Design Phase
« Reply #392 on: June 23, 2018, 10:56:50 am »

Verusa Revision Phase, Early Winter 1915

Squadron Identification Organization and Uniform Excellence
In combat where multiple squadrons of aircraft are flying, pilots can possibly be detached from their squadrons and fly home with the wrong squadron of aircraft. Along with this squadron leaders are quite hard to identify once flying in formation ceases. It also turns out when going at high speeds far above the ground, it gets quite cold, especially as winter starts to set in. As such we have devised a way to solve these issues.

Firstly, in order to know who's apart of what squadron easier, aircraft are to be given paint jobs to look not only a bit more distinct from other squadrons but to strike fear into our enemies for squadrons which are more skilled. Squadrons will also be given emblems and said emblems will be painted on either the body next to the cockpit and or on the tail depending on the aircraft. Additionally as a bit of a moral booster, pilots who have become aces can paint their plane any way they like, though it's advised to paint something that wont get them confused with another squadron and should be distinct, although they can just stick with the paint job they and their fellows have if they wish.

Secondly, flight leaders will be given streamers to be attached to the wing to identify who is leading the flight and said streamers come in a few different colors and checkered versions of white and the other colors available as well so pilots can pick their favorite streamer to use.

Thirdly, to protect our pilots from frostbite and being uncomfortably cold, we shall issue them a new uniform. The new uniform has been nicknamed Sky Crusader Armour after an engineer mentioned it could protect from wind burn, anything getting into the eyes, neck chafing and even claimed that it could protect the wearer from fire to a minor extent, at least more than our current uniforms. It consists of a sheepskin jacket with inward facing wool, high collar, snug cuffs and waist, and buttoned pockets. Leather pants, leather boots, leather gloves, and a leather helmet with flaps to protect the ears. Glass goggles to protect their eyes from wind, oil, rain, and other hazards. And lastly a colorful variety of silk scarves to protect the neck from chafing and to clean goggles with, though white ones are recommended for pilots to use so they can see anything soaked on it easier if they need to use it to wipe something off their goggles.

Efficacy: 2

Squadrons are issued with painting supplies; the pilots and ground crew are told to give their planes distinct paintjobs per squadron. Unsurprisingly, this proves to be a great morale booster for the men, and several squadrons settle on some kind of animal for their squadron insignia, drawing on Verusa’s great biodiversity. Sky Crusader aircraft, previously mostly brown or black with only the red and blue roundel for markings, are now much more colourful, allowing pilots to keep track of and recognise aircraft from other squadrons more easily. Added to this effort, flight leaders are given multi-coloured streamers to attach to their wings, making them even more eye-catching. Against the blue and white skies, Verusan aircraft are now unmistakable, and there are no more instances of pilots following the wrong squadron back to their aerodromes. The lone Verusan Ace, Alderic, eventually opts to give his Rhino the same colours as his squadron, except for a single blue stripe near his wingtips.

In all the excitement over paintjobs, work on the new uniform doesn’t progress beyond a few proposals and concept drawings.



VRAC Manufacturing Plan The VRAC Manufacturing plan is simply the Verusa Royal Aviation Company making production of their first aircraft much easier, paying for the legal fees to fight against the Verusan Association of Artisanal Woodcarvers, and simply replacing the encrusted sheaths with sturdy, but much cheaper ones. They also will attempt to have oversight over the people working on actually making the aircraft cheaper so no one sabotages the work on making it not cost an arm and a leg to make just because they really like the fancy additions.

Efficacy: 5

The Verusan Association of Artisanal Woodcarvers is soundly defeated in court, and the Sky Crusaders and VRAC escape with a minimum of cancellation fees paid. With the pilots all distracted by their shiny badges and the prospect of new paintjobs, the engineers hurriedly go over the Emu blueprints with a fine-toothed comb. Features such as the lapis lazuli sabre sheaths are removed in favour of cheaper wooden ones, and the few already-made carved emu heads are repurposed as paperweights in the design offices to satisfy any remaining engineers who might object to less ornate work. The final effort results in the VRAC A.1 “Emu” being reduced to a purchase cost of 5 PP per squadron and 2 PP in maintenance.



Quote
Bar's Shelf Bomb Rack The Bar's Shelf Bomb Rack, or BSBR is simply a device designed to be attached to the wings or underbelly of our aircraft and carry Mk.1 "Bottled Fury" Bombs. Naturally, these would be useless if it wasn't for the amazing addition of a release which allows the Bar Shelf to release the bomb its holding away to ram into the ground where it will explode violently on our enemy's poor heads. All in all, its a simple and effective bit of equipment that has been specially designed to be easy to affix onto aircraft.

Efficacy: 3

The Bar’s Shelf Bomb Rack is exactly what its name implies: a bomb rack to hold the recently developed “Bottled Fury” bombs. It’s little more than a wooden rack holding two bombs, which can be released individually by pulling a short cord linked to the cockpit to open up the floor. In its current form, it can only be fixed under the fuselage of Rhino biplanes, but it is cheap enough to be built from spare materials around the aerodromes. The accuracy of our bombers should be improved over time as pilots get used to this standardised method of dropping bombs instead of lobbing them over the side and hoping for the best.

Bar’s Shelf Bomb Rack: A simple wooden bomb rack that holds two Mk.1 “Bottled Fury” bombs, which are released by pulling a cord. Is currently only available for Rhinos.



It is now the Production & Deployment Phase, Early Winter 1915. You have 18 production points remaining.

Spoiler: Projects (click to show/hide)

Spoiler: Designs and Technology (click to show/hide)

Spoiler: Squadrons (click to show/hide)

Spoiler: Equipment (click to show/hide)

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« Last Edit: June 23, 2018, 12:32:23 pm by Cnidaros »
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ConscriptFive

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Hmm, well at least we got the important revision and unfucked the emu.  Sucks that it's not bomb mount compatible.

piratejoe

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Quote from: Operation Flight of the Emu
New Equipment
2x VRAC A.1 Emu Squadrons (Knight 1, Knight 2)

Total cost 10
Maintenance 8
PP used 18

Equipment Assigned
Offer Squire 2 and Alderic the Emu aircraft. If accepted, make them Knight 2 and create new Squire 2 squadron using old Rhino aircraft.

Deployment
Knight 1 - Deployment to the Demisonne Defense. Mission, Aerial Superiority.
Knight 2 - Deployment to the Demisonne Defense. Mission, Aerial Superiority.
Squire 1 - Deployment to the Estwice Offensive. Mission, Balloon Busting.
Squire 2 - Deployment to the Estwice Offensive. Mission, Escort Squire 5.
Squire 3 - Deployment to the Estwice Offensive. Mission, Aerial Superiority.
Squire 4 - Deployment to the Mizogorod Offensive. Mission, Reconnaissance Patrols.
Squire 5 - Deployment to the Estwice Offensive. Mission, Bombing Raids.
Rook 1 - Deployment to the Demisonne Defense. Mission, Artillery Spotting.
Rook 2 - Deployment to the Estwice Offensive. Mission, Artillery Spotting.
Rook 3 - Deployment to the Basselton Defense. Mission, Artillery Spotting.
An alternative would be sending one or both emu's to Estwice. Remember, Emu's come with LMG's too, so we don't have to worry about that.

EDIT: It says our Prestige is Extremely Little when earlier at the start of the design phase it showed Very Little...Did something happen?
« Last Edit: June 24, 2018, 06:24:13 pm by piratejoe »
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Cnidaros

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EDIT: It says our Prestige is Extremely Little when earlier at the start of the design phase it showed Very Little...Did something happen?

Whoops! Fixed.
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ConscriptFive

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Hmm, I'm not hot about extending mid with the north flank being so perlious. At the very least, swap Squire 3 and 4.  Squire 4 are the photorecon birds and they specifically requested them for an offense down south.  I don't see why we would deny that request.

QuakeIV

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I have just been following this mainly so far, but isn't the emu a bomber?  Why is it being put on aerial superiority, shouldnt it be bombing shit?
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piratejoe

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If anything the Emu is a fighter that can easily be made into a fighter bomber, at least that's the idea. Its just as maneuverable as our own aircraft while being faster so it's definitely at least a bit better. And that's a fair request, Conscript, one I'm willing to do.
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Happerry

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I have just been following this mainly so far, but isn't the emu a bomber?  Why is it being put on aerial superiority, shouldnt it be bombing shit?
We can't afford to buy any more bombs for them and even if we could the bomb rack we just invented is currently only mountable on Rhino planes. And the Emu is more a Fighter-Bomber with it's twin machine gun mounts, not just a bomber, so its not like assigning it to shoot up all the enemy planes is an actual waste. Between the better engine, rear firing gun, separate gunner/observer, and the pusher configuration it should be a much better fighter then the Rhino is.
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piratejoe

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Operation Flight of the Emu (1): Piratejoe
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evictedSaint

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Why don't we move Squire 2 into the new Emu's and rebrand them Knight 1?  Put our Ace in a better plane, you know?  We can put the new rookies into Squire 2's old Rhino's.

Also, Mizogorod on the south island is dangerously close to falling; we could try redirecting more planes south to help take the town by surprise.  I would recommend redirecting Squire 3 from balloon-busting duties in Estwice to help with this, since Squire 1 is already doing Aerial Superiority there.



piratejoe

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Because I don't want our pilots to lose to much experience. Besides, the Pilot of the Emu won't be able to shoot down enemy aircraft, only the observer will be able to. And I don't think our ace would like not being able to fly or not being able to shoot down more aircraft. As for putting Squire 3 to Estwice, maybe. They don't have Camera's or Bombs so moving them south doesn't sound like the best. Instead, I'll redirect the Recon aircraft to support the taking of Mizogorod seeing how they would be better used there.
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NAV

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Can we offer Alderic the option of switching to an Emu without forcing him to?
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ConscriptFive

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@eS If I read the rules right, you can reassign Aces freely, without having to move the whole squadron.  They give both a XP and performance boost.  Transfer Aldric to one of the fresh Emu squadrons to power-level them up.  Also, the Emu should be a more survivable airframe in air superiority than the flimsy Rhino, so we're less likely to lose him with that assignment.
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